Quickdeath
New member
Re: Skunkbelly's Ultimate Tournament Challenge 2011
First, you also put a point into Golem Mastery,presumably as a pre-requisite to a potential power skill. So your action eliminated golem mastery as a potential power skill.
Secondly, it was not the perogative of an A2 player to decide what the character was going to be. And, by the way, when I received Dooku I had the opportunity to define all 3 power skills - and if I had to play Dooku under those circumstances I would NOT have made him a Golemmancer. I would have chosen Raise Skeleton, Skeleton Mastery and CE and hoped for the best. So, I'm just saying that you were not controlling anything by putting 16 points into Clay Golem.
I put 5 skill points into my A1 character and none into my A2 character to try to give the players coming after me the resources and freedom to create a good character. And I received characters with lots of free skill points from everyone else - except for Dooku. You were the only one who made decisions in A2 with the purpose of limiting the options of the players who came after you.
Consider how unselfishly WoRG acted with Dooku in A3. And Nualum in A4. Neither picked a powerskill for Dooku because they wanted to help the person who came after them. Quite a contrast with your behavior, isn't it?
With this rule:
"Necromancer Core Skills: All Curses, all Golems, Bone Armor"
I decided to make a golemancer out of Dooku. Then all you need as your power skills are Golem Mastery and Summon Resist. You can even get CE if you want.
First, you also put a point into Golem Mastery,presumably as a pre-requisite to a potential power skill. So your action eliminated golem mastery as a potential power skill.
Secondly, it was not the perogative of an A2 player to decide what the character was going to be. And, by the way, when I received Dooku I had the opportunity to define all 3 power skills - and if I had to play Dooku under those circumstances I would NOT have made him a Golemmancer. I would have chosen Raise Skeleton, Skeleton Mastery and CE and hoped for the best. So, I'm just saying that you were not controlling anything by putting 16 points into Clay Golem.
I put 5 skill points into my A1 character and none into my A2 character to try to give the players coming after me the resources and freedom to create a good character. And I received characters with lots of free skill points from everyone else - except for Dooku. You were the only one who made decisions in A2 with the purpose of limiting the options of the players who came after you.
Consider how unselfishly WoRG acted with Dooku in A3. And Nualum in A4. Neither picked a powerskill for Dooku because they wanted to help the person who came after them. Quite a contrast with your behavior, isn't it?