Re: Wolfbarbs-The ultimate guide (Revised verson)
ok lets make calculation.
with his perfect gear and buffs his def should be 33246. if we remove arkaines and put 15 ed kraken shell forti after chilling armor kicks in, his def will be 31687.
after that lets asume that zealot have 30 k ar (which i never saw), chance that zealot will hit him with arkaine is 11 %. when using forti chance that he will be hit will be 12 %. and thats when zealot have 30 k ar
is it worth 1 %? i dont think so. i will rather use duress to get some open wounds since that type of duels lasts since lots of blocking and missing
Vs melee IMO eth valor is better because of the higher defence. Based on my experience with zealots, 30k is the minimum defense I would aim with a melee char.
ok lets make calculation.
with his perfect gear and buffs his def should be 33246. if we remove arkaines and put 15 ed kraken shell forti after chilling armor kicks in, his def will be 31687.
after that lets asume that zealot have 30 k ar (which i never saw), chance that zealot will hit him with arkaine is 11 %. when using forti chance that he will be hit will be 12 %. and thats when zealot have 30 k ar
is it worth 1 %? i dont think so. i will rather use duress to get some open wounds since that type of duels lasts since lots of blocking and missing