Timinator1
New member
Planning to try rack me a Basher this weekend after the GF success from weekend gone by.Finding maps is by far the most frustrating. If i get it i will have at least 1 of everything on the grail table pre .1x 

Planning to try rack me a Basher this weekend after the GF success from weekend gone by.Finding maps is by far the most frustrating. If i get it i will have at least 1 of everything on the grail table pre .1x![]()
Congrats!Finally! Woot!
The Grandfather
Just a note to those racking Thunder Mauls - you do know (I hope) that LK is too low an area level to drop a unique one right? You need to at least be in the Frozen Caves for it to drop.
@Galtwish: I think people generally use what they can find for bow-zon weapons. Personally I think a shopped cruel hydra bow of XXX with 4 sockets from Larzuk would be pretty uber, but the options you mention are also pretty good. I'd also add Riphook to the list - OW FTW. Crafts are another way to go. Not sure about a Magezon being matted - I've not heard of one.
OK, just want to make sure you don't go insane if/when a tripple durability rare drops.Yeah, I just wanted an endgame Thunder Maul without spending hours trying to rack the Basher.
Likely endgame set-up will be GSA socketed with Nef, +2 skills circlet with minor mod, +2 skills amulet with minor mod, +3 Bow skills gloves or Frostburns, rare rings/boots/belt/armor for resists, focusing on Strafe. Either Sigon's Guard + Heartcutter or the +3 skills bow on switch. If I opt for the bow, I may have to just gut it out with underdeveloped elemental arrows vs. bad resists due to the need for so much +skills gear. The differential choice is to just go Guided Arrow and load up on PEmeralds or PSapphires in the ceremonial bow. Thoughts?
If you are focusing on strafe, I'd try and get CB over +skills as CB works at full power with bows in 1.07, and is also carried through elemental damage and so is a way to deal with PIs along with the OW from Riphook as long as you have some elemental damage in your setup. Guillaume's Face is probably better than +2 skills from a circlet and I'd craft some blood gloves (bugged greater ones with 15%CB and lotsa life leach would be uber) or go for the trusty Laying of Hands (the damage to demons is just awesome and the fire absorb is pretty nice too). You may also want to think about Rattlecage as well although this leaves you seriously short of options to get your resistances up. Otherwise I'd rather get something with a ctc Amp or Decrep to deal with PIs as I think the elemental bow skills are rather crappy in 1.07. You'll probably want the angelic jewelery to get a decent chance to hit as well.
Nice gloves! They are pretty much as good as greater blood gloves get without being bugged. You might like to think about Mav's belt. Being a set its not too painful to rack and it is a pretty awesome belt with 15%ML and 40%FRW.I've got greater Blood Gloves with 14%/6% and 10% IAS
You'll find it. The good thing is that the unique winged helm is on most 1.07 players 'to rack' list and so the chances are that you'll find the set version before the unique if you find an appropriate rack (it can be racked in NM LK if that helps).still looking for Guillaume's face.
As much as this will make me a killing machine with decent MF, I am concerned about the Hell resists.
I'm not totally sold on Strafe, and have invested 12 points into it at this time. I like Multishot better, but it just isn't as effective because I'm not very skilled with the character yet. There aren't a lot of spare skillpoints for a Zon,
Ignore target defense doesn't work vs. PI monsters, right? I've shopped a wand with Lower Resist charges--whill that break PI in 1.07? If so, that will replace the Heartcutter when I get to Hell (if not sooner). So basically it looks like I'll cruise through NM, and then reconfigue extensively for Hell w/CB, elemental damage (maybe a PSapphire in GSA or a +3 bow skills bow drilled out), ML, and resists.
Thanks for your words of wisdom!
Really? I've always maintained that the answer to multi v strafe isn't one or the other but both. Strafe 20, Penetrate 20, Valk 20, 1-7 in Pierce (depending on +skills) gives 53-9 points, so lots left over for a minor in multishot. About 10 points would seem good to me to keep the mana costs from getting too high. Of course, if you want to get an elemental arrow too then things get a bit tighter. I do remember reading somewhere that in one version (I'm not sure which) fire arrow converted all your damage to fire - this could be a 1pt solution to PIs if it works in 1.07.
I think you are forgetting the pre-reqs in your calc--5 for Strafe and Valk, 2 for Pierce. That's 73 right there for the minimum, leaving 5 or so for Multishot before finishing the game at a relaxed pace. I think my Multishot is at 7 or 8: I didn't prioritize maxing Penetrate early due to Angelic jewelry.
That's what I thought about LR vs. Amp Damage. So it looks like LR wand to the MF sorc on switch and find a Decrep wand for the Zon.
I think I'll just Rattlecage/Riphook + Nef/resist helm my cold arrow merc, get my physical strafe side strong for GSA w/PSapphire to commute CB damage from the greater blood gloves, and shop a Decrep/Amp wand for the switch w/Sigon's Guard. I'm on call this weekend, so I'll likely finish NM and put this revised plan into action. Thanks again!
BTW, any plans for the Grandfather?
I was thinking a damage reduction Bear Druid w/Shockwave for crowd control and Oak Sage + Prayer to give you massive life, but Fury may be better.
The massive mana boost w/GF + Frostburns might make for an interesting Vengeance/Conviction paladin w/Ice Iron Wolf, but you'd need some serious IAS--do you have a spare 1.07 Valkyrie Wing?
In 1.07 is there really much point in getting to 81 outside of going to 91 for crafts or 99 for man points?
I need someone to post a leveling guideI'm lvl 33 and I don't have the stomach for NM just yet.