The Time Traveler's Vortex - Part 1 - A guide to SPF Time Travel

This is the one pattern, right? That one really caught me off guard, wasn't really expecting to see HR so early in 1.07. There was also a ruby in that drop but I picked it up before I saw the Lo (Are gems even pattern specific or random like gold? Or is even the gold random?). I don't think I was more than 200 runs in at that point. Guess I got lucky, though I've been wondering what to actually do with it. Beta Bramble you say? I don't know, it seems kind of a niche item to waste an Ohm in. Are there other builds beside rabies druid that would benefit from it?

I really hope that one of those Vex runes eventually drop, would save me from a lot of pain. My current map only has one fireplace, so after I get my second golden shako I'm going to reroll (breaks my heart) to something with 6 superchests and hopefully useful racks. Thank goodness I've done so much LK rerolling in 1.13 so it shouldn't be that big of a problem, patience wise.

Ghoulhides can drop from monsters in 1.07, right? I mean, they most likely can since I just got Trang's Heavy Bracers from Bloodraven. I need to keep an eye on those.
Yes that is the pattern. I doubt there are others given the number of runs people have done in 1.07 and I did after all read through the entire 1.07 info news and gossip thread 2 years ago (which is why I'm semi-certain there is a gul or ist pattern, though I never got one). Never used bramble, myself
 
I've never been into time travel myself, but I must admit this is one of the most important projects I've ever seen on this forum. Those OP items coming from the past that are usually posted in IFTs always made me wonder how many of those are around in previous patches and how to get them, so it's great that someone took courage and decided to make a comprehensive guide about it. Way to go @helvete, and thanks for sharing your knowledge with us!
 
Thanks for the kind words @zticazzy =)

It is astonishing how the game has changed over the years indeed. I know you like a challenge, so why don't you get into patch 1.00 and get a WW barb to lvl 90? The game was much simpler back then, but kinda charming regardless.

I plan to stick around for many years to come, so I will try to update this pet project of mine as much as possible. I'm no tech wizard, however, so the majority of the credit should go all around the internet. I just scrape the pieces together as best I can =)
 
You're all welcome. I did a page by page ctrl f search in the 1.07 thread (20 posts per page...) for "gul". Lots of "gull" which was annoying and it wasn't until thee very last one that I got a pattern for it :/

Didn't you say you were "99% certain" that your ring bugged MPK ring came from the lightning recipe? Have you changed your mind? Just curious.

Dusted off 1.07 after a long absence and took a shot at racking Gerke's. Again. Still no luck, but found another Gul rune. Also a barb combat skiller with +14max damage.

Any thoughts on what barb builds benefit most from combat charms? (Any version)




Fun fact: Po runes turn into Io runes in 1.07 once you socket them.

Re: 1.07 News, Info and Gossip

Rerolled my LK map once and got one with 2 campfires and a total of 6 racks. One very stable Colossus Blade rack (drops them all the time unless I teleport too far, in which case it drops a Caduceus), one other very stable weapon rack that can drop Thunder Mauls, Scepters and Fascinas, depending on how I approach it, and one rack that drops Diadems quite often.

Interesting are the remaining two armor racks, which are very unstable. Both of them can drop Balrog Skins and Coronas, and one of them can also drop Lacquered Plates. It's rare that they drop any of these, though. I'm not counting on getting anything from them, but since they're on the way to the second campfire I try my luck. At least until I rack a Grandfather. Then I'm gonna try more direct routes to them and see if they're more stable then. At the moment they're at the very end of my route, which I think is the reason why they're so unstable.

Also got a Vex from one of the superchests.

Re: 1.07 News, Info and Gossip

1. That seems a bit lower that I was, but not much and I reran places a fair bit. The leveling curve in 1.07 is weird.
2. Hell LK chests are great in 1.07. They drop lots of nice magic items including lots of charms and jewels. Magic items still make up most of my gear. Jewels are worse in 1.07 but they are rare and chests seems to be the best way of finding them. Charms are nuts as you probably know. 6@/20 life small charm? :crazyeyes: 40 Max GC? I did find both a Vex rune and a Gul rune from 1.07 Hell LK chests that eventually went towards a beta cta.
3. I believe it is 1 in 20, just like usual.
4. Yes.

