This will be a long post.. sorry about that.
I've only added my own name in the table below, so alot of info might be off. (beware)
Code:
Name Build Level Act/Diff. Forum Name Pts
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Plak Frost Zealot 27 1/Nm Sint 70
Phrozen_Phire Firezon 41 5/Norm skoolbus 53
HCTornNecroI Bonemancer 31 1/Norm Thov 49
Fang Javazon 25 5/Norm phatbrava 47
JagerMeester Summon/WereWolf 25 4/Norm Horobi 45 R.I.P.
Undead_WingWong Bonemancer 26 4/Norm Starving_Poet 38
Chillibit Freezealot 31 4/Norm Slothman 36
Freddie Lord of Mages 32 4/Norm jiansonz 32
Rare-Skunk Barb (Frenzy) 23 3/Norm Skunkbelly 25
Yorel_X Shadow-sin 24 3/Norm Reid Fleming 22
Inferno HolyFireadin 27 3/Norm SuperSavage 21 R.I.P.
Patsy Leap Barb 20 1/Norm Radagast 20
LuckyCharm ConcBarb 23 2/Norm OpethAZ 20
Halisstra HydraSorc 20 2/Norm Liliel 9
Ursula Shockwave bear 19 2/Norm jgreg7 8
CrossCheck CrossbowZon 20 1/Norm Crazy_Bear 7
Arial Firewall/Tstorm 19 2/Norm BFD 6
GlacialTyro Frost-Zealot 13 1/Norm SeDnA 6 R.I.P.
Fenris RabidFury Wolf 20 2/Norm Quickdeath 2
Freezydinny Frost Zealot 18 2/Norm Rickyson1 2
Coraxasn MA-Sin 20 2/Norm tinantlu 1
Elolroel Charged Boltress 13 1/Norm goltar25 0 R.I.P.
Fred Zealot+ 1 1/Norm jjscud 0
Rarnonn Jailkeeper 1 1/Norm Mordalles 0
Sarah Javazon 1 1/Norm Hrus 0
Halisstra HydraSorc 1 1/Norm Liliel 0
SirStuckup DS / frenzy 1 1/Norm water_moon 0
DeadRinger F Nova/Tstorm 1 1/Norm JicamaEater 0
Pokey_poke Lightning strike 1 1/Norm Shermo 0
AndOne Tesladin 1 1/Norm Poopie_Pants 0
DeadKnight Avenger 1 1/Norm Frosty 0
Jenna Javazon 1 1/Norm XtasyGrizzly 0
Miko MA-Sin 1 1/Norm RikerKirk 0
Wolronett Sorceress-Cold 1 1/Norm Wolron 0
Portia Sorceress 1 1/Norm TRJS 0
Reinard Ranger 1 1/Norm BennB 0
Victor Shen Meleemancer/Curses 1 1/Norm Insane Wayne 0
Voberadin Thornsadin 1 1/Norm Vober 0
Bremm Tesladin 16 1/Norm Nacaa -1
Slayer Berserker 6 1/Norm Immortal_Slayer -2
DeadKnight Avenger 6 1/Norm Frosty -2
Jonathan Hunter Druid 7 1/Norm Cattleya -3
Icy_Hot Bowazon 15 1/Norm Exarkun -4
WalkingDead Hybrid Zon 12 1/Norm MAAM -6
Well, Plak has defeted the Cow King on normal.
A quick walktrough:
Act 1:
Plak walked outside of camp and immediately followed the road to the Den of Evil. Killing all monsters was necesary(sp?), otherwise Plak wouldn't have done it. He was level 3 when he came out, victorious of his first quest and heading towards the first WP. Coldcrow didn't gave alot of trouble, might is strong at the lower levels.
When Plak got to the underground passage level he did what he would do alot in his life.. he ran. Alot.. Plak ran all the way without killing any monsters untill he rescued Decard Cain and had to kill the Countess for another quest. Being lower level was annoying but in the tower no real challanges arised. It was the Smith that gave Plak his first NDE. Not remembering you have to be 9 years old to pick up the malus Plak ran towards the rack but then stood still for a few seconds in doubt while saying ''impossible'' for a few times.. the Smith snook up on him and Plak had to slam down 4 potions to run away. He aged upto 9 killing Treehead Woodfist over and over again hoping for some rares. It worked, some rares dropped and even a 30% MF Nagelring (!.. ).
After he was 9 years old, nothing could hold him back in Act 1. Andariel fell and she dropped him a nice throwing axe which he promptly used to finish off Radament.
