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Sword Mastery: Difference between revisions

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Using a big sword and a low damage MF one, such as Ali Baba or the Gull dagger, is a very nice way to add good MF without hurting your killing power too badly.
Using a big sword and a low damage MF one, such as Ali Baba or the Gull dagger, is a very nice way to add good MF without hurting your killing power too badly.


{|
{{{Skill Progression
! Level
|header=Damage +X%
! 1
| 28%
! 2
| 33%
! 3
| 38%
! 4
| 43%
! 5
| 48%
! 6
| 53%
! 7
| 58%
! 8
| 63%
! 9
| 68%
! 10
| 73%
! 11
| 78%
! 12
| 83%
! 13
| 88%
! 14
| 93%
! 15
| 98%
! 16
| 103%
! 17
| 108%
! 18
| 113%
! 19
| 118%
! 20
| 123%
|-
|header2=[[AR]] +X%
| Damage +%
| 28%
| 28
| 36%
| 33
| 44%
| 38
| 52%
| 43
| 60%
| 48
| 68%
| 53
| 76%
| 58
| 84%
| 63
| 92%
| 68
| 100%
| 73
| 108%
| 78
| 116%
| 83
| 124%
| 88
| 132%
| 93
| 140%
| 98
| 148%
| 103
| 156%
| 108
| 164%
| 113
| 172%
| 118
| 180%
| 123
|header3=Critical Strike Chance +X%
|-
| 3%
| Attack +%
| 6%
| 28
| 9%
| 36
| 11%
| 44
| 12%
| 52
| 13%
| 60
| 14%
| 68
| 15%
| 76
| 16%
| 84
| 17%
| 92
| 17%
| 100
| 18%
| 108
| 18%
| 116
| 19%
| 124
| 19%
| 132
| 20%
| 140
| 20%
| 148
| 20%
| 156
| 20%
| 164
| 21%
| 172
}}
| 180
|-
| Chance for Critical Strike %
| 3
| 6
| 9
| 11
| 12
| 13
| 14
| 15
| 16
| 17
| 17
| 18
| 18
| 19
| 19
| 20
| 20
| 20
| 20
| 21
|}


<noinclude>{{Skill navbox}}
<noinclude>{{Skill navbox}}

Revision as of 20:11, 22 October 2009

Sword Mastery

Sword-mastery.jpg

Required Level: 1

Prerequisites: None
Notes: This skill's bonuses only apply when a Barbarian has a sword equipped. Be sure you know the difference between swords and daggers! Daggers, whether melee or throwing, receive no bonus from Sword Mastery.

Every type of swords has a fast swing rate for the Barbarian, and they do very big damage when wielded two-handed, almost as much as the biggest items of the other weapon types. Swords have at most a range of 3, less than spears and polearms, but swing much faster, and can be wielded with a shield when you need defense, or two-handed for bigger damage, or dual wielded with a sword.

Using a big sword and a low damage MF one, such as Ali Baba or the Gull dagger, is a very nice way to add good MF without hurting your killing power too badly.

{

Skill Level Progression [e]
Slvl Damage +X%

AR +X%

Critical Strike Chance +X%

Slvl Damage +X%

AR +X%

Critical Strike Chance +X%

Slvl Damage +X%

AR +X%

Critical Strike Chance +X%

Slvl Damage +X%

AR +X%

Critical Strike Chance +X%

1 28% 28% 3% 6 53% 68% 13% 11 78% 108% 17% 16 103% 148% 20%
2 33% 36% 6% 7 58% 76% 14% 12 83% 116% 18% 17 108% 156% 20%
3 38% 44% 9% 8 63% 84% 15% 13 88% 124% 18% 18 113% 164% 20%
4 43% 52% 11% 9 68% 92% 16% 14 93% 132% 19% 19 118% 172% 20%
5 48% 60% 12% 10 73% 100% 17% 15 98% 140% 19% 20 123% 180% 21%