Reply to your edit: That thread is correct for items like pelts and barbarian helms etc, that can spawn with a whole set of automods. A barb helm can pop with +iron skin, or +nat resists, or +sword mastery, and will reroll whatever when you imbue. Same for paladin shields, which can come with different implicit properties (+damage, +resists).
The amazon spears/bows are categorically different though. They /all/ spawn /only/ with +spear and javelin or +bow skills (respectively). The number might get rerolled, I'm not sure, but the mod itself will be there, because the weapon type won't change. It /has/ to be there. The alternative would be a maiden spear without +spear skills, and that - by definition - can't exist.
Again, by way of contrast, that's different from (say) a fanged helm. Which very much can exist within the game without rolling 1+ mace mastery.
I'd go screenshot another one if I wasn't saving my current character's imbue for later on.
Edit: You know what Southpaw? I think I will go join your tournament. It's much more imaginative than mine, which is nothing more than an excuse to make the passivezon I never got around to. Not that that's a bad project, but your thing just seems more fun. And I never made a two-handed zealot either, so there's that! To come up with a name though....
Palis were allowed Holy Auras in the first iteration thoughPALADIN:
No holy bolt, Fist of Heavens, blessed hammer, smite, or conversion.
This means that other gear can use any runewords either correct, or does that count as crafted?8) Other gear: All other gear (including jewelry) must be mundane (white or grey), rare, or crafted. No blues allowed anywhere on your character, and no set or uniques except the Sword of Destiny.
That sword of destiny one looks really fun. I almost want to quit my daggerzon and start that up ;x.
Maybe if I die....
It says you're not allowed to use spells that damage the enemies independently of striking in it. Do you think that rules out auras like holy freeze that do super-pidly pulse damage independently of striking, but have some pulse damage nonetheless? I guess it does, by the rules, and you'd be stuck with fanaticism for a damage aura....
Anyways, looks really cool. I might join you later if I run into some bad luck.
Charachter: Navatara
Class: Holy Shock Pld
Level: 24
Zone: Canyon of the Magi
Duriel almost killed me at 21... so did a lot of scarabs on the way to him. I got out with a well placed portal and decided to play the level up game a bit on p2 before trying him again.
While doing that I started playing with resist lightning as my aura for scarabs instead of holy freeze (now shock at 24). That worked really well. I stopped instantly dying to them, and my merc (Act 2 Normal Defensive) became almost immune.
I found some random rares I can't equip, and isenhart's case which... I also can't equip. I'm struggling on the gear front kind of badly and wondering if I should use Charsi's imbue on my armor now. I'm close enough to Act three that if I wait just a bit I can get her to do it on something better though. If I don't die first.... I don't think I want to use it on my sword, because on players 1/2, a general 3 socket superior two handed sword still is zealing plenty of damage. Some life/mana leach on it would be handy, but it's probably better to imbue my armor and hope for some resists or fhr.
Edit 1: I'm glad I held out on that imbue. At level 24, after having saved up a sizeable stockpile of rejuvenation potions, I went back to duriel. I got a rare breast plate and rare mask out of him. The breast plate had a decent +armor, 20% fire resist, and 17% fhr. It also had a tiny amount of life. The mask wasn't as special, but it did have 9% poison resist and a chance to cast frost nova when hit, as well as a small armor up that made it a defensive step up from my full helm.
On to Kurast!