Final Fantasy Forum Mafia Game Thread

so 2 deaths again. Not good at all. Hopefully one of them was scum, either way I have to believe we are in MYLO or LYLO.

Vote: Numbers

Your role sounds like you would be capable of killing someone and I want more information. JCakes had a scan on you and you couldn't fake claim. This is where I'd like to start.
 
I also don't like that you claimed anyone who attacks you is killed, why would you reveal that information? I need to go back and find that cause I may be misremembering.
 
Found it, added some quotes along the way that piqued my interest.

My thoughts on people:
- Well, I've been skeptical since the beginning, but I think I'm believing Zokar now. Unless something else comes up, I think he's probably clean.

- Moar smoked Drixx super fast, which is f'd up, but otherwise hasn't been giving me much in scummy vibes and the story seems to check out. Not sure, but not really ready to vote yet.

- I've been on the fence about BA, but the Squire read from JCakes lends some credibility.

- I haven't had any scum read from JCakes, so I'm leaning toward believing his claim.

- Coju seems to be expressing a lot of the same thoughts I have, especially about Goryani, and he feels above board to me.

- Noodle has been super-lurky, if I was in lynch-all-lurkers mode, he'd be at the top of the list.

- Goldtru hasn't been giving me much concern since yesterday. I wasn't around to post while the fire-fight was going on, but my own emotions were running pretty high while reading it all, so I can't judge her reactions too harshly.

...I don't have many explicit feelings about anyone else atm.

---

- Gory:

IWantToUseNumbers has it right. What do you do when you're not sure who is scum? What can you do with your vote? So far this has left us with NOTHING to go on.

Anyway, I've been getting a strange vibe off of you all game and it keeps getting worse and worse. I do not see you as town at all. You are right about one thing, I should vote for scum.

Vote: Goryani

You tout messed up strategy. You suggest a mass-claim then refuse to claim. If you're not gonna claim, I'm not gonna claim until you're gone. You've been hitting scum notes everyday, and now I hear the tune loud and clear.

---

I don't think I've ever survived long enough in a game for it to come up! Seems kind of odd to me too, but I'm not a mid-to-late-game veteran.

This post piqued my interest because Techno didn't have thoughts about numbers, yet agreed with him later. Also no thoughts on Fred.

What are the chances someone he listed his thoughts on his scum? What are the chances someone he didn't is scum?

Sorry I haven't been posting much, I've been super busy.

I'm Abraham Aldebrand, a town knight with "Cover" ability.

Also, I'm chivalrous and brave and have unmatched skill. But that's just flavour.
Or is it?:scratchchin:

Have you successfully used your skill for anything? Is there any chance you've stopped a night kill that could have come from a second faction, or is that not how your role works?

Why do you think we obviously have 2 killing factions?


Well, there's only been one extra NK. There were 3 day kills effectively, gwai dying could have been caused by any number of things. I think your suspicion and wariness about there possibly being multiple factions with kills is reasonable, however the simple fact that we saw two day vig shots makes me feel more inclined to think that there are simply multiple limited kill shots available to different classes, and likely in both factions. We can only be relatively certain that 1 kill every night has come from scum.

Monk, Town, Chakra is my ability name, and my reluctance to claim comes from the fact that I was, and still am not, certain how to express my power without giving scum information I don't want them to have, and I wanted to see who noticed I hadn't claimed yet and pushed for me to do so.

My ability is defensive in nature, with offensive potential. That's all I'm comfortable saying about it for now.

I think it's time you said more about your role.
 
BA, you may have successfully outed 3 scum. Techno is fairly new, yes? I may have done the same thing knowing I didn't want to convince the town my scum partners were scum, so, I wouldn't look up anything on them.

Why numbers though? As opposed to techno?
 
BA, you may have successfully outed 3 scum. Techno is fairly new, yes? I may have done the same thing knowing I didn't want to convince the town my scum partners were scum, so, I wouldn't look up anything on them.

Why numbers though? As opposed to techno?
Ignore this last line.
 
