Act 4 was hard work, with some danger here and there.
Steppes had Cliff Lurkers, Doom Casters and Venom Lords. The first two types died very quickly, but the Venom Lords were quite the opposite. :tongue:
The second Phoenix Strike charge did its thing, but that wasn´t much against these foes. I switched to Crushflange for the early part of every Venom Lord fight. When it was down to about 20-25% life (Crushing Blows had done most of that damage), Bloodrise took over to finish it.
Plains had Doom Knights, Corpulents and Burning Souls. Corpulents have a lot of life but are vulnerable to fire (and can be frozen) so no big deal. Doom Knights required only 1-2 lightning storms to be almost dead (however, if they landed a poison hit, I had to go back to town very soon). Souls died from fire, Open Wounds and Geshef´s ice. They provided a few scares, but no NDEs.
Izual got seriously owned. After some thought, I spent the two reward points in Claws of Thunder. There are more balrogs coming up, you know...
The Damned were present in their City, along with Abyss Knights and Pit Lords. The Abyss Knights were very annyoing, usually staying out of Cloak of Shadows range and firing like mad from off-screen. And if I moved closer to nail them with the next CoS, you can bet that I woke up
other Abyss Knights just outside the area of effect.

Or a bunch of Damned that now shambled in and could be quite dangerous now that I couldn´t blind them for several seconds.
River of Flame had Maw Fiends, Grotesques and more Abyss Knights. Oh my, that was a struggle indeed! There was a boss pack of Knights bunched up at a choke point. This made it hard to dodge their shots when I tried to assault them. I almost had doubts whether I would make it through that passage!
Hephasto had Holy Shock. His two random abilities weren´t so bad, but he still did far too much damage for Melica to be able to tank him (he´s fire immune, so it would require tanking for a long time). Blade Fury pretty much all the way. Geshef got his head handed to him on a plate several times. Heph is very quick when he´s badly injured. I suffered two NDEs here. Then I got an idea. I summoned a Shadow Warrior and switched to Mind Blast on the right button. The Shadow obeyed me right away, stunning Hephasto with MB a few times while I could blast with BF in more safety than usual. If the shadow hesitated just a little, Heffer would run over to her and slay her in one hit.
This made for better progress, enough so that a few final heroic tankings from Geshef would be enough for Open Wounds to kill Hephasto.
Um rune from the Hellforge. It´s typical, normally a very nice find but not so useful for me here.
Chaos Sanctuary next. I had planned to use Skewer of Krintiz to minimize the Iron Maiden danger. It worked well against Doom Knights and Storm Casters, but it was so bad against Venom Lords and OB Knights that I gave up on the Skewer here. I decided to mainly use my standard cautious play (draw everything far away from the Oblivion Knights) and not use Bloodrise much.
Storm Caster SOP: Geshef freezes it. I go over and hit it twice with Crushflange, releasing a Meteor that kills it.
Venom Lord and Doom Knight SOP: Repeated PS second charges with Crushflange.
Oblivion Knights: I tried several things (Phoenix Strike Meteors with different weapons, Blade Fury with Crushflange), but finally settled for all-out Blade Fury with Bloodrise while Geshef soaked up the damage. Worked out well enough.
Major blunder on the Vizier´s seal. I opened it and dashed back the hallway like I usually do. Then they spawned RIGHT ON TOP OF ME! Crappity-crap! I clicked on the ground a bit away but I was indeed stuck. I panicked. What I should have done was probably to spam Mind Blast, but it didn´t occur to me by then. Strangely enough, I did think about that I should avoid Cloak of Shadows. That would have caused them to start whacking me instead of using their missiles.
I downed a full rejuve, switched to Dragon Flight and clicked madly on a minion that was outside the ring that had surrounded me. On the third click, I got the DF off and I was free! Phew, that was
too close...
/players 3 Diablo didn´t pose much of a threat, but I didn´t dare to switch to Milabreaga´s shield for his death. Drops were Wizendraw, Rusthandle, rare Twin Axe, rare Fuscina and failed set Blade Talons and War Scythe.
[Highlight]Conqueror Melica the PS Assassin and Geshef the Cold Wolf, Level 82, 16 S/U items equipped, Bloody Foothills next[/Highlight]
It´s very close to the next level-up. I hope to get it on the Foothills, because I need the stat points once (if) I get the socket reward.