- Jan 3, 2007
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The tournament has another Conqueror.
Nothing in the act posed any real danger to Viridissima, but her merc had a rough time in some areas, and a few times even the valkyrie got killed.
For the Bloody Foothills session, I had muled in Sigon's Visor because I had planned to socket a topaz in it. But Dac Farren dropped a better helm (at least when it comes to resists), so I chose that one instead for my topaz.
Turns out I took very few screenshots - it must not have been exciting enough for more.
Start of one of the ice caves (Frozen River maybe?) was pretty tough. I took this shot...
...but there are actually about three times as many enemies as they ones you can see. Pretty tricky overall with those Sirens (that I also got to fight in one of the Pit bonus areas and one of the WSK levels).
I like the (unintentially?) slightly bizarre name of these:
Halls of Vaught had the bugged Tomb Vipers. I counted 9 resurrections in total for Vikhyat.
Evil Urn spawned a pack of them. They showed up about 5 meters away from us. Could have been mighty dangerous if they had spawned right on top of me:
(Very typical screenie btw, with Vikhyat in a death animation...)
Ancients time:
Both the others were Extra Strong - Vikhyat received about three purples and three reds. Talic appeared to be dangerous. Viri helped out with the killing of the other two but left Talic for her companions to deal with.
In WSK 3, I could complete a third set for this character. One of the better full set bonuses I've seen on the 'classic' sets:
If Viri had been more of a caster build, this wouldn't be a bad setup for Hell.
But 40% MF is less than 74%, so it was back to Blade of Ali Baba for the rest of Nightmare.
/players 3 Baal was pulverized in short order. Yikes, that was easy.
Took cow level on /p3 as well. We don't kill mobs particularly well, and Vikhyat needs tanking help from both Valkyrie and Decoy if he's to fight more than ~4 cows.
Bladebone #2 (Bloody Foothills, skeleton archer boss)
Natalya's Totem (Dac Farren)
Berserker's Hatchet #2 (Frigid Highlands boss)
Angelic Mantle #2 (Frigid Highlands)
Steeldriver (Crystalline Passage, Ghost boss)
Heart Carver #2 (Frozen River)
Skull Splitter (Frozen Tundra)
Milabrega's Robe (Halls of Pain)
[Highlight]Lance Guard[/Highlight] (Halls of Pain chest)
[Highlight]Cliffkiller[/Highlight] (Halls of Vaught)
Death's Touch #2 (Icy Cellar evil urn)
Arctic Binding (Worldstone Keep 2)
Shadowfang (Worldstone Keep 2, beetle boss)
Angelic Sickle (Worldstone Keep 3)
Sigon's Shelter #3 (Baal)
Sigon's Sabot #2 (Baal)
Hellclap (Baal)
Iratha's Cuff (cow level)
Milabrega's Orb (cow level)
Arcanna's Head (cow level)
Best find in the cow level was easily a 21% Coral Grand Charm.
The other notable finds in the act were Lum and Mal runes. Both found in Halls of Vaught, in two containers (popped about a second apart) in one of those 'side aloves' next to the big square obstacle near a quarter end. Those two along with the Fal from Hellforge are the only runes above Hel Viri has found.
Viridissima the Valkyrie/Charged Strike Amazon and Vikhyat the Barbarian, level 75, Hell Rogue Encampment, 108 S/U items found
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