Jaheira decided it was time to tackle the Durance and Mephisto. The council didn't pose any problem, most likely because Jaheira simply placed a few lightning sentries in their midst and then ran away. She did though return to pick up the dropped loot. :grin:
Entering the Durance the one thing that was feared was dolls, and I wasn't disappointed. On the second level dolls abounded, including a nice boss pack. For this I had my computer's sound up high in the effort to hear the pitter-patter of little doll feet. Served well as a warning and gave Jaheira enough time to cast a CoS and retreat slightly before letting the mercenary loose.
Mephisto himself gave Jaheira a little scare, but that was purely due to bad planning on my part. Eliminated any possible reinforcements fro either side of the moat before inching forward to lure Mephisto away from any vampires that may be lurking behind him. On he came running and completely ignored the mercenary. Instead he fired a cold ball right at Jaheira, which she was unable to dodge. Instantly her life was down to 1/4, classic palmface moment. :doh: Forgot to load up on thawing potions beforehand. A quick TP back to town to drink a half dozen of said potions then Mephisto went down fairly easily, and the mercenary survived the encounter to boot.
Some equipment rearranging is required to ensure as close to 50% lightning resistance as possible before venturing forth into Act IV as the Souls worry be a bit with their extremely long reach. Up to this point Jaheira was running around with about 23% LR, which did make the Beetles in Act II interesting.
[highlight]Jaheria the Trapsin, Level 31, Normal Pandemonium Fortress[/highlight]
Entering the Durance the one thing that was feared was dolls, and I wasn't disappointed. On the second level dolls abounded, including a nice boss pack. For this I had my computer's sound up high in the effort to hear the pitter-patter of little doll feet. Served well as a warning and gave Jaheira enough time to cast a CoS and retreat slightly before letting the mercenary loose.
Mephisto himself gave Jaheira a little scare, but that was purely due to bad planning on my part. Eliminated any possible reinforcements fro either side of the moat before inching forward to lure Mephisto away from any vampires that may be lurking behind him. On he came running and completely ignored the mercenary. Instead he fired a cold ball right at Jaheira, which she was unable to dodge. Instantly her life was down to 1/4, classic palmface moment. :doh: Forgot to load up on thawing potions beforehand. A quick TP back to town to drink a half dozen of said potions then Mephisto went down fairly easily, and the mercenary survived the encounter to boot.
Some equipment rearranging is required to ensure as close to 50% lightning resistance as possible before venturing forth into Act IV as the Souls worry be a bit with their extremely long reach. Up to this point Jaheira was running around with about 23% LR, which did make the Beetles in Act II interesting.
[highlight]Jaheria the Trapsin, Level 31, Normal Pandemonium Fortress[/highlight]