• Diablo 2 Resurrected Trading Marketplace

Pricing Guide for D2R | Non-Ladder

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Hi,
thanks for the guide, I've been using it for a few weeks now and want to give some input, based on my experiences so far:

Lo and Sur are completely off in your guide (Lo 5 Ist and Sur 6 Ist at the time of writing.)
Nobody is selling a Lo for 5 Ist, or something close to it at the moment, the value is more like 9. Sur is not worth more than Lo as it is now. It's also hard to get an Ohm for 5 Ist still.

Small charm +20 Life is Ist in the guide, which I don't think is realistic, I have troubles selling for a Pul, if at all.

Non-good/perfect gheeds don't really sell anymore already, it's Lem-ish, same goes for Nagel.

Thanks a lot for all the work and best regards!
 
Hi,
thanks for the guide, I've been using it for a few weeks now and want to give some input, based on my experiences so far:

Lo and Sur are completely off in your guide (Lo 5 Ist and Sur 6 Ist at the time of writing.)
Nobody is selling a Lo for 5 Ist, or something close to it at the moment, the value is more like 9. Sur is not worth more than Lo as it is now. It's also hard to get an Ohm for 5 Ist still.

Small charm +20 Life is Ist in the guide, which I don't think is realistic, I have troubles selling for a Pul, if at all.

Non-good/perfect gheeds don't really sell anymore already, it's Lem-ish, same goes for Nagel.

Thanks a lot for all the work and best regards!

Said it before and I'll say it again, I couldn't do it without you folks and the info you give me.

I hadn't updated the rune prices in the last 2 weeks, so that is done and should be much more accurate now to what you are seeing.

20 Life Sc is worth Lem- Pul, don't know where I got Ist from, fixed that

Thanks for your feedback
 
1635302380572.png

Had to snip this excellent explanation, thanks Tyrant. Once again, thank you to all the volunteer price checkers, you are the real MVP
 
Lo and Sur are completely off in your guide (Lo 5 Ist and Sur 6 Ist at the time of writing.)

1635479082963.png

I've switched the values of Sur with Lo after more feedback

Ber is now the highest rune, Jah has about 85% of its value

Zod and Vex remain tied

As do Cham and Gul

Keep the data coming!
 
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I've switched the values of Sur with Lo after more feedback

Ber is now the highest rune, Jah has about 85% of its value

Zod and Vex remain tied

As do Cham and Gul

Keep the data coming!
But sur has objective value of .5 ber because you can make ber with 2 of them. If sur is trading lower, that's a market failure. Are you just trying to model actual practice? If so, are you comfortable with the claim that 1x sur does not equal 1/2 of 2x sur?
 
Paladin torches seem to have dropped in price
Mid goes for Vex ingame
 
But sur has objective value of .5 ber because you can make ber with 2 of them. If sur is trading lower, that's a market failure. Are you just trying to model actual practice? If so, are you comfortable with the claim that 1x sur does not equal 1/2 of 2x sur?

At this point, I have Ber and Sur pegged to Ber being worth ~2.3 Sur. Most players will use common sense if they have a Sur that they will then trade for another one to make their Ber instead of turning it into Ists to trade for a Ber. But if Lo is worth more then Sur on the market, I think players should be aware of that.

Am I comfortable with 1 Sur =/= .5 Ber? I think that displays a limitation in the market. You can cube runes up, but you can't cube runes down. The demand for a 'component' part of the Ber (1 Lo = 1/4 Ber) is worth almost 1/2 of that Ber. So if you could break down the Ber into 4 Los, then this supply issue could be addressed - people would break down their Bers, create Los, cash them in for more Bers to break down - until the market's demand returns back to the real value. But you can't do that, so you get weird inverted curves like this. Honestly would be fascinating for an economist to study this :LOL:

But yes, a Sur should always be worth 1/2 Ber in real value. I think this helps to highlight a limitation of trying to put static numbers on paper when it's a ever changing market. Plus a lot of things are connected to each other - like Ists per High Rune. If I change those values, then does that change the value of the Ist or the value of the High Rune? So first, try not to change things without proper justification. And second, you can't update this guide in real time without breaking other parts of it that aren't targeted. I just want to set things in place and then tweak them instead of overhauling the guide when the price of currency changes. It would suck to change everything to some new baseline and then just go back the next week and have to change everything again because that baseline changed. But when the users say, "Hey, this looks wrong, can you fix it?" - then I know it's time to get out the calculator and get to work.

