LORD NIKON
New member
The distinction is this: the less lynchings the mafia has to endure to win, the greater chances they have of winning. By giving up a lynch, we take half a lynch away from our total lynch potential for that game. Giving up two lynches is equivalent to only allowing mafia to vote to lynch for a day in addition to the kill they scored the night before. The town's night roles are not guaranteed to turn up useful information (although likely in the cop's case).
P.S. Please re-read my last post, major edit.
Yes, but we have no clues at the moment.
Still, there's 13% chance of hitting a mobster, but how would we choose? Noone would propose themselves for lynching, bar the village idiot. He'd probably try to act somewhat suspicious, however that would also make him a prime target for the mafia as well, since if they don't kill him and we lynch him they can't win the game.
Edit:
For the town to win, it must lynch at least twice (vigilante strikes true), probably three times, and probably 7-8 because we'll screw up and /or the cop dies before pegging all the remaining mafia. We want as many lynch opportunities as we can get..
Yes, but with the extended day limit lynching before letting it pan out a bit it quite stupid as we have no actual information yet.