Re: OT: SPF mafia round 7 - Return to Salem - discussion & signup
[highlight]The Rules - digest version[/highlight]
There are three factions: the Don's family (townsfolk), the rival mafia (bad guys #1), and the undercover cops (bad guys #2). The last faction standing wins.
The Don's family
Family members (townies) are not allowed to communicate at night. Three of them act as the Don's trustees (townie power roles). The others each get a separate choice and use of a one-time ability.
Power roles:
The doc - as usual.
The snoop - a toned-down cop. Each night you specify a person, and get told if he or she was active that night.
The goon - a role-blocker. Each night you specify a person, who will not be able to act that night. If a member of an opposing faction is targeted, that faction has a 1 in (# of living members) chance of being blocked.
Regular townie options:
Option #1: Stay cautios. You cannot be targeted by any nightly actions when you choose to stay awake.
Option #2: Start drinking. You'll receive the name of a random player who was active on the night you were drunk. Active players include all family members using an ability (either regular or power role), as well as all members of an opposing faction that uses an ability.
The bad guys
There are two teams of bad guys, each with three members. They are allowed to communicate with other members of their own team at night. Each team gets one kill per night, as well as a one-time ability. Unlike the townies, the choice and use of this ability is on a per-team basis.
Rival mafia options:
Option #1: Greed. You can try to turn one player to your side. Everything's fine if you target a regular member of the family. If you accidentally pick someone else, they'll walk away with the name of a random member of your group.
Option #2: Vendetta. You get a free kill, in addition to your regular nightly kill, against someone who opened up the voting on one of your members.
Undercover agents options:
Option #1: Good cops. This ability doesn't take effect until the day following the night it is used. During that day, discussion and voting are allowed as usual. But there won't be a lynch at the end of the day.
Option #2: Bad cops. You can falsify evidence, changing the allegiance someone reveals when they die.
The small print
Day and night will last as close to 48 and 24 hours, respectively, as possible. I will end them a little sooner if I foresee the alternative is an unpleasant delay. So don't wait until the last moment to act, you have been warned. Be sure to check in every 24 hours.
You can contact me all you want, by PM or email. Living players can post in this thread at day. Living bad guys may contact each other privately at night (dead baddies are allowed to receive copies, but must not contribute). Discussing this game in any other way is forbidden
Voting and unvoting must be done in bold, and both must specify a name. Yes, that means that a lazy unvote; vote cute girl isn't good enough this time. The person with the most votes at the end of the day will die. If there's a tie, I'll kill whomever reached the final number first. Both lynches and nightkills will reveal a player's faction.
You have to inform me of your (team's) choice of ability during the first night. If you're late, you get a random one. You may use any ability during the first night. Be sure to explicitly state you are not just selecting it but using it as well if you do so. To use an ability, contact me at night. Note to townies: the abilities are designed to discourage massive night one action. But you figured that out already, right?
My head's still in bad shape, so I might have forgotten something. If I did, refer to the original rules. If the two conflict, ask me which one is right. I can be dense at times, so when in doubt, be explicit. Your responsibility, as usual.
If and only if your name is on the following list, you're playing:
Aman
Ray
Thyiad
Goltar
Liquid
Bob
PureSummon
Lukin
friedbananaz
Naz
Serdash
Azador
NacRuno
Nolecub
Zhao Yue the AmanDestroyer
Jaedhann
Sint
Magicboy
W_m
Jason
Merlin
Lister
maatiarna
Total: 23.
[highlight]It is now night one.[/highlight]
All roles have been handed out. If you did not receive a PM or email, contact me immediately. You may no longer post in this thread. Any questions, comments, or expressions of worship should be directed to me privately.
Every townie needs to submit their choice of ability. Power roles need to submit their target. Each bad guy team needs to submit their choice of ability and victim. I can't promise to keep my PM box ready, so it is your responsibility to email me if it gets full.
Have fun, stay vigilant, win!
[highlight]EDIT: Addendum[/highlight]
I knew I forgot something...
No editing whatsoever, not even a quick typo fix.