~Double Dream enchant Sorceress Guide v.1~ Comprehensive!

just found this out .. you can use gris caddy to hit a 5 fpa with 115 weapon ias - 3 shaels and 1 15 ias jewel (it has 40ias to begin with and 4os)

40+60+15=115

and much nicer phys damage and lower req - however you give up the free slot you have on a pb but still, thats usually a hel rune and the gris caddy has -20 reqs already, giving it relatively low dex and str requirements. no more need for all that +dex gear. :)

try the bear calculator if you dont believe me: http://students.washington.edu/akrinke/wereformadvanced.html

class - sorceress, wereform - bear, attack - standard, weapon - mace, base speed 10 (since its -10 on arreat summit), weapon ias - 115, rest irrelavent
 
coolmarve said:
Yeah, I was looking through sites, and found out that a "Twin Axe" found in hell has almost no reqs, and max socket is 5, so I just used the socket quest on one i found and made it.
The sorc is really great, only if d2jsp had a config for it, because Im too lazy to level my merc :P

Be careful, no 3rd party programs allowed in here..
 
Dunno if someone will read this, but a good way to overcome to dex shortage is to get artisan diadem/tiara with dex. I just gambled artisan tiara of niravana(30dex), plain godly :clap:
(dunno if it's possible to make rw in magic, but I sure hope so).
 
lior said:
Dunno if someone will read this, but a good way to overcome to dex shortage is to get artisan diadem/tiara with dex. I just gambled artisan tiara of niravana(30dex), plain godly :clap:
(dunno if it's possible to make rw in magic, but I sure hope so).
This guide is for a Dual Dream Enchantress; probably meaning it's necessary for 2x Dream's. And Dream's can only be put in Shield and Helm slots so the Tiara probably can't be used.
 
aZNx05J3 said:
This guide is for a Dual Dream Enchantress; probably meaning it's necessary for 2x Dream's. And Dream's can only be put in Shield and Helm slots so the Tiara probably can't be used.

I thought rw could be made into magical items...
 
itsPizzarific said:
just found this out .. you can use gris caddy to hit a 5 fpa with 115 weapon ias - 3 shaels and 1 15 ias jewel (it has 40ias to begin with and 4os)

40+60+15=115

and much nicer phys damage and lower req - however you give up the free slot you have on a pb but still, thats usually a hel rune and the gris caddy has -20 reqs already, giving it relatively low dex and str requirements. no more need for all that +dex gear. :)

try the bear calculator if you dont believe me: http://students.washington.edu/akrinke/wereformadvanced.html

class - sorceress, wereform - bear, attack - standard, weapon - mace, base speed 10 (since its -10 on arreat summit), weapon ias - 115, rest irrelavent


So with this, there no reason to use a phase blade right?
 
the sorc im working on right now is a little different. its not double dream, because light can be stacked easily. itll be a dragon/dream sorc. she'll use widowmaker instead of beast. heres the gear layout:

dream tiara
dragon shroud
widowmaker
nosferatus coil
rare 20ias/str/dex/ml gloves
gore riders
raven, 10fcr/6ml/4ll/5res

ill be using a merc too. heres here gear:

faith gmb
coh
eth andys ral'd

i wont need to worry about ias, since i have 10+20+fanat. heres my skill layout:

20 enchant
20 fire mastery
20 light mastery
20 eshield
20 telekenesis

my damage will be both fire and light, so i wont need to worry about stackers.
wont need to max shiver armor, since i dont plan to get hit. if you get hit, let your eshield take care of it. if you get hit more, youre probably dead.
 
aZNx05J3 said:
This guide is for a Dual Dream Enchantress; probably meaning it's necessary for 2x Dream's. And Dream's can only be put in Shield and Helm slots so the Tiara probably can't be used.
Lol, Tiara is a helm

You can't make rws in a magical item. Nice find though.
 
Can anyone please tell how did he get 9000 attack rating???
I have almost the same gear but I can bearly scarth 2600 attack rating.

MrBrightside : what shield will you use? btw I think the choice of dragon is a bad bad idea since the holy fire dmg is way too low.
 
lior said:
Can anyone please tell how did he get 9000 attack rating???
I have almost the same gear but I can bearly scarth 2600 attack rating.