We almost definitely have an unlucky SK to deal with, or a vigilante with limited shot's who's being cautious.


I think it's odd that no one has brought up the fact that there are apparently 2 killing factions out there. Looks like Gwaihir was poisoned/delay-killed(?) and CG was NK'd on N1. Then 2 more get killed last night, and Zokar sounds like he knows something about it (That's my read on his "ROFL"). On top of that, Drixx fried BPC with extreme prejudice and was then fried himself with extreme prejudice by Moar. I seriously hope that all these people were not Town. I normally freak out over SKs, but at least they sometimes kill mafia too. I suppose there could be 2 mafias, but that's pretty rare isn't it?


That's what it looks like to me. If it was something that was executed during the day, I imagine we would be well aware of it like the BPC/Drixx/Moar debacle. With the lore, there are other jobs that take some time to hit/kill (Archers(Charge) and Dragoons(Jump) like Leo), but Black Mages *do* have a spell called "Poison". Sounds like too good of a "mod-portunity" to miss. In general (non-lore) terms, Ninjas are often poisoners too. If it is a BM, we had 2 alive N1 that could have done it, and one left to tell the tale... I guess it still comes down to whether you believe Drixx or Moar. Or neither.


Seems likely that techno knew that at least one of the kills the previous night wasn't performed by his team. A long delay with no 2nd kill suggests either some lucky protective powers, or someone with limited vig shots. IF we have an SK rather than someone with vig shots at least attempting to help us out, then my thoughts yesterday which made me swap my vote from my first choice, Moar, to my 2nd choice, Technomancer, were actually wrong. We probably had 4 scum to start, and 1 SK. Now we have 3 unless the SK has managed to kill some scum, which we can't assume to be the case.


So yes, I think it's very safe to assume that today we're in Lylo actually.


Monk, Town, Chakra is my ability name, and my reluctance to claim comes from the fact that I was, and still am not, certain how to express my power without giving scum information I don't want them to have, and I wanted to see who noticed I hadn't claimed yet and pushed for me to do so.


My ability is defensive in nature, with offensive potential. That's all I'm comfortable saying about it for now.


Re: Who actually paid attention to my lack of a claim: That would be Moar who first made a point about it, and Jcakes who was waiting to see if he could contradict my claim.


Based on the way scum have been killing people(i.e, targeting vocal players it seems, who are generally believed to be "good") I would be inclined to think that the scum are very very likely controlling all the conversation in this game. So I'm going to go check post counts for everyone still alive and see who's said the most.


BRB.


3. Jcakes - 14
4. Goldtru - 40
5. Zokar - 41
6. Technomancer - 40
8. Numbers - 23
11. Moar - 30
12. Bad Ash - 35
15. Noodle - 11
18. coju -15
19. FoE - 9
21. Annualantanswers - 19


From last night lynch, and all the days prior votes, that were on Goryani, Leo, or Vorle, our only flips and all confirmed town.


D3


Goryani {7}: Bad Ash, Technomancer, FredOfErik, coju, Jcakes, Iwanttousenumbersinmyname, Moar


D2


Goryani {1}: Coju


D1
Goryani {3}: Goldtru, Valhauros, Bad Ash




So, from these two sets of numbers, we see Technomancer, Bad Ash, GoldTru, Zokar, and Moar have over 30 posts, and seem to have been controlling the conversation(which has gone nicely circular and only resulted in one town lynch) this whole time. Out of that list, GoldTru, Techno, Bad Ash and Moar all voted for our known townie(and Bad Ash did it twice).


Past that, we come to myself(23), AAA(19), Coju(15), Jcakes(14), and Noodle(11), then we have FoE(9) at the rear. Among those who are speaking less, Jcakes, Coju, FoE and myself voted for Goryani, and Coju did it twice.


I'm going to go over other posts, and go over Bad Ash's and Goryani's posts to see why BA voted the way he did, and what questions Goryani was asking and who he was probing, but for now, I shall Vote: Bad Ash.


