Re: Faster than a charging paladin! PVP Frenzy Barb
sorry but I will break this down a bit.
To clear up a few things I never said bone necs would be an easy duel. In fact, the ones I've dueled have been quite hard but as videos from the OP show they aren't invincible and they are indeed quite weak in the fact that they have low life and sometimes low resists and little damage reduction.
in short - what a terrible, terrible necro that was.
little resist and little DR?
My NL boner has nowhere near good gears as I have stashed for my L nec (which I still not equipped due to lacking perf torch and anni right now).
He currently holds 4 skillers and standard MB set up with SS. So there is 35 + 8DR from ber, and 8 more from eni. There is my DR. and MB
and he has max synergy = strong bone armor (mine has 800 abs)
and summonable clay golem. (wtf? no golem on that vid? also where is the bone wall?)
Filling rest with crappy res/life charm and plain lifers (and still blank spaces) he has little more than 2K life. (2.3 with 6 blank space in inventory and all my SC seems to be 11 to lit res. must've dueled FOH)
so...unless with DS/CS you can 1 hit nec built similarily to my nec somehow with plain frenzy like you've seen in the video (which is simply not possible)...i can say those nec sucked. period.
get those video to nec forum and they will agree. or even pvp forum.
and FCR? unless that video I've just seen is slowed to a point where frenzy looks like a normal walking, I don't think that is usual speed i've seen in a nec.
and no, MB does not look good on paper ONLY. It is good. only time a nec is runing is vs dru, and other time he will tele/walk. if they don't, consider them new to pvp scene (also a lot of pubs have non-mb nec as life is great in pubbies)
Sure 4+ bone spirits will hurt but they often won't be enough to kill you. This barb build like most barbs should have 5-6k+ life
4 K is bare minimum. Like I mentioned, I have 4K spear, 4.5 spirit with only 4 skillers to fill my inv. This translate into roughly 700 ish dmg. IIRC fhr occurs at 1/12th of HP drained by one hit. so..does your barb have 8400 ish life to stop going into FHR motion? (effectively ending your frenzy so nec can chain?)
Btw my teeth is also at around 1K dmg. spread wide this (like multishot but better cuz no AR is required..although it does considerably less dmg it is good source of annoyance)
I saw you said auradins? An auradins damage will literally tickle a barbarian's life making their damage laughable. You can look in the palidan forum and see the guide which says the very same thing.
notice my poor attempt at sarcasm at the end of that comment. It was P.S for that reason. I was mearly mentioning auradin will also be a viable pvp char because they can desynch
while doing dmg. So godly!
that said, even with charge variant's poor AR, they will actually hit you, which is scary. What def will your barb have? somewhere along 6~7K if that?
This build like a regular WW bvc uses many of the same mechanics. I saw that you said its tele would be too slow? Just throw on some FCR rings and it will help the FCR considerably. In fact you can easily use two wizardspikes on switch if you'd like to use tele more.
no its not. Unlike WW where ias is required from weapon only, this build practically relies on its fast speed from gears too. which means unless you are going pb grief, you are pretty much screwed to get that initial frenzy off.
and even if you do its a case of summoner - wait till it expires (which, unlike a summoner, isn't that long)
and wizzy on swap tele...if your connection is bad or does not respond, you will be WW/frenzing with wizzy. This isn't exactly best. This is purely theorycraft talking (as you are advocating frenzier as serious pvp alternative) and if you did this in real life with quite a success, I will congratualte you on that.
and if you DO use a PB, range seriously sucks, and you will be eaten by WW-away. (although this is the point where frenzier can argure they can use back up DT)
Also more into 1pt WW:
Your set up, when vs high def char etc, will likely to include WW for quick getaway and backward WW.
So my assumtion in this is high DR and high AR. So
berber CoA
Grief PB x 2
angelics
raven
dungoes
eni
gore
dracs/crafted blood glove 20 ias
I dunno how you will manage ias/how it will be managed but nvm. should be enough from grief pb.
anyway, this will give decent DR and AR, but lacking skills department. you have total +7 skills including bo. your WW will suffer from -2ED% and only +30% AR. and your range still suck bad.
to get a better range, lets say you go for an axe. Now you are just slow with zerkers.
btw, did I mention low def?
Smiters will almost always lose to your 1pt WW. All you have to do is WW away from them and they will likely get frustrated and try to follow you getting smacked by your trailing WW. Unless you are dumb with your wirls I cannot see you losing to them.
unless smiters are really really dumb they will just flash HF. you are now frozen. End of frenzy, slower WW away so they can hit.
or even better, they will simply exile and LT for the win.
or even better yet, go cleg/arach + tele infront of your low dmg, low AR WW and smack you with walk + smite. (exile is a nice addon but that would be an overkill.) and now you are slowed too
Stacking sorb and resistances IMO shouldn't hurt your damage too much. Most of the time I switch out the amulet, rings or even the belt to make elemental attack more manageable. Switching to a OrtOrtOrt helm and Tgods will make a FOHer much more manageable and this is a good example of that.
again, a TV can dish out both massive FoH AND smite dmg.
