Pharphis "How do you know that everyone's abilities are representative of their mutant power?:
If your role states that you're a mutant, then you already know your ability is directly linked to your mutation.
Pharphis "How do you know everyone is a mutant?:
Interesting, if you got a mutant role, your antagonizing is either moot or purposeful. If you didn't, then it means your role states you're a human (or even an alien), which in context of this game, would mean that you're neutral.
It boils down to the following: If your role states you are a mutant, then you know If you torching Drixx over this than it either means you got a human, or maybe even alien, role (which means in this game that you are neutral), or that you are purposefully trying to make Drixx look scum, which means most likely that you are.
Pharphis "Give us your full ability name instead of what you suspect it would be called:
The way I see it, Drixx underestimated the other players' ability to decode his messages, and acted accordingly by sharing, what I believe to be, too much information and too much of a direct pointer. I think you are purposefully and desperately taking advantage of it in order to turn the tables on him.
Vote: Pharphis.
Drixx's Post #102:
"It is simply assumed that in this particular theme our abilities arise out of our mutant powers. Since the game was said to be role-heavy in the sign-up, and since this theme lends itself to us being mutants with mutant powers, I simply made a short statement earlier with a bit of roleplay I shall endeavor to avoid role-playing whilst using improvised Morse code in the future, simply to avoid giving anyone useless nits to pick."