Quoting myself. Out of the remaining primary suspects I had from the previous days, Goldtru, Techno, BA, and Moar, who had all voted for our known townie Goryani and also put a lot of effort into controlling theconversation, Moar is dead now. Techno was scum. That leaves BA and Goldtru. Yesterdays vote count.


Vote count
Numbers (1): (coju), BA, (Technomancer)
Bad Ash (1): AAA
Moar (0): (Numbers)
Technomancer (6): Numbers, Noodle, Goldtru, coju, Zokar, FredofErik, (Moar, BA)<<Not included in mod vote count, I assume because the votes came after the lock?
Noodle (1): Technomancer




Goldtru voted for our scum. BA didn't vote for our scum until his lynch was already assured. Goldtru could have very well been distancing herself from him though, so there's nothing I would say we can go off of there, though it does make me lean towards town for her.


A few things to say about BA's post, cut up below:




Found it, added some quotes along the way that piqued my interest.






This post piqued my interest because Techno didn't have thoughts about numbers, yet agreed with him later. Also no thoughts on Fred.


What are the chances someone he listed his thoughts on his scum? What are the chances someone he didn't is scum?


He was agreeing with me about the proper way to vote when presented with two equally likely options...I don't think that's actually relevant to whether or not he had any thoughts on me.


I think it's likely at least one of the people he said he felt was town, is scum. Beyond that I have no idea.


Have you successfully used your skill for anything? Is there any chance you've stopped a night kill that could have come from a second faction, or is that not how your role works?


I would also like to know the answer to this question, but it does feel a bit fishy.




I think it's time you said more about your role.


What exactly do you want me to say about my role? Given that it is defensive, there is a rather small number of possible options, and the details of which only benefit scum, not town. I also never said that I kill those who attack me. As you said, that would be a very very stupid thing to share with the scum.


Also, can someone please explain to me why everyone persists in the logical fallacy that somehow having my class known by jcakes in any way dictated my actions? With the classes being equally viable as both town or scum roles, class knowledge does nothing, and there's basically no reason for scum to fake claim that I can see. As I said before, if anything, being confirmed by jcakes as telling the truth about my role would be worth far more in the tiny bit of town cred it would have given me were I scum, than the nonexistent benefit and extra risk of fake claiming.


My current thoughts on everyone:

4. Goldtru - Squire - Slightly leaning town, but only because she voted for Techno long before it was certain he was likely to be lynched.
5. Zokar - Squire - Lynching vote, could be of equal significance. Was his first post of the day, so I kind of feel like this was just him following along with the train in progress...not certain because as scum, he could have easily ignored the lynch at the time he posted and hoped his partner didn't get lynched, but since he HAD to post something and not voting for the train in progress if it did turn out to be targeted at scum would have been extremely suspicious, he just voted for him. Normally I'd be a bit more inclined to give him credit for the locking vote, but in his situation where he had to post, I have no clear read.
8. Numbers -Monk - Obv town.
12. Bad Ash - Squire Leaning scum, voted for a known townie(Goryani) twice, who was also suspicious of him, then voted for scum, but only after they were locked.
18. coju - Chemist - No idea, I have some questions below that I'd really like him to answer
19. FredOfErik -White Mage(2nd one, and claiming different powers than the first) - Unsure. Living through tonight is pure WiFom for the scum, could easily be a fake claim however.
21. Annualantanswers - Knight - Didn't vote for our known scum. DID vote for the person I find most scummy, but evidence is quite thin.


AAA: Why didn't you vote for Techno?
Coju: You claimed a JoAT type power, what powers have you used on who? Have you learned anything?
FoE: I'm sorry I didn't respond to your questions yesterday. You raised valid points about how easy it would be to make a fake target list, I was just trying to get you to talk to give me more of a read.
 
Looks like I may have stopped a kill or two anyways. But:

Last night I protected noodle. To me this must mean that we have either a roleblocker, which given moar/drixx seems unlikely, or a mafia strongman.

