New GoMule (slightly less Beta!) Available!
I know it's bad to have 2 topics on the same front page, but I didn't expect the old one to reappear! I figured since there are some important updates and bugfixes, this needed its own thread.
Old (GoMule 3.0 thread): http://www.purediablo.com/forums/showthread.php?t=735711
GoMule 3.1 is available here: http://gomule.sourceforge.net
As always, copy your projects folder from your GoMule folder and put it in the new GoMule folder to preserve your settings, clipboards, projects and bank.
Please, if you're using GoMule 3.0, download the update. Some important bug have been fixed, which led to problems with items disappearing! Here's the bugfix list from 3.0 -> 3.1:
(Short Version)
Fixed: DropCalc, Everything else you all reported
Not Fixed: Full set bonuses being added to LCS (Hey, it wouldn't be an LCS if it told the truth
)
(Long Version)
Important note for Mac users:
I fixed the problem with crashing after opening about 10 things in GoMule - It seemed to be due to the font loading. You may have a bad display now due to the different font, I'm not certain. Also, GoMule appears to crash after opening about 15 things with an OutOfMemory error now. So there is still a problem lying around for you guys. I'm working on it, but the only test Mac I have is a virtual Tiger running on Linux. It is a little slow (if little means stupidly), not very reliable and extremely painful to work with. I'm trying though!
Oh and Randall is working on the project again, he's cooking up some cool low level GUI changes and stash item filter changes, I don't know about you guys, but I'm excited!
Silo (Anxiously awaiting 1.13...)
PS: As a personal aside, I got engaged a few weeks ago, which is why this all took so long! :cloud9:
I know it's bad to have 2 topics on the same front page, but I didn't expect the old one to reappear! I figured since there are some important updates and bugfixes, this needed its own thread.
Old (GoMule 3.0 thread): http://www.purediablo.com/forums/showthread.php?t=735711
GoMule 3.1 is available here: http://gomule.sourceforge.net
As always, copy your projects folder from your GoMule folder and put it in the new GoMule folder to preserve your settings, clipboards, projects and bank.
Please, if you're using GoMule 3.0, download the update. Some important bug have been fixed, which led to problems with items disappearing! Here's the bugfix list from 3.0 -> 3.1:
(Short Version)
Fixed: DropCalc, Everything else you all reported
Not Fixed: Full set bonuses being added to LCS (Hey, it wouldn't be an LCS if it told the truth

(Long Version)
- @silos: I know this is a very trivial thing but, is it possible to display if cow king is killed with a char :hide: This has been the only reason i use ATMA lately. (Fixed)
- 1) The Character display is missing its background. (should be fixed?) (Now it is almost certainly fixed).
- Silo: Bug report for you. On the drop calc menu, when I switch Type from Atomic TC to Item, and then repeatedly choose Item from the same drop-down, the right-most column seems to be expanding.(fixed)
- I have a stash that contains a bunch of twinking gear(a mix of sets, uniques, and socketed items). When I try to pick up a Gemmed Hunter's Bow, I cannot see the stats, it isn't removed from the stash, and I can pick it up as much as I want. Also, if I click on it, it does not become highlighted(I can still pick it up though). Any thoughts?
(FIXED - POISON DMG JEWS) - 2) I set up a project for my sept (and all SC Vanilla toons) with no
problems, then tried to set up a project for miscellaneous Modded toons. No
problem. But when I tried to import the 'tourney toons' (as I call them) I
got an error (see below) and only one of the characters loaded. Now things
appear to be stuck in the Tourney project: I can't open OrangeJuice (HC Mod)
and can't load RangerRick (SC Mod). (FIXED PROJNAME INVALID - Cant enter invalid characters now) - - When I do a full dump of a project, is it possible to include the character stats and skills in the text files, and not just the items? It would be nice if the file generated by the dump project button was the same as the dump tab on the character window. (Fixed)
- Fixed dump skills being incorrectly ordered
- - My left (RIGHT??? I THINK RIGHT?) hand side bar always comes in too large - the boxes align side by side. When I re-size it the align nicely underneath eachother, but the size isn't saved in any way. I can do a screenshot later if I'm not being clear. (Fixed, It was the right hand side
)
- Fixed dropcalc for council member minions - problem was quality list not being included.
- Attemped to optimise on txt file reading. GoMule now reads when files are required rather than initially.
- FIX BOSS AND SU with SOJ. <- Possibly fixed.
- Fixed dropcalc for council member minions AGAIN. boss fix broke previous fix.
- Fixed +Max damage on some items
- Fixed items not consolidating together on misc items
- Fixed Mac crashes (kind of.)
Important note for Mac users:
I fixed the problem with crashing after opening about 10 things in GoMule - It seemed to be due to the font loading. You may have a bad display now due to the different font, I'm not certain. Also, GoMule appears to crash after opening about 15 things with an OutOfMemory error now. So there is still a problem lying around for you guys. I'm working on it, but the only test Mac I have is a virtual Tiger running on Linux. It is a little slow (if little means stupidly), not very reliable and extremely painful to work with. I'm trying though!
Oh and Randall is working on the project again, he's cooking up some cool low level GUI changes and stash item filter changes, I don't know about you guys, but I'm excited!
Silo (Anxiously awaiting 1.13...)
PS: As a personal aside, I got engaged a few weeks ago, which is why this all took so long! :cloud9:
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