Mentor is no more.
He got to level 35 and normal act 4, namely Diablo. While he technically did not die, he could not defeat Diablo.
Mentor spent his days spending money here and there. Buying teleport and life taps charged items for the future. He spend every bit gold as soon as he found it, investing it in the future.
He thought he was a responsible barbarian, sure he gambled quite a bit, but it was for a good cause he used to say.
He had long going plans, and always thought two acts ahead.
Sadly that it is just his long term planing and investing that sealed his destiny.
Like the old barbarians on the north used to say, unless you can make it through the coming winter, all those wast fields will be of no use.
Mentor did not live by the code of barbarians, he thought himself to cleaver for that.
And in the end he did not even die in combat against his (i)mortal enemy.
The wind whispers of an eternal struggle, where neither barbarian nor beast could hit the finishing blow.
Let his tale be of some value, do not invest all your gold into the glorious future. Save some, for potions, against Diablo.
(I tried to use a few skulls I had in a helmet, then ran awa.. I did a tactical retreat to let my hit point go up before joining the fight again. However, since Diablo also regenerates life.... it would be an eternal fight.)
(If I had more leech, resists, crushing blow, slow %.... it would probably be, not easy, but manageable. Sadly all those items where in ATMA, and because of the rules I could take them out (since I already cleared everything except diablo before I remembered those items..)
I will create a new character later, using the same random selection and random naming as last time. This time I think I will have a better chance