Ignoring squires, these are the claimed jobs we have:

Numbers: monk
Coju: chemist
Aaa: knight

Now, I don't know the first thing about ff (and am on my phone on my way to work - no wiki) and about the different abilities these jobs might hold. However, I have a solid town read on coju, and knight definitely sounds like a possible strongman role - anybody well enough versed in ff to know whether such a role is possible? I'm still not sure what I think about numbers, but for now, this is a bet I'm willing to take:

Vote: AAA

Time for a full claim aaa.


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Numbers has a role that he won't share more information on after admitting he thinks we are in Lylo. Slam dunk Lynch.



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Numbers has a role that he won't share more information on after admitting he thinks we are in Lylo. Slam dunk Lynch.



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That isn't actually what I said. I asked you what more you wanted to know about my role, and noted that telling the specifics of a defensive roles powers usually isn't information the town needs, but definitely information scum wants. Just tell me what you want to know and how that information would help the town more than the scum, and I'll gladly share.
 
That isn't actually what I said. I asked you what more you wanted to know about my role, and noted that telling the specifics of a defensive roles powers usually isn't information the town needs, but definitely information scum wants. Just tell me what you want to know and how that information would help the town more than the scum, and I'll gladly share.

Isn't sharing info on a defensive role exactly what you pressured me to do yesterday?


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That isn't actually what I said. I asked you what more you wanted to know about my role, and noted that telling the specifics of a defensive roles powers usually isn't information the town needs, but definitely information scum wants. Just tell me what you want to know and how that information would help the town more than the scum, and I'll gladly share.

Also, you seemed to have some knowledge about ff. no comments on my first post?



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That's very true. However, there is a slight difference. Scum, if they haven't already killed a doc, are likely operating on the premise that a doc exists. When you don't tell them who you're protecting, regardless of their knowledge of your specific role, they run into the risk of running into protection, or having to spend strongman kills all the time. At this late juncture, the WIFOM should be sufficient to keep them from targeting you, since there they have basically a 50% chance of a failed NK, while with everyone else they have a 1/everyone that's not you and not scum chance of a failed NK. I may, however, have made a mistake in pressuring you to give more information. I don't think it benefits the scum much, but multiple people with the same roles are very questionable.

Also, you seemed to have some knowledge about ff. no comments on my first post?

Numbers: monk - Unarmed, lightly or unarmored fighters, uses attacks and healing powers through mastery of chakra. in FFT alone they have Chakra(healing in a radius around the character), Revive(brings a character back to life), Earth Shock(I think?)(super long range attack dealing damage to everything in a row), and a variety of single target attacks that do good damage, as well as access to the Counter reaction skill.
Coju: chemist - Guns+healing items. Not sure about the existence of chemists in other job based FF's. I don't recall seeing one, but it's been awhile and I didn't spend infinite time on the other job based FF's. I do however know that items exist in all of the games, and there are both offensive and defensive items in all the other FF's.
Aaa: knight - Heavily armored and armed characters. Classic power is cover, the one AAA claims, which has shown in numerous forms. In all of them, your character takes all damage for another character, but the triggers vary. Knight's also have break abilities, which can destroy peoples equipment and lower stats, and Steiner in FF9 had shock, a high damage single target attack.

All of those could be utilized in a mafia game in a number of different forms for both scum and town. I could argue lore-wise for vig shots, protection abilities, and immunities, for all three of those classes, hence my argument that class seems like a dead end as far as leads are concerned. It's unlikely that any are investigative for what that's worth though, unless within coju's mixed bag of potions there are investigative skills.
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Your quoting skillz confused me there. Fixed it for you:

Numbers: monk - Unarmed, lightly or unarmored fighters, uses attacks and healing powers through mastery of chakra. in FFT alone they have Chakra(healing in a radius around the character), Revive(brings a character back to life), Earth Shock(I think?)(super long range attack dealing damage to everything in a row), and a variety of single target attacks that do good damage, as well as access to the Counter reaction skill.
Coju: chemist - Guns+healing items. Not sure about the existence of chemists in other job based FF's. I don't recall seeing one, but it's been awhile and I didn't spend infinite time on the other job based FF's. I do however know that items exist in all of the games, and there are both offensive and defensive items in all the other FF's.
Aaa: knight - Heavily armored and armed characters. Classic power is cover, the one AAA claims, which has shown in numerous forms. In all of them, your character takes all damage for another character, but the triggers vary. Knight's also have break abilities, which can destroy peoples equipment and lower stats, and Steiner in FF9 had shock, a high damage single target attack.