For Baal with his incredible mana drain attack, I found the best way to beat him was by shooting frozen orbs through the little gap just to either side of the pilars at the start of the worldstone platform. I could damage him this way with both static field and then frozen orbs while he just stood there like a helpless chicken. Normally you can't shoot projectiles over the abyss but you can just outside of those pillars. I have beaten Baal several times with this method and I only died to Baal the one time that I forgot I was playing 1.07 and teleported right up to him as if I was playing my 1.12 lightning sorceress.

I haven't killed him in quite a while so I am not 100% sure of the method, but I am sure that static field works across the little gap. Frozen orbs might have to go around but Baal stays put helplessly trying to damage you across a gap where his projectiles won't go.

Re: 1.07 News, Info and Gossip

Robbyd it should not be a problem.

As far as i remember the only thing that changes when transferring from 1.07 to 1.X ) is that base weapon damage will be normalised ie it will be the same a in later versions.

..

On another note i can happily report that i must have somehow fooled 1.07 to drop runes as 1.13 :whistling:.

Got a Vex in LK chest and second run after that i got a Gul from an Lk chest again (i have gotten a Lo a long time ago in 1.07 aswell there)...So make sure you hit those chests when racking :)

Re: 1.07 News, Info and Gossip

baqarah and Worg thx alot for your contribution :thumbup: really appreciate it.

I am not good at all this calculating stuff ha..

So the chance is there to get a awasome bow and thats really good news.

Regarding superchests. HIT THEM !!!!!:yes:.. I always yes always. Did i say always? hit them. I change map if i dont get atleast one hut map with an item i look to rack. And i hit that chest regardless if it reduces time.

If not youll get the rack disease! :)..

FYI. I have gotten Lo, Vex, Gul, Ist while racking (Vex one run and Gul the next:whistling: so go get them !

Also..Shop til you drop. Things like this (pray for 4 sockets) pop up (rarely but....)

Re: 1.07 News, Info and Gossip

Ty all

I have really had crazy luck with runes i 1.07 . I have found

Ist
Lo
Gul
Ohm
Vex
Ums

Lo and Vex and Gul was found when i was racking. The Ohm was found in frigid highlands and the ist i think aswell...


Re: 1.07 News, Info and Gossip

Found my second Gul. Rest of HRs are 3(!) Vex and 2 Um. Cant buy an Ist...

Also, found the perfect eth BB (superior 15%):

Superior Balrog Blade
One-Hand Damage: 20 to 143
Two-Hand Damage: 52 to 232
Durability: 26 of 26
Required Dexterity: 109
Required Strength: 132
Required Level: 69
Sword Class - Normal Attack Speed
Item Version: Expansion
Item Level: 87
Fingerprint: 0x674e1a51
Ethereal (Cannot be Repaired)

Re: 1.07 News, Info and Gossip

Wow! I've been putting this off and just killed normal ancients with my zon last night. My main concern is going to be nightmare duriel, but if I can successfully run in circles it shouldn't be such a problem. What guy are you using? Sorc/zon/?

Also I agree, no way a melee would ever make it through. The only thing you could do is get a bow with super massive poison damage and... not be melee :D

Racks in LK are nice because you can then also hit super chests and get nice charms and occasional rune. Vex, Gul, and Lo can all drop at LK superchests on p1.

Today has been a good day. Arkaine's and Valk Wing from the same rack. (It dropped about 40% Balrog Skins, 40% Winged Helms and 20% Colossus Girdles. I'm not sure how many runs it took, but I have maybe a dozen of each set item. By the end, every Colossus Girdle was a little dagger in my soul.) I also found a 37 max damage grand charm and a Gul from LK chests (plus some assorted medium-high runes - isn't it weird when Fal goes in the high rune stash?).

As a side note: the 1.07 guide says that there are two good hall of pain maps for racking. I found the one where your wp is in the north corner and there's a room with two racks just to the southwest, but none of the other maps seemed to have particularly close racks. It's entirely possible I'm missing them, though. I don't remember the last time I went past Pindle; I didn't even know what the racks looked like. What other map am I looking for?