Act 2:
Radament was hiding in the sewers. To find him Plak had to run alot, not only trying to find him but also trying to steer clear of any combat. When he got to Radament, he ran into the room, dropped a town portal but instead of taking it he walked back luring all the skelletons away with him. He ran all the way back to the WP so that he could take the TP from the other side facing Radament alone. Not entirely alone.. Azrael helped Plak out, Azrael is a desert mercenary. Likes long walks on the beach, has a sharp eye and enjoys everything you give to him. Sadly enough Azrael was only level 9 so his Blessed Aim aura didn't show yet.
Plak ran all the way to the Far oasis. Grabbing the cube along the way he noticed the one thing that had bothered him the most.. no level means no stamina. Getting to the Maggot Lair Plak had to kill alot of creatures, sadly enough. However this is where Azrael shined and only few trips to town were needed. The amulet gave little trouble and even the levitating platforms owned by the summoner posed no real threat.. as long as Plak and Azrael stayed together.
Thinking I needed to get to age 12 to face Duriel with some confidence I stayed in the Canyon of the Magi a while and fought my way trough the tomb. Duriel actually was quite nice. Slurping down alot of yellow potions before the fight really helped and the big worm dropped the gloves that I'm still wearing today (IIRC.. lol).
Act 3:
Yes.. some more running. I didn't do quest 1, knowing that when I left it I would certainly get it later on. I ran all the way trough the Travincal. Briefly stopping at all the WP's was necesarry and actually quite tedious since not only the great march was way off (spider turned into flayer) but I got swarmed alot. The flayers weren't too dangerous but the Shamans could drain Plak or Azrael dry in no time. I aged up to 18 to get Holy Freeze and Vigor. My god did I ever thank myself for Vigor. Never did I use it so intensely as these days.
Offcourse the sewers let me run all the way round before showing me level 2, but .. murphy's law. The travincal was pretty dangerous, not only because of the High Council, but also because those dead mages could summon meteors there. Getting one of those on your head hurt alot, actually one smashing the ground next to you hurt alot too. With my head high I ran all the way trough to the Durance of Hate level 3 and there I figured it would be best to finish off the guys I had to pass to get to Mephisto. Good idea, but dangerous too.. luckily there weren't any bosspacks around, even though I had to ditch an extra fast pack of dolls on level 2. Mephisto was actually quite easy compared to the running away I had done facing his council. Glurping red potions saved my ass but I didn't have to use any TP's.
Act 4:
... you guessed it, running alot. I actually lured Izual to the stairs leading to the City of the Damned. There he had no backup and I could face him two on one. A pile of gold was the reward.. but also two desired skills. I had aged to 20 orso by that time so the monsters were getting a bit tedious. Running to the River of Flame WP and the Hell Forge took me a couple of rerolls to get rid of the frenzy taurs. Eventually I managed to kill Hephasto and slam Mephisto's Soulstone. The drop was pretty good, a Thul, Prefect Ruby and some other stuff.
The Chaos Sanctuary was real chaos. I had no choice there but to finish off the monsters inside. It started on the River of Flame where some dumb eggs exploded into a pathwide flock of little bugs which I had to kill to be able to pass, but with alot of patience and running back because of IM or hideous monster combinations I cleared the place. Azrael had left my side for numerous times now and he hadn't gained alot of experience, however going back to age him would mean more experience for Plak too.. so that was out of the question.
Plak was 22 now and ready for Diablo. With an inventory filled with potions and TP's he got ready to kill the lizard. A bit too soon I'd say if I look back on it but the fight was actually quite exillirating. Especially one time when I ran upto Diablo, he hit me with his frosty hand, followed by a lightning blast which I somewhat dodged by running around him (note I hadn't attacked him yet but was allready down to 1/3 of my life) but then followed by an undodgable ring of fire leaving me with 10 hp and off to my portal again. He died with glare though after a long fight where Azrael's BA really helped out the times he stayed alive.
Act 5:
Well.. I better run I guess. Running trough the foothills wasn't too hard, killing Shenk was neither. I finally got to the point of diminishing returns, I could kill stuff without getting alot of experience. I had to look a couple of times to find all the prisoners, but freed them without alot of hassle, and then I ran all the way to the Frozen River. There I figured I had to face Frozenstein (in front of Anya) anyway so I better clear the entire way so I had a place to run back to. Boy was I right about that one, the yeti's had an irritating stunning attack which hurt a bit too. I didn't gain a year though.
Anya was thankfull, and pointed me to face an angry Necromancer. Nihlathak was found after some running (patern?) and Plak just lured away all his friends before fighting him so he couldn't cast CE. The arctic blast was quite irritating, but not deadly.
