Hehehe finally finished the built yesterday....I am now level 83 with all the skill quest done... so i already added 2 points to boost my light synergie.
Already done 1 or two pits....just two words... really fast.
Havn't test the ws k but will test it tonight.
I still have some problem with my mana pool sometimes...especially when i use FA but i hope it will be fixed when i find a shako for her.
The Pit run is really safe... only dangerous time was when i entered in pit level 2 and it was full of archer (immune to light -_-") With frozen arrow i killed some but my mana was decreasing too fast, my merc died (no money to revive him) so i had to retreat.. and finish them off with my fishymancer (What a great build heheh).
So now i would need some advice for my equipment:
I actually use:
Helm: Valk helm +2skill (searching for a shako)
Armor: I am using a viper +33 res....but i have a skullder waiting.
glove: some magic glove +1 ama, +3mana/death, +3life/death (maybe also ias)
belt: razortail
boots: Wartraveler
amu: cats eye (searching for some amu with + ama and +all res)
ring1: nagel
ring2: magic ring with +17 light res and some ias
Weapon1: Tgod
Shild: Rhym grim shild (the grim shild was 14ed)
Weapon 2: melody in a +3mat bow (I love this bow ^_^)
Charm: Only some res charm for the moment
With this my light and fire resi are both positive 72 for light and around 40 for fire. Poison and ice are around 0.
I have two questions... I have a Um waiting in my stash...should i get a shako with it...or should i socked it in my skulder for the +15 res.
And what should i modify then? (For now i can't afford soj or bk or mara

)
My worries are resi and mana pool... (i already added some stats points in energy for the mana coz it was really too low with base and i gave an insight to my merc...wich is usefull when the aura is on).