MrBrightside : what shield will you use? btw I think the choice of dragon is a bad bad idea since the holy fire dmg is way too low.

put on angelic + hasrus setup :D

with enchant u can hit over 9k.
 
Bigrob said:
put on angelic + hasrus setup :D

with enchant u can hit over 9k.

What's hasrus ?

And you mean aneglic ring + amulet?

This guide is very misleading, the author says he can get near perfect resistance, 9000 attack rating etc etc but he forgets to mention that he gets it all with a different item setup.
 
lior said:
What's hasrus ?

And you mean aneglic ring + amulet?

This guide is very misleading, the author says he can get near perfect resistance, 9000 attack rating etc etc but he forgets to mention that he gets it all with a different item setup.
I believe he did mention the use of resistance charms

Granted, this was tested on my CL sorc (base dex) so it shouldn't make much difference.

I am making my dream sorc soon and was just tweaking with equipment and this is what *I* think is a good setup.

Base str = 10str
Rare belt, 0str req (24FHR, 20str, 22CR, 29LR)
Anni, 0str req (14str)

Right now, it gives me a nice 44str.
Beast twin axe will need 43str.

Beast str boost to use Dragon dusk.
Dragon str boost to use war travs.
War travs str boost to use dream trolls nest.

granted, you have to use the beast to have this set up, but its alot cleaner then using str charms and opens up the glove slot for whatever floats your boat.

I tested on my sorc right now, and she hits 4.5k AR easy with Angelic Ammy and Dual Angelic Rings with Beast. Given the Enchant boost in AR, she should be able to hit somewhere above 10k AR.

With a nice dex glove and charms, it should be fine. The key is in the charms, to boost your AR is to get 2dex, 11resists small charms. Take as many of those as you can and you will have 75 pris with ease.

Again, this is not a cheap character to play. My variant will use:
Dream Sup 13ed Tiara
Dream Trolls Nest
Dragon Dusk
Angelic Ammy
Angelic Rings x2
War Travelers
Dex, Life leech rare gloves.
Beast Twin Axe
Rare Belt
Anni
Call to arms
Lidless wall

2dex, 11resists Small Charms
Light skillers (Maybe fire to increase my enchant and therefore increase AR)

Infinity Eth C.V.
Andy Mask (Maybe Delirium)
Levi
 
Well I am using :
coh 15ed dusk
dream tiara
dream troll nest
bloodfist for 60life and 30fhr
angelic ring +amulet
raven frost (20dex, cannot be frozen)
waterwalk, again 15dex, high life
4shael gris weapon
and rare belt 60life, 28str, 15mana, cold res 12, rep life and 20str req.
Anyhow I guess you're using dragon for holy fire, but holy fire dmg is a joke imo.

Anyway I only have 5500 ar with raven, angelic ring and amulet, lvl23 enchant.
What do you think?

P.S. using war traveller instead of waterwalk is stupid.
war traveller gives you 10str, and 10vit=20life.
waterwalk gives you 15dex and 65life.
3 times more life, 5 more points into attributes, and the biggest difference, the +vit from items isn't affected by cta and beast while the +life is.
So buttom life the difference is 20 compared to ~140 in life.

Btw, I'm using lightning skillers to increase dmg, but I think that using fire skillers is better since it gives a boost to ar and a significant boost to minimum dmg. Need to test it though.
 
I noticed that when I compared war travelers to waterwalks.
So I'll prob swap out rare gloves and war travs in favour of draculs + waterwalks.

Also are you at base str?.. how are you getting the 100+ str to use trolls nest =\

Well, the thing is, I will probably be using beast twin axe (0str req) instead of a sword/mace. CTA will give me a nice boost then Beast will push my life again. Granted I will hit slower then you, but the fan aura will boost the AR to 1.9 times the AR you currently have. So if you used beast instead you would have a 12k-ish AR

I am thinking fire skillers is better since increase AR is much better then more damage (at least I would hit). I believe that holy fire will do better then having a COH IF and ONLY if you have 2dex, 10-11 resists or life small charms and fire skillers. That way, it can compensate for the 65 resists coh gives. Granted, I love my belt which gives me 22cold resists, 29light resists.