I took a screenshot, but it's on my other computer. I'll check tonight.

Edit: It was just a halberd.

Code:
Arkaine's Valor
Balrog Skin
Defense: 1554
Required Strength: 165
Required Level: 85
Indestructible
Item Version: Expansion
Item Level: 87
Fingerprint: 0x6d033d73
+200% Enhanced Defense
Fire Resist +50%
+2 to All Skill Levels
30% Faster Hit Recovery
+140 to Life (2 per Character Level)
+175 to Vitality (2.5 per Character Level)

Valkyrie Wing
Winged Helm
Defense: 131
Durability: 37 of 40
Required Strength: 115
Required Level: 44
Item Version: Expansion
Item Level: 87
Fingerprint: 0x3dbf8b87
+35 Defense
30% Increased Attack Speed
30% Faster Run/Walk
30% Faster Hit Recovery
30% Faster Cast Rate

Prefix 849 Grand Charm of Maiming
Keep in Inventory to Gain Bonus
Required Level: 37
Item Version: Expansion
Item Level: **
Fingerprint: 0x4ef64ea9
+37 to Maximum Damage

Prefix 1119 Grand Charm of Sustenance
Keep in Inventory to Gain Bonus
Required Level: 53
Item Version: Expansion
Item Level: 67
Fingerprint: 0x299144f9
+31 to Life
+1 to Cold Skills (Sorceress Only)

And I was way off on my guesses for set items. I got 11 Sazabi's and 7 Guillaume's.

For convenience, here it the gul pattern, with only a halberd (nice!)
http://s666.photobucket.com/user/Mostly-Harmless_2009/media/Screenshot026.jpg.html

I might repeat the process for "vex" later but there's no way i'm doing it for ist.
 
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Vex patterns:

Re: 1.07 News, Info and Gossip

I was going to post this in the item find thread, but figured since I'm in 1.07 this might be a more appropriate place. I've done who knows how many runs, found 4 uniques off armor racks, and still no gold devil star though :(

Code:
[url="http://img98.imageshack.us/img98/1500/screenshot003fp.jpg"]Um[/url] Rune
Can be Inserted into Socketed Items

Weapons: 25% Chance of Open Wounds
Helms: All Resistances +10
Armor: All Resistances +10
Shields: All Resistances +20

Required Level: 47
Item Version: Expansion

Edit
Hooray complaining :D
I not only found my Baranar's star, I also found Vex! First shot shows drop pattern (the club + sun spirit and griffon headdress in inventory) and the 2nd shows 1.07 on the minimap.

Re: 1.07 News, Info and Gossip

Found a 1.07 vex from the LK chest :)

It was the cuirass + quhab pattern, not the other one that I see posted the most often.

I'm running a wizzeh rack (may as well get a second one while I'm here in case I deed...and running the RoF chests too which are beside the WP. Occasionally I do a cowicy cellar run, and fairly often I do a halls of vaught run

Re: 1.07 News, Info and Gossip

Just checked and they're ilvl 93... I guess I should keep the GCs I get from them.

Ya, I've only seen SSs for TWO vex patterns. I didn't bother checking the um/ist and other patterns I recall reading about

Probably only 2 of them, total. Also at least one um pattern but probably more. I never kept track of that and don't care enough to look.

So 1/11k for Gul, 1/11k for Lo, 1/5.5k for Vex runes. Much more efficient than 1.09 countess for getting vex runes (time-wise) and lots of other goodies especially if you're aiming for beta CtA

edit: there were more posts that reference vex patterns but nothing else that referenced different patterns, so I didn't quote all of them
 
You'd be looking to check druid helms for possible +3 elemental +3 nado/hurri/cyclone 3sox from larzuk 100 life ones, so that vex would be hard to miss =)

Very nice effort @pharphis ! Having this info in the 1.07 guide will be great. I have begun typing it all out, but theres SO MUCH INFO to squeeze into a few posts. I'll have to resort to some shortcuts for the time being. The 1.07 guide will probably require a lot of tuning.
 
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Items to look for in LoD 1.09b
- Countess' special rune drop goes up to Vex, reportedly in BOTH NM and hell, so she's a potential target for runes.