Pure FoH with 25/-25 sceptre and perf griffons, and possibly JSToD with -150 conviction?
ortortort won't do much good unless you can fill your inv with charms as well.
In anycase, you use that helm, you just lost your DR. And FoH/TV will always have HF as their main weapon as well.
also note my mention on decent blizz sorc down here.
I would say the main difference between this build a regular BVC WW is the fact that it uses a desynching frenzy attack instead of teleport for mobility, and from the video's posted as well as others who've tried this build it seems pretty effective at that. I'm not saying that I've dueled everyone but I definitely think you are blowing up the other pvp characters out there to be near invincible when that certainly isn't the case.
I have not dueled many good ones, nor do I claim to be a best pvp-er ever. however only thing I can see from the video is that opponents sucked hard.
and mobility is not the only one distiguishing frenzuer and bvc.
life (bvc would have bit more thanks to not using FRW scs)
def (definitely plus on bvc)
mobility ( heard of NL tele?)
range (pb vs zerker)
stacked res (bvc can actually spend more pts into nat res too and still have better def)
AR (granted more on frenzier)
Dmg (granted lookes more on frenzier but consider its lower speed/only one hit at a time where as dual WW with BVC is 1 hit at 4 frame than 2 hit from 8th frame)
Uninterrubtible (makes Bvc superiror)
DR (always DR vs situational DR on frenzier)
here are few statistics of good ones I have duelled/I have that i know of:
boner: MB, 2.7K life, 4.5 spear don't remember spirit dmg cuz we were going nec vs nec
barb (bvc): can go semi-block with ebotdz but non in stash (lol). 7K life without any buffering item, 1.1K AR, berber CoA for general pub. 39/39x grief zerker mainhand with beastz
dru(windy): can't emember life but something stupid. no block but 163 FCR set up. when minion went down, tele-ed and recast and came back. with a boner had a very very hard time but it was even match up..until he went defensive. No DR set up with me cuz again I was a boner.
dru(fury): this
was mine. (notice was..) 7K life, full inventory with nice FRW @ 130 for caster set up w/o feral rage. reaching 10K max with e-tombs, 6K iirc with botdz with block. I outrange your frenzy in both set ups (and outlife if I change charms and prebuff)
blizz (ES): 85% ES (full TK synergy). 11~11K blizz, max block, 1K life, 3K mana, lv43 cold mastery (before BC) + 3 rbf. No doom but can be included. She will potentially kill most char in 1 hit. with barb, bit more (depending on raven). she is basically filled with mana/life, 40+ skillers, dex boosting nightwing and FCR amu, 105 FCR too.
..and people say sorc are weak, she was a monster!
Overall, all i can say is with all that buffed up dmg, the char has almost no def, DR, or nice res stack.
Has nice AR boost and dmg, which is completely negligible because survibility > dmg with new patches which this character lacks. especially since you cannot 1 hit KO even with your frenzy dmg factoring in DS/CS
@ OP; i don't know how you get 1000% ED and 70%DS/CS btw. care to explain? at lv 90, I assume 20 to bo, 1 to all combat and neccessary skills. so:
20bo
20 frenzy
20 double swing
1 to WW
1 to berserk
20 mastery
and assuming no DR set up like arreat, highlords, arach, eni and uniue charms give total + 11 all sk, +2 to combat.
= 465+178 ED
= 643 ED (total 103 skill point) with 40 DS, 23 CS.
using perf PB, and inventory with around 20 max/ar/life, and using dmg calculator, this will yield 53 totla DS + CS chance, and around 5973 to 6867 average dmg (assuming 150 STR)
In
same set up, using grief + beast, a BvC can do
178% ED from mastery + 206%ED from WW + 186 ED from beastz
= 570 ED = 5384 to 6822 with grief side.
even using fort, your dmg is (qith 150 str still) 5437 to 8000 (calculated with 15ED PB grief with +400, 60max from charm and 1000ED) average.
say you make a deadly strike, it will be 2668 max after pvp penalty.
again this goes agains my point that dru in vid sucked. Hard.
above has been calculated by the dmg calculator so can be wrong. But numbers seems to add up.
Now I think this was enough nit picking from me.
What I woudl suggest to stop people like me commenting negative and skeptical looks, I would arrange a match up with people in whatever realm your are in a private 1 vs 1. maybe someone from PvP forum who will actually have a fully equipped pvp char that can do dmg and have decent amount of life...so basically an actual pvp char