All of those could be utilized in a mafia game in a number of different forms for both scum and town. I could argue lore-wise for vig shots, protection abilities, and immunities, for all three of those classes, hence my argument that class seems like a dead end as far as leads are concerned. It's unlikely that any are investigative for what that's worth though, unless within coju's mixed bag of potions there are investigative skills.
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Kind of not answering my question there. Would you, given your knowledge of the lore, think it's plausible that a knight would have a strongman ability. Personally, "break abilities" and "heavily armed" sounds interesting.
 
Sorry, terrible formatting, going to repost again.

Also, you seemed to have some knowledge about ff. no comments on my first post?



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Numbers: monk - Unarmed, lightly or unarmored fighters, uses attacks and healing powers through mastery of chakra. in FFT alone they have Chakra(healing in a radius around the character), Revive(brings a character back to life), Earth Shock(I think?)(super long range attack dealing damage to everything in a row), and a variety of single target attacks that do good damage, as well as access to the Counter reaction skill.
Coju: chemist - Guns+healing items. Not sure about the existence of chemists in other job based FF's. I don't recall seeing one, but it's been awhile and I didn't spend infinite time on the other job based FF's. I do however know that items exist in all of the games, and there are both offensive and defensive items in all the other FF's.
Aaa: knight - Heavily armored and armed characters. Classic power is cover, the one AAA claims, which has shown in numerous forms. In all of them, your character takes all damage for another character, but the triggers vary. Knight's also have break abilities, which can destroy peoples equipment and lower stats, and Steiner in FF9 had shock, a high damage single target attack.


All of those could be utilized in a mafia game in a number of different forms for both scum and town. I could argue lore-wise for vig shots, protection abilities, and immunities, for all three of those classes, hence my argument that class seems like a dead end as far as leads are concerned. It's unlikely that any are investigative for what that's worth though, unless within coju's mixed bag of potions there are investigative skills.
 
And another question: can you think of a job that would be more likely than knight to have a strongman ability?
 
Got home from work and did some googling. I found this site on knights.

Knights have both armor break:

Destroys target's equipped armor, clothes or robe, decreasing protection and HP


and shield break:

Destroys target's equipped shield.


I can see both of those abilities being used as a strongman ability. I know they are cherry picked, but it seems by far to be the most plausible explanation as to why noodle died even though he was protected.

I realize that cover might also be a very plausible ability for a knight, but given that if he is indeed scum he has been teammates with the apparent ff-dictionary techno and crafting a solid fake claim (lore wise) should not have been hard.

My vote stays.
 
When you don't tell them who you're protecting, regardless of their knowledge of your specific role, they run into the risk of running into protection, or having to spend strongman kills all the time.

So why exactly did you ask me to tell you my targets?

If I have to change my vote, I know where it's going.
 
Numbers post reminds me of another play me who hid behind lore and flipped scum.

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So why exactly did you ask me to tell you my targets?

If I have to change my vote, I know where it's going.

Prior doc targets aren't especially informative to scum, unless you make the mistake of telling them who you targeted that very night. That was my point. Like you said, what information did I really gain from asking you that question? Not much. What information did the scum gain? Just as little.

Numbers post reminds me of another play me who hid behind lore and flipped scum.

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Not exactly a strong connection. And I only brought up lore specifically because FoE asked about it.

Yes, the break abilities are reasonable assumptions to use to indicate a strongman.
 
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