New version:
https://sourceforge.net/projects/gomule/files/gomule/R0.44/GoMuleR4.4.12_Resurrected_1.0.zip/download
Changelog:
10/18/21: Display errors when saves fail. Prevent adding/opening chars/stashes that aren't accessible to GoMule
10/18/21: Fix bug which prevented shared stashes from being removed from projects
10/18/21: Set minimum window size when opening instead of maximizing
10/18/21: Persist the project name to the last opened project so it's the same one when you reopen GoMule
Thank you all for continuing to support each other and answer questions in here, I really appreciate it. Thank you for all the bug/feature requests you've continued putting in, it's worth underlining that I don't play diablo or use GoMule any more, so all of you are my eyes and ears when it comes to understanding what's tough to use in GoMule and what can make GoMule a better experience for everyone.
@Avengor - Thanks for the bug reports, now if you try to load or create a file where you don't have read and write access it'll give an error. The bug with shared stash removal is also fixed.
@krischan - thanks for all these! Like
@art_vandelay said this wasn't an issue in classic. After testing, it looks like it also isn't an issue in D2R, though I agree it's confusing I don't plan to change the behavior at the moment. Maximized window is super annoying, I removed that so it'll just open to the size that fits everything inside itself on load. Text color blurryness is likely more local to your machine and while I could change things around a bit I don't want to mess with the themes (i'll probably end up making it look worse elsewhere). There's a list of themes I could support here -
https://www.formdev.com/flatlaf/screenshots/ - at the moment only 'Flat Darcula' is in, let me know if any of the others look like you'd prefer them and it's no big deal to add them.
@gtpoestorage1 - Hope you're continuing to not have trouble after your reboot.
@shachashrimp - thanks for the bug report! The code was already in to do this, but for some reason it wasn't being activated correctly. It now will open the last open project first - let me know if that is sufficient or if you'd want some extra way to customize this.
@jamesixgun - Fixed, thanks!