This isn't exactly correct - 1.09 NM Countess doesn't drop Gul and Vex - her bug is dropping Hell TCs, so you can get a LoH from her.

I defer you to an old guide I wrote on 1.09:

http://www.purediablo.com/forums/threads/robbyds-time-travelers-guide-to-1-09-v1-1.753642/

An Argument for The Countess
Mephy, Baal, and Pindle + other A5SUs are commonly referenced in MF guides for 1.09. As discussed above, the CP/GT/AW caves are also very good (in my direct experience). However, another very good MF target is The Countess. She has a significantly higher item generation rate than other SUs, probably due to the fact that she always drops 4 items, and they can potentially all be items (so 4 unique items are possible). Also, her automatic attributes are different than 1.10+ Countess - in 1.09, she always spawns CI/FE, and often spawns Stone Skin/PI (like most unique monsters in the game). She's never LI. As such, a lightning skill will always be effective, and a fire skill will always be somewhat effective.

As mentioned previously, 1.09 Countess has lower drop rates than 1.10+ for runes to Ist, but drops Gul and Vex as special rune drops. This is pretty much offset by how much faster 1.09 Countess is to run due to the small maps. However, 1.09 Countess drops SIGNIFICANTLY better that 1.10+ Countess for items. According to ATMA, at 200% MF, 1.09 Hell Countess drops Skin of Vipermagi, Oculus, HoZ, Staftstop, etc. AT LEAST twice as frequently as 1.12 Countess.

Further, NM Countess' TC availability is bugged to be equal to Hell Countess TCs - that means NM Countess can drop up to TC66 (I personally had my first LoH from NM Countess), but since she is only mlvl 44, she can't drop the uniques of higher TC items, but since LoH and Dark Adherent have qlvl of 39, she can actually drop those. She can drop all the handy exceptional Set items like Aldur's Rhythme, Guillaume's Face, IK Gloves/Boots/Belt, Sazabi Helm, etc.

So - The Countess is a very good MF target in 1.09 for exceptional level items and some elites (Wizzy/Shako). I have personally gotten Vamp's Gaze, Arm of King Leoric, Stone of Jordan, Highlord's Wrath, Butcher's Pupil, etc. either from The Countess herself or from the variious champions/uniques on the way.

She is also a better source for twink gear on Normal than 1.10+ (not for good runes though - she only drops El and Eld in 1.09 Normal). For instance, she is the best source other than the Cow King for Death's Gloves and Sash in 1.09.

Finally, the Tower is a great place for racks - I have a Wire Fleece rack on my Druid's map that has provided plenty of runeword bases, a Wyrmhide rack on my Amazon's map, and a Luna rack (that has already produced a Blackoak Shield) that can also be manipulated to drop Monarchs (I have all the 4os Monarchs I could ever want now), AND a Russet Armor rack that has produced Skullder's Ire on my Sorceress' Tower Map. I also discovered a Gilded Shield rack in my Pally's map that is paired with a Highland Blade rack.
 
Yo, RobbyD, how long is an efficient hell countess run (for vex rune rates)? Do you remember your average time? I forgot the maps were small (I guess this changed in 1.10+?) so that certainly helps the case for running her
 
Hey Pharphis - I had a character built for just that purpose - a 105FCR Nova Sorc "GIEB_VEX" - I documented my quest back when I did it. I don't remember the exact run time, but it was well less than a minute with a decent map. That thread appears to be elusive, but here's the Mat thread for my Countess runner:

http://www.purediablo.com/forums/th...-09-nova-orb-meteor-countess-runner-i.793623/

I'll look for the GIEB VEX thread in the meantime.

*************************************

OK, found it:

http://www.purediablo.com/forums/th...ry-whining-here-geib-vex-kountess-ifr.790030/

Per this post, run times are <1 min.

http://www.purediablo.com/forums/th...b-vex-kountess-ifr.790030/page-3#post-7812306
 
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Nice @pharphis ! Good to see the Gul pattern is easy to notice, though noticing white runes hasn't been as hard as I feared. So there isn't an Ohm pattern in 1.07 LK? Seems kind of strange, since there's Lo.

