At last I'm ready for an update. It's been a while, but we rejoin Dauntless_Train, the charging paladin and jabari the lighting wold at the start of act 1 NM. I'm currently using an upped skewer of krintz and a shield with diamonds in it.
As I expected, p8 NM presented a major deficiency in my damage output. Most monsters take 4-5 hits to kill, and some way more than that. Skeletons present a major problem, as I can only hit about 10 times without running out of mana, so even with redemption I'm still not gaining enough mana back. And with the NM penalty to leech I now only usually leech about 10-12 mana per hit on a leechable monster. And still no life leech.
Blood raven presented the first major problem. It's really hard to charge her in the graveyard, due to all the obstacles. And she keeps summoning stuff, at one point I must have had 2o zombies following me. I did find out that she will eventually stop raising them though, which was probably the only reason I was finally able to kill her.
Crypt and maus were both tough with all the unleachables.
This guy gave me a few scares. My resists aren't very good, especially lighting.
More
nasty sketetons in the underground passage. After popping up to the woods and quickly finding treehead, which was really fun,
my life suddenly changed. Yes, that IS probably one of the top 3 weapons I could find, and probably the #1 for this point in the game. Of course I couldn't really use it right away, as I had to wait to mule in the materials to up it and to socket it. I was really glad I decided to save that socket quest and sol rune!
Before.......
After. As you can see it's also a very good roll (284 on a 200-300 ED roll)
The only big problem now is my resists, especially lightning at -33%. So I resigned myself to running salvation most of the time. It's not so bad, I don't really need the holy freeze so much now.
The rest of the act was a whole lot more enjoyable. Almost every monster dies in 1-2 hits now, which is just incredibly satisfying. I do have a major AR problem though. Well, it's not major yet, but it will be soon if I don't fix it. CtH is around 75-80% most of the time.
Based on the monsters I encountered I highly doubt I would have made it out of the act without this new weapon.
Tough goat in the jail. I can charge through the bars, but it's kinda hard to hit them consistently.
This guy was rough, mana burn has quickly become my most hated boss mod. I have to be in melee range, and running out of mana basically makes me useless.
I said I'd take all bosses on p1 earlier, but I figured I could handle Andy on p3 at least. Wasn't really too bad. I muled on my death's gloves and pre buffed antidote potions, so I at least had positive resists.
Drop was not so helpful.
Sewers were not too bad, the skeletons are not so bad as they usually die in 1 shot, and I can redeem them for the leech I don't get from them. Mana burn plus blessed aim is no good,
this guy was tough, plus they hit really hard.
This archer was brutal. I learned something very important though: Respect the holy freeze aura. A couple times I screwed up and ended up doing a regular melee attack. I believe the attack animation was roughly 5 seconds. I have 0 IAS of course
And finally,
a pair of boots I can wear! Not the most useful, but the +10 dex helps me hit at least. And then a
unique amulet. Mahim oak, a nice amulet, but doesn't beat the bonus I get from the angelic amulet + armor.
Creeping feature was a little tough, but not that bad.
Halls of the dead also finally gave me
my second ring! Since I now have leech on my weapon I was really hoping for angelic, for the sic MF and 3 part bonuses. But alas it was cathan's. Still a great ring though, so I'm happy. I cleaned up the halls and the rest of the hills and am ready to head into the oasis.
Finds:
Hellclap-Crypt
Griswold's edge-Mausoleum
Bonesnap-Dark Wood
Isenhart's case-Black marsh
Angelic sabre- Pit 1
Rogue's bow-Cellar 5
Stormstrike Cat 2
Rogue's bow- Andy
Tancred's hobnails-Sewers 3
Mahim Oak Curio-Rocky waste
Clegaw's tooth- Stony tomb 1
Cathan's ring- Halls of the dead 2
I also found a Shael, hel, 3xDol, and an Io.
Dauntless_Train, Paladin, and Jabari the wolf, level 55 Far Oasis.