Finally, the guide is just a guide. If you can use it, along with other sources, to make sure you get a good deal or price out your items fairly - that's my desire. The hardcore traders who are moving runes, torches, annis and GG items do not need this guide. I just want to make sure the casual player has a resource they can trust to get their arms around this extremely complicated market.
 
At this point, I have Ber and Sur pegged to Ber being worth ~2.3 Sur. Most players will use common sense if they have a Sur that they will then trade for another one to make their Ber instead of turning it into Ists to trade for a Ber. But if Lo is worth more then Sur on the market, I think players should be aware of that.

Am I comfortable with 1 Sur =/= .5 Ber? I think that displays a limitation in the market. You can cube runes up, but you can't cube runes down. The demand for a 'component' part of the Ber (1 Lo = 1/4 Ber) is worth almost 1/2 of that Ber. So if you could break down the Ber into 4 Los, then this supply issue could be addressed - people would break down their Bers, create Los, cash them in for more Bers to break down - until the market's demand returns back to the real value. But you can't do that, so you get weird inverted curves like this. Honestly would be fascinating for an economist to study this :LOL:

But yes, a Sur should always be worth 1/2 Ber in real value. I think this helps to highlight a limitation of trying to put static numbers on paper when it's a ever changing market. Plus a lot of things are connected to each other - like Ists per High Rune. If I change those values, then does that change the value of the Ist or the value of the High Rune? So first, try not to change things without proper justification. And second, you can't update this guide in real time without breaking other parts of it that aren't targeted. I just want to set things in place and then tweak them instead of overhauling the guide when the price of currency changes. It would suck to change everything to some new baseline and then just go back the next week and have to change everything again because that baseline changed. But when the users say, "Hey, this looks wrong, can you fix it?" - then I know it's time to get out the calculator and get to work.

Finally, the guide is just a guide. If you can use it, along with other sources, to make sure you get a good deal or price out your items fairly - that's my desire. The hardcore traders who are moving runes, torches, annis and GG items do not need this guide. I just want to make sure the casual player has a resource they can trust to get their arms around this extremely complicated market.
Thanks. That's a very helpful answer. I was having thoughts along similar lines after I wrote my original question this morning.
 
Everywhere I look IK armour is Ist. Where is it going for Pul-Um? I feel like I'm looking in the wrong place :S
I rechecked them and you are right, the market is higher on IK Armor. Went ahead and repriced the whole set, came up with Ist & Mal for all pieces. Looks like Babas are getting more popular.

Thanks for catching that
 
Thanks for this compelete guide, may i have your advice on some rare ring valuation?
Such as 10fcr, +some res, and life/mana/str? do you have a reference on this?
 
This Guide is off in multiple sections, i.e. Low to Mid Pala Torches are not going for HRs.
Who is actually paying a Mal for 20 Ral?

Everyone is taking d2jsp as a guideline. I would suggest to the OP to do so as well because this guide will screw a lot of new Players.

My advice is to NOT use this Guide and instead go on d2jsp, use the search function for whatever you wanna price check and convert the fg price into runes. For example: You got a 15/18 Pala Torch. You search for PTorches in the Trading section, you compare a few offers and set the fg value somewhere inbetween. In this case it will be around 600 fg. Ist Rune is at 200 fg. Vex is 600 fg. You can figure out the conversion from there. Now you go back into the Game knowing what it is worth and let someone make an offer. Sometimes they will make a better offer than your item is worth, most of the time not. Don´t get pressured into accepting low offers.
 
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