So what I gather from this and @RobbyD 's info is, that you should get your Gul-Vex runes from 1.07 LK, and Um/Mal/Ist from 1.09 Countess, right? I'm guessing 1.09 LK is an option too (it's strange if they made it worse between the versions) but since 1.07 LK gives so much more useful stuff, it's a moot point.
 
How can she not drop the same runes if the TCs are the same? Runes are base items in rune TCs, so if NM and hell TCs are the same, shouldn't the runes be the same too?

EDIT: They didn't intentionally make superchests worse or better between versions, but they did actually FINISH the TC system with 1.08, and change drop rate of jewels at least in 1.09, probably some rune changes as well.
 
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Nice @pharphis ! Good to see the Gul pattern is easy to notice, though noticing white runes hasn't been as hard as I feared. So there isn't an Ohm pattern in 1.07 LK? Seems kind of strange, since there's Lo.

So what I gather from this and @RobbyD 's info is, that you should get your Gul-Vex runes from 1.07 LK, and Um/Mal/Ist from 1.09 Countess, right? I'm guessing 1.09 LK is an option too (it's strange if they made it worse between the versions) but since 1.07 LK gives so much more useful stuff, it's a moot point.
Depends on what you want to do with the runes. If you want to do crafting in 1.07, hell forge rushes in 1.07 will give tons of those runes. I usually saved the 'hell' drop for forge in 1.10a or 1.10s and collected the nm drop in 1.07 (runes up to um)

I'm not aware of any consistent way to get mal/ist/ohm in 1.07 itself though patterns for at least 1 of these runes probably exist in 1.07 RoF. Other than that you're pretty much left with cows or council (got a ber, Lo, guls but not mal/ist/ohm :/)
 
How can she not drop the same runes if the TCs are the same? Runes are base items in rune TCs, so if NM and hell TCs are the same, shouldn't the runes be the same too?

I'm pretty sure they changed the drop mechanics and ties between items and TC in 1.10+. For example, all monsters are level 90 in Hell Act 4 and 5, but the Windforce can only drop from a few monsters in A5.

But for the Countess, we are talking about her special rune drop anyway.

So what I gather from this and @RobbyD 's info is, that you should get your Gul-Vex runes from 1.07 LK, and Um/Mal/Ist from 1.09 Countess, right? I'm guessing 1.09 LK is an option too (it's strange if they made it worse between the versions) but since 1.07 LK gives so much more useful stuff, it's a moot point.

Actually, what I would say is that 1.09 Hell Countess is hands-down your BEST choice for pre-1.10 Gul and Vex. Anything above that would probably be better farmed from 1.07 LK.
 
Gul, yes. Vex, I don't think so. 1.07 LK is just as efficient per run (~1/5.5k runs), but the average run should be 2 times faster
 
@helvete Finally, I started reading this, and will plan for time traveling just because of this guide :p (I have a 1.10a char for the purpose of beta BKWB, but I haven't played for a long time).

One thing I spotted

"Hidden" in this case, means this amulet is NOT a magic "Prismatic Amulet (of X)" but ANY amulet with odds 1:1000 unique, 5:1000 rare, 8:1000 magic, and 986:1000 magic. ilvl=clvl*0.66 rounded down.

You have two "magic" there. Did you mean "set" for one of them?
 
After 3 years away from the game, I've decided to return and give 1.07 a shot. I played extensively on 1.09 back in the day but I never sunk any time into the strange and crazy 1.07.

However, after my initial excitement and character planning and 3 hours of trying to get 1.07 to work, I'm left more confused then when I started. Downgrading to 1.07 is stupidly complex it turns out (or I'm just stupid...). I'm very angry and frustrated this is so difficult.

