The above text is full of shameless lies, intended to demoralize everyone else during their final few days of MFO runs.
The truth about Hulda: She currently only has 322 MF. I have only had one under-six-minute run so far this tournament. She does have good maps, but she needs six or seven teleports to get from the waypoint to the WSK3 stair, another eleven teleports to get to TOD stair, and another seven teleports from the stair trap to the throne room. Then with the time to clear the throne room and the five waves at /players 1, her run times are closer to seven or eight minutes. Except when she gets killed, which has happened three times so far this MFO. I'm so stubborn about recovering lost experience when she dies that I have wasted nearly an hour of aggregate play time recovering her corpses. Also, I'm way too dependent on her mercenary, so every time he dies, I tend to town-portal and go pay Qual-Kehk to resurrect him, making my average run times even longer.
I find that her most efficient position for fighting most of the waves is usually on the pedestal behind Baal's crab legs, with the mercenary in front of her, blocking the monsters from coming up the stairs toward her.
I usually switch to /p3 before entering the Worldstone Chamber. I experimented with /p5 and /p7, but those extended run times to about 10 or 12 minutes respectively, with only one or two more drops per run from Baal, so I figure /p3 is still my sweet spot for these runs.
She started the MFO at level 90, and right now she's only about halfway past level 91. So the truth is that I'm utterly shocked that I'm still in contention at second place overall at the last two check-ins, and I'm just hoping that I can keep my run times down and my luck up, just enough to squeak past
@m4ke before the deadline.
Oh, and the candid truths revealed in this spoiler are indented to lull m4ke into complacency, so that he slacks off during these last few days and gives me a chance to surpass his score.