I still believe AR is more important then life in this build. Hiting is better then not hitting.. but dying in one hit also sucks.
 
Well I did invest in a little str, since using some items for str and putting the attributes in vit instead of str is a bad choice.
For example marrow instead of waterwalk. Marrow has +2dex more which is 4life(giving you're using ww with 15dex and need to invest +2dex) and +20str which is a gain of +40life BUT you need 118 str to put marrow.
Now waterwalk has 65life(21life more with cta and beast) which is already better, plus it doesn't need the 118 str req.

Anyhow my base str 37, 20 that I lose from not using marrow, and 7 more which are well worth it since coh gives me 65 res all.

I also think fire skillers are far better, since they boost the ar AND boost the minimum dmg by quite a lot.

Btw are you hitting the 86% fhr breakpoint?

P.S. you will need quite a lot of 11res sc, I'd say at least 2 of each kind which results in 8 less slot which could get you 8*20life =160life and that's without bo and cta, and you will still be very short in resistance...
You can get life/res sc but they are very expensive.
 
No I am not hitting the break point. I don't intend to unless I can get some Skillers with the mod.

I do however agree on the waterwalks vs other boots. But I am going to save some stat points and make a dragon to see the results with both a dragon and coh to see which one I like better.

Also about the sc's that will be used, ya, they take up space but the points that arent placed into str will be placed into vit and the charms will all be dual modded. I have life/resists and dex/resists scs to cover myself into the 70ish range in hell. Yes, you are correct, the life and resists are still lower then if i were to use coh, but i would have more dex and AR will increase.

I seriously think that having str at base and adding those 27 points into vit, adding another aura that gets boosted by fire mastery and using dex/resists charms would work better then just using a coh, adding stats to str and getting life sc. I could be wrong tho.

-edit-
Ya, I think you are correct. Using a dusk coh would be far more optimal in the long run. And also cheaper. The resists are good, and I can use dex/life scs instead of dex/resists scs. However, I am still going to go with the base str build and use the beast twin axe due to the AR bonuses it will give.

Thank goodness I didn't make the dragon yet and I have use for my 4os 12ed dusk (522 def)... lol =D
 
What's your final call on the gloves?

Also we forgot to mention but coh gives +2 skills and 8% dr.

Btw besides the 27 points I've put into str, everything else went into vit, though I have 70 points more to attribute. I was thinking of using them into dex to get higher block and attack rating, what do you think?
 
lior said:
What's your final call on the gloves?

Also we forgot to mention but coh gives +2 skills and 8% dr.

Btw besides the 27 points I've put into str, everything else went into vit, though I have 70 points more to attribute. I was thinking of using them into dex to get higher block and attack rating, what do you think?

The coh will be better, the calculations for dragon didnt justify its cost. Just get more skillers instead. lol.

As for the gloves, I say find a nice pair of rare gloves. IAS, life leech, dex gloves. Unless you are low on str then use draculs.

As for higher block, I think you need a lot of dex to get max block using a sorc for a trolls nest. I still think beast is a good idea to boost AR.

Right now on my CL sorc there is Angelic ammy, Angelic ring, 238/20 raven and with beast my AR is sitting at 3k. If you add a couple of dex charms and dex equipment, then cast enchant, I am sure the AR will hit 9k. (dual angelic rings with beast and enchant will hit 10k+)
 
I have a question about the skill points that are listed in the build.. are you sure they are correct? I've done calculations for both builds and there aren't enough points to finish either.

Build #1 (energy shield/tk/ts) would require 113 skill points in order to max Shiver Armor, Enchant, Lit. Mastery, TS, TK and put 1 point into Energy Shield.

Build #2 (fire mastery/warmth) would require 111 skill points to get even 1 point into TS after maxing out Shiver, Enchant, LS, FM and Warmth.

How would you recommend dividing up the skill points, since neither of these are possible? I'm considering using build 1 and I would like to know where to put my points to get the best possible outcome. Plus, I'm not looking to level my dream sorc past the low 90's so I want to be as efficient as possible. Any thoughts?
 
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