Here's a summary of my attempts to get 1.07 working and what I've learned.
1. The latest patch 1.14d which I have installed deletes several key files making it impossible to downgrade to 1.07.
2. I uninstalled the game and re-installed to patch 1.13c as the instructions state.
3. I downloaded BlissVersionSwitcher and went through several steps to ensure UAC is not interfering with BlissVersionSwitcher (disabled UAC and also ran the UAC batch file provided to prevent any UAC issues.
4. Copied over the Expansion folder Bliss provides into my Diablo 2 folder (containing all the patch folders from 1.07 to 1.13d).
5. I ran the Bliss jar file using my current 1.13c patch information to double check everything is working. It is working great.
6. I mount my Diablo 2 1.12a expansion ISO to Drive G with Daemon Tools Lite. I change Diablo 2 CD drive letter in my registry to G. I look for Securom emulation which I believe Diablo 2 needs in order to correctly check for the CD. It doesn't exist in the latest version of Daemon Tools Lite and then I read up and realize that Windows 10 removed support for Securom making running my old Diablo CD's impossible - is this correct? CDs are a moot point because my current computer does not have a CD Drive. I will have to find an ISO mounting solution.
7. I create the 1.07 path in the Bliss jar and press the launch button. Obviously nothing happens because I don't have a 1.07 CD in the drive or a 1.07 partial ISO as helvete does.

Somebody please help me. I'm losing my mind trying to get 1.07 to work. I think the issue is I don't have a 1.07 partial iso file which the game is checking for. If someone is kind enough to send me this, will that fix the problem or will mounting the iso in Daemon Tools not work anymore because Securom has been removed from Windows 10?
 
1. The 1.14+ patches doesn't delete files, it merges them into the game.exe. Probably some sort of anti-hack measure, but it rendered the bliss version switcher (at its current edition at least) unable to function.
2. Correct
3. Correct
4. Correct
5. Good.
6. No securom is needed, but the image would have to be 1.07, not 1.12 as they changed the file structure with that patch (to allow no-cd or something, I don't know the specifics) and 1.12 disks or images cannot run any earlier patch AFAIK. Changing the drive letter in registry should only prevent a few error messages on first startup I think.
7. I believe the bliss version packages will be updated very shortly, with all missing pieces. 1.00 and 1.07 partial images, as well as the modified d2gfx.dll for 1.00-1.06b which some people have already been asking for via PM.

When that is said, I really REALLY recommend starting in 1.00, for a multitude of reasons. An incomplete list in no particular order:
- Nostalgia factor is immense. Breathtaking. So many things were changed.
- Experience sorceresses with NO cast delay and WW barbs with 1FPS WW
- Unlimited Cow King runs with awesome drops
- After playing for a while, basically free SoJs
- Getting +2 character skills rare amulets for 1.07 (as they cannot spawn there, you HAVE to get them in 1.00 or 1.06b)
- Rushing characters to save ancients quest
- Leveling characters from lvl 1 to lvl 60+ without having to recreate and rejoin ever
 
7. I believe the bliss version packages will be updated very shortly, with all missing pieces. 1.00 and 1.07 partial images, as well as the modified d2gfx.dll for 1.00-1.06b which some people have already been asking for via PM.

When that is said, I really REALLY recommend starting in 1.00, for a multitude of reasons. An incomplete list in no particular order:
- Nostalgia factor is immense. Breathtaking. So many things were changed.
- Experience sorceresses with NO cast delay and WW barbs with 1FPS WW
- Unlimited Cow King runs with awesome drops
- After playing for a while, basically free SoJs
- Getting +2 character skills rare amulets for 1.07 (as they cannot spawn there, you HAVE to get them in 1.00 or 1.06b)
- Rushing characters to save ancients quest
- Leveling characters from lvl 1 to lvl 60+ without having to recreate and rejoin ever

Really appreciate the response. I guess it's just a waiting game until 1.00 and 1.07 partial images are available. I dug all around the web to purchase a 1.07 Diablo Battlechest but there was nothing out there guaranteeing the chests weren't the updated 1.12a with the No CD patch. I think 1.07 is extinct on the web.

As far as 1.00 versus 1.07, 1.00 seems like a much bigger hassle to play since muling is so difficult without ATMA. I'm mostly interested in 1.07 for the runeword bases and interesting charms/rings. No cast delay in 1.00 sounds really fun. Is 1.00 missing a lot of the interesting items that 1.07 has?
 
The update happened, and every piece should now be available =)

Muling isn't difficult, it's just like good ol' battle.net. And there aren't a lot of items you'll want to keep IN 1.00, maybe enough to fill five mules.
 
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