Played a a couple of hours last weekend, with decent progress to show for it. With no more need for Countess runs all my Chjars are back in full questing mode.
First Morpheus, he slowly made his way through act I, stopping only for repairs, or the few times his merc went down. Could do with a better Merc armor, but we'll see what i get on my way for now. Exciting times: maybe fighting Andariel, but that was because the merc died a few times and gumpy my trusty clay golem didn't last long either. Morpheus himself was never in any real danger, allthough caution is still good. The pit held a bunch of fanatism enchanted archers that had to be taunted around the corner.
No finds either, not even a good rune when he killed the countess.
I did re-arrange some more equipment, raising my defense by a few more points. He is now drinking a beer in Atma's bar, complaining about all the heavy gear in that heat.
Next day: Persephone. Freed from her countess runs she blazed through act I and got rid of andy easily(i guess orbed through act I would be better, oh well...). With her high block set up, 75% res. all and 800 hitpoints she can actually take a few hits before things get really dangerous. Still, the merc is again a problem. I hope i'll find a nice merc weapon soon, as both Persephone and the Merovingian have a merc weapon on their reward list.
One interesting encounter that persephone had to flee from, again some archer group. It was immediately after a waypoint, so i simply restarted the game, and moved onwards. She will continue next, exploring act II.
Team the Matrix II (Gouda) – 222 points
Conqueror Morpheus - (Barb – Warcries/Com.Skills) – lvl 75 – Act II Hell - Out for revenge.
Conqueror Merovingian - (Necro - Summon/Curse) – lvl 79 – Act II Hell - Finished.
Conqueror Persephone - (Sorc Fire/Cold) – lvl 83 - Act II Hell - Out for revenge.
Have fun, don't die,
Gouda
First Morpheus, he slowly made his way through act I, stopping only for repairs, or the few times his merc went down. Could do with a better Merc armor, but we'll see what i get on my way for now. Exciting times: maybe fighting Andariel, but that was because the merc died a few times and gumpy my trusty clay golem didn't last long either. Morpheus himself was never in any real danger, allthough caution is still good. The pit held a bunch of fanatism enchanted archers that had to be taunted around the corner.
No finds either, not even a good rune when he killed the countess.
I did re-arrange some more equipment, raising my defense by a few more points. He is now drinking a beer in Atma's bar, complaining about all the heavy gear in that heat.
Next day: Persephone. Freed from her countess runs she blazed through act I and got rid of andy easily(i guess orbed through act I would be better, oh well...). With her high block set up, 75% res. all and 800 hitpoints she can actually take a few hits before things get really dangerous. Still, the merc is again a problem. I hope i'll find a nice merc weapon soon, as both Persephone and the Merovingian have a merc weapon on their reward list.
One interesting encounter that persephone had to flee from, again some archer group. It was immediately after a waypoint, so i simply restarted the game, and moved onwards. She will continue next, exploring act II.
Team the Matrix II (Gouda) – 222 points
Conqueror Morpheus - (Barb – Warcries/Com.Skills) – lvl 75 – Act II Hell - Out for revenge.
Conqueror Merovingian - (Necro - Summon/Curse) – lvl 79 – Act II Hell - Finished.
Conqueror Persephone - (Sorc Fire/Cold) – lvl 83 - Act II Hell - Out for revenge.
Have fun, don't die,
Gouda