Re: The Certain Death Tournament.
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Forum Name Character Class Location Level
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Bluechip Sickness Poison Javazon Barracks 15 RIP
PepitoSari Kratos Barbarian Outer Cloister 16
Tarantella Amarantine Skirmisher Stony Field 13
wakiki BathtubPancake Chargadin Cold Plains 6
ancalagon Shatterproof Strafer Cold Plains 6
JayeM Glasscannon Assassin Rogue Encampment 4
nermind EatMyBones Necromancer Rogue Encampment 1
Brutass Tane Summon Druid Rogue Encampment 1
HanShotFirst Ulquiorra-san Bone Necro Rogue Encampment 1
Mournblade Mouse Golemancer Rogue Encampment 1
kavarin Roadkill Fire/Wolf Rogue Encampment 1
Morathi Oliver Ranger/Smitadin Rogue Encampment 1
EmperorMoo FineFingers Strafezon Rogue Encampment 1
scrcrw Kaiko Ninja Rogue Encampment 1
Kefka Fergie Trappa Rogue Encampment 1
Galningen Blade Bf/Light Traps Rogue Encampment 1
Bluechip Inevitability Sorceress Rogue Encampment 1
sirpoopsalot ??? ES/GS Sorc Rogue Encampment 1
R.I.P., Sickness. Sickness is currently in the lead despite the fact that she is a lower level, because the Barracks is farther in the game than the Outer Cloister. Bluechip, I'd say that's a pretty fitting tribute for the first character death. Do you agree? Also, I really like the name of your character as well. I would have never noticed the "vita" if you hadn't pointed that out.
WRT the single pass rule: does this rule out clearing half of a level, then getting the waypoint, then coming back later and clearing out the rest? Are you meant to clear out the entire level before getting the WP?
That's awkward to do, but if you want to it's fine. I'd hate it if a Gull dagger dropped from a pack somewhere near the edge between where I'd explored and where I hadn't. I wouldn't know what to do!
Just looking for a bit of clarification on the merc/summon rule. You state one or the other. Would that mean that if I wanted to be a druid and have a bear in the future I could not use a mercenary for levels 1-29 until the bear becomes available. I'd have to go mercenaryless from the start? That's my guess but just making sure.
Edit: Another question. What about skills that boost resistances, like Fade and Natural Resistance. Can I have 50 resistance from equipment and then use Fade, or is it 50 max including skill bonus?
Mercs: that's an interesting point. I'll update the merc rules. The rule is going to be that you can use mercs until you get your summon, and you have to get your summon at the earliest level, at which point you kill your merc.
Resists: you can't go over with those skills. I'm thinking like this: when you get those skills in normal play, you are aiming to get your resists to 75, and getting those skills allows you to use slots for other mods when they would have been used for resists. Here it's the same, the target is just 50 is all.
Wakiki, the No Vitality Tournament was a runaway success. Hopefully this one is similar. Are absorbing items allowed? For instance, Blackhorn's Face, Dwarf Star and Ravenfrost can boost resistances indirectly. If I missed it, my humble apologies!
I hope so, too.
Absorb items are allowed.
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Welcome to the new players! And a double welcome for scrcrw. I
love seeing people register for my tournaments. I'd recommend posting an introduction thread.
[highlight]Rule Change Alert![/highlight]
I changed my mind about Crafts. Since they are made with Runes, which are limited, I've allowed them, no matter how much life they have. People will probably try for Blood belts with this. Sorry for changing the rules like this. In this case, I thought of it before it became an issue, which is nice. Not so with summoners and mercs. :\ Here's the new rule for mercenaries:
If you are a summon user, you may use a merc until you get your planned summon, at which point you must strip your merc of its gear and kill it. You must do this when your summon first becomes available. For example, let's say you are a Valkzon. You kill a flayer and get level 30. Now it's time to put your first point in Valkyrie, strip the gear off your merc, get him killed, and then summon your Valkyrie. If you are a Druid planning on using Bears, you have the choice of getting a merc early but never summoning a wolf, or summoning wolves and never using your merc. Once you get level 30, it's time to kill your merc and make your bear.