Re: Blade Fury Analysis
I know I've seen (fought) a Fury sin in action pvp wise. I was using a standard ghost. Quite a tank in itself eh?
Believe me when I say they already hit hard.
I will go on to say though, do not expect to be consistently killing sorcs (or any caster). You can have some certainly fun duels, but nothing on a competitive scale.
However, even Gore/highlords grants ~45 DS. A death would be almost always a double. Even just 45 with the beast option could still do well.
And 9x trap GCs vs AR SC's...which would really work out better? Idk how much the 9 will boost the dmg out put of BF, but even from those 9 you could get a big handful of AR charms. IIR, that Ar is boostable by % (looking at beast's fanat), but AR based on level wasn't. not 100% on that though.
At any rate, I'm sure from charm set-up, you can get a respectable AR. Especially with a visionary helm like mentioned.
The enigma was just one option on mobility (or else BoSing for the speed). That's the only reason I'd pick arach over dungos (along other options) (unless you're truly hurting on +skill, which even in the melee and 9 traps, you're not likely to hit the projected 35slvl.)
Kinda juggling ideas, but merits mention.
I know I've seen (fought) a Fury sin in action pvp wise. I was using a standard ghost. Quite a tank in itself eh?
Believe me when I say they already hit hard.
I will go on to say though, do not expect to be consistently killing sorcs (or any caster). You can have some certainly fun duels, but nothing on a competitive scale.
However, even Gore/highlords grants ~45 DS. A death would be almost always a double. Even just 45 with the beast option could still do well.
And 9x trap GCs vs AR SC's...which would really work out better? Idk how much the 9 will boost the dmg out put of BF, but even from those 9 you could get a big handful of AR charms. IIR, that Ar is boostable by % (looking at beast's fanat), but AR based on level wasn't. not 100% on that though.
At any rate, I'm sure from charm set-up, you can get a respectable AR. Especially with a visionary helm like mentioned.
The enigma was just one option on mobility (or else BoSing for the speed). That's the only reason I'd pick arach over dungos (along other options) (unless you're truly hurting on +skill, which even in the melee and 9 traps, you're not likely to hit the projected 35slvl.)
Kinda juggling ideas, but merits mention.