Kretschmer
New member
Re: NF's 1.10 HC Berserker Guide
My FishyZerker is currently sitting in Act 3 Hell (lvl 75), and I'm looking forward to making him my first Barbarian guardian. Crossing my fingers for that elusive Pul rune, so I can up my stashed ribcracker into a true implement of death. Until then, Bloodtree Stump is thud thud thuding enemies down, slowly mashing a path through hell...
As an untwinked, mostly-hardcore player, I had pretty much given up on Barbarians. Low damage without exceptional luck and tremendously reliant on a few very specific drops to beat physical immunes in hell...not a great combination. But this guy is working. If I had to describe the build, it would be "competent but plodding." I'm enjoying myself, but it will be a very, very long time before I play a single-target attacker again. Pack of flayers? *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* Pack of skeletons with a mummy? *thud* *thud* *thud* *thud* *thud* (%&*()@*%) *thud* *thud* *thud* *thud* *thud* (%&*()@*%) *thud* *thud* *thud* *thud* *thud* (%&*()@*%) *thud* *thud* *thud* *thud* *thud* (%&*()@*%) *thud* *thud* *thud* *thud* *thud* (%&*()@*%) *thud* *thud* *thud* *thud* *thud* (%&*()@*%) It's clear that this class would be much smoother with an accessible cleave or AoE, and I look forward to playing Diablo 3's barbarian.
A few thoughts:
*Don't bother switching to berserk until you get about 5 points in it, 5 points in war cry, and an insight. Then pop on a nice big +mana ring and enjoy the regen!
*I feel dirty playing this guy solo. With his amazing buffs and crowd control, the build just screams for party play!
*Barbarians always seemed like melee powerhouses with great buffs and some crowd control...nothing is further from the truth. Untwinked barbs feature incredible crowd control, fantastic buffs, and middling melee attacks. Stun 'em and whittle 'em down!
*Prayer is utterly worthless for a berserker. Your huge life pool moves in chunks, not 5 damage here and 50 there. Since you're already chugging reds to mitigate damage, prayer will be completely unnoticed. The only time a prayer merc makes sense is if you're playing a class that takes rare incidental damage (like a summoner) and you want to maintain full health without a belt row of reds.
Hopefully you'll see a SPF writeup, soon.
My FishyZerker is currently sitting in Act 3 Hell (lvl 75), and I'm looking forward to making him my first Barbarian guardian. Crossing my fingers for that elusive Pul rune, so I can up my stashed ribcracker into a true implement of death. Until then, Bloodtree Stump is thud thud thuding enemies down, slowly mashing a path through hell...
As an untwinked, mostly-hardcore player, I had pretty much given up on Barbarians. Low damage without exceptional luck and tremendously reliant on a few very specific drops to beat physical immunes in hell...not a great combination. But this guy is working. If I had to describe the build, it would be "competent but plodding." I'm enjoying myself, but it will be a very, very long time before I play a single-target attacker again. Pack of flayers? *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* *thud* Pack of skeletons with a mummy? *thud* *thud* *thud* *thud* *thud* (%&*()@*%) *thud* *thud* *thud* *thud* *thud* (%&*()@*%) *thud* *thud* *thud* *thud* *thud* (%&*()@*%) *thud* *thud* *thud* *thud* *thud* (%&*()@*%) *thud* *thud* *thud* *thud* *thud* (%&*()@*%) *thud* *thud* *thud* *thud* *thud* (%&*()@*%) It's clear that this class would be much smoother with an accessible cleave or AoE, and I look forward to playing Diablo 3's barbarian.
A few thoughts:
*Don't bother switching to berserk until you get about 5 points in it, 5 points in war cry, and an insight. Then pop on a nice big +mana ring and enjoy the regen!
*I feel dirty playing this guy solo. With his amazing buffs and crowd control, the build just screams for party play!
*Barbarians always seemed like melee powerhouses with great buffs and some crowd control...nothing is further from the truth. Untwinked barbs feature incredible crowd control, fantastic buffs, and middling melee attacks. Stun 'em and whittle 'em down!
*Prayer is utterly worthless for a berserker. Your huge life pool moves in chunks, not 5 damage here and 50 there. Since you're already chugging reds to mitigate damage, prayer will be completely unnoticed. The only time a prayer merc makes sense is if you're playing a class that takes rare incidental damage (like a summoner) and you want to maintain full health without a belt row of reds.
Hopefully you'll see a SPF writeup, soon.