Next stop were the ancients. Still by the age of 22 I feared them more then I had Diablo. I ran to the Arreat Summit and looked the the three statues. Knowing they wouldn't spawn with alot of bad mods in normal I engaged them. Sadly enough when I was fighting Korlik I saw Azrael walk to the after life again and when I realised I didn't bring enough potions to continue I casted a TP. Next I did something I now regret. I aged to 24 to get Holy Shield before facing the Ancients again. The fight with the Ancients after was actually unbelievably easy. Madawc was standing away a bit but he didn't hurt actually, Plak was fighting Korlic so that he couldn't use his Leap Attack. Talic was whirling trough at given times and he was the only one that was actually threatening Plak. When he wirled trough and hit more then twice it was getting dangerous (if he didn't hit often a potion did the trick). Azrael was standing on the opposite site of Korlic and strangely enough he was perfectly safe there. After Korlic died, we hunted Talic down and even though Azrael fell on the floor during that fight Talic was in no condition to continue either, which left Madawc.. the wuss. He ran more then I did untill he eventually blocked himself by running upto the altar in the center of the place so I could blow him away.
Running trough to the World Stone Keep WP was not hard, the Ancients aged me to 25 and I was perfectly safe while being on the move. Next stop.. Baal's Minions. Feared, but not alot. The first wave was annoying as was the second, but only due to Baal who decrepified Plak every oppertunity he got. The third and fourth wave were lured more to the back where they were ''off'd'' quite easily. With Lister's pack hell broke loose. For some reason the game thought it would be amusing if those hell beasts were extra fast. Even while being chilled by Holy Freeze Plak couldn't ditch them. He turned and faced them just outside the chamber... Azrael looked at the floor in no time and Plak had no choice but to run away a bit trying to brake free.. eventually I ended up running up the stairs again realising that if I went back down there I ended up as my trusty mercenary. Sad but with vengeance gleaming in his eye Plak picked another time of the day to face Listers pack (sadly the extra fighting also made me age to 27) and this time Lister was fooled by Plak's speed only to be left with empty hands.
Plak ran back to the Throne seeing Baal escape trough the portal behind the throne. Remembering the fight with Diablo Plak prepared with alot of potions and TP's before facing the Demon. As Plak ran upto Baal he got knocked back by a blast of ice, which made him realise that this was going to be a tedious fight again. However while Baal might be stronger then Diablo his close combat was far less dangerous. Gulping down a red every now and then kept Plak alive. Sadly enough the very second Baal cloned himself the throne got too dangerous to stick around .. I stayed the first time thinking no harm by the two twins, big mistake that was. Two cold ploughs and a mana drainer left me motionless with half my hp but also facing two brutes by myself. So, every time Baal summoned his brother a visite was payed to Malah restocking supplies. Baal dropped two rares, two weapons, both weapons really good and one is now in used by Plak and the other will be by Azrael.
Cow level:
Well, as soon as I killed Baal I made an atma dump from my stuff and got behind my sisters pc to write all this stuff.. only to realise I wasn't done yet. Revamping Plak in normal mode was amusing. Running trough Tristram ignoring the monsters reminded me of the first time I ran trough Tristram. Also ignoring the monsters.. but then for other reasons :lol:
Luckily the red portal spawned right next to the King's hideout, so I didn't have to look far. The cows were not harming Plak or Azrael now, the cowking was somewhat dangerous because of his lightning but evetually he fell. He dropped a rare shield, but it was worthless opposing to what Plak was wearing. I finished up and will adventure once more in Normal before I will move onto Nightmare. I still have an Imbue, a Naming and a Socketing Quest waiting for me.
So there you have it, Plak finished Normal difficulty at level 27. Along with him his trusty sidekick Azrael who had a real hard time, but will hopefully level some in the near future so he can wear his shiny new staff (he's now level 21).
You can see my gear and stats right
here.
As you can see my gloves are some sweet stuff, as is my weapon.. I haven't tried it yet but it will be cool.
Tournament Statistics:
Plak - Frost Zealot
Level - 27
Quest - Den of Evil NM
WP - Rogue Encampement NM
Points - 70
27 Normal Quests = 54
39 Normal Wp's = 39
Cow king Normal = 3
0 Nm Quests = 0
1 Nm Wp = 1
Level 27 = -27
Total = 70
Now for last: RIP fallen heroes, this one is for you. I hope I have avenged you.
EDIT: My god.. it is a long post

EDIT2: I put in quite a few people from the last posts in the table.. I might however forgot to edit some of the acts.. so some people might be further then they are listed.