new patch picture analysis thread

Here is a new one...the assassin in Lilith-6's feet can be clearly seen, as can her entire body. She does not have burst of speed or fade running...why not? Is it you use venom? Why? Are they trying to imply that the fight is too frantic to hit F1, right click, and hit F2? Or perhaps Lilith is using something that removes spell enhancements from players? That could be dangerous...no BO, no Holy Shield...
 
DIABLO PICS

Pic1:
- Barb is WW'ing (his full rejuvs on belt are disabled)
- Barb uses full ik set (display aura)
- Diablo casted armaggedon
- Diablo is casting lightning thing at barb
- Pala has salvation active
- Party members have shout, bo and battle command
- Amazon seems to be using strafe (we can see 2 close arrows past diablo, next to his display name)

Pic2:
- same salvation aura from paladin
- two white dots near right corner: the right one seems to be an oak sage or some other spirit because it seems to have a "light radius" aura. It might be chilled or poisoned, so it displays different (smaller), or it is being summoned/killed. Still don't have a clue on the left dot.
- diablo casted armaggedon
- diablo is casting a ring of fire

Pic 3:
- volcano animation may be from a merc using doom runeword. The volcano seems to be centered on diablo.
- same auras from previous pics, but left merc seems to have fana

Pic 4:
- same as previous
- more armaggedon

Pic 5:
- same as previous
- we can see an assassin and shadow next to diablo
- traps placed all over the place
- diablo casting ring of fire

These pictures seem to be out of order judging by diablo life. My order would be: 4 2 1 3 5

This fight seems to be in tristam but we can't see cain's cage. It's d2 tristan because all houses are in ruins.

LILITH PICS

Pic 1:
- Pala is using blessed hammer and concentration
- someone has fana (maybe amazon using faith)
- barb uses full IK
- ama uses strafe
- lilith uses some sort of poison projectile
- there are wasted traps on the ground, none active
- seems to be some corpse explosion activity. we see no necro, maybe death sentry from assn or maybe lilith have some corpse explosion trick!

Pic 2:
- pala has battle orders
- white sports may be some sort of lilith summoning something like baal summons minions
- there are traps on the ground and wasted traps too
- barb is casting battle command

Pic 3:
- pala casting blessed hammers
- fana still active
- there are traps shooting (light traps)
- barb casting battle orders

Pic 4:
- concentrate active
- ama seems to be using freezing arrow due to the blue cloud near lillith
- there is a dark rogue dead (next to assn)
- same trap wasted scenario
- same corpse explosion activity

Pic 5:
- salvation active
- there is a succubus casting blood balls to pala and maybe casted amp on assn
- we can see traps placed and maybe blowing the dark rogue behind lilith (dark rogue behind lilith is deffinetly being blowed up)
- some poison activity from lilith

Pic 6:
- merc in from of barb is poisoned and got holy freeze aura. Maybe that aura that is freezing the succubus in the right
- salvation and fana active
- traps placed and firing

Pic 7:
- barb using war cry
- barb poisoned
- barb with battle orders
- some blood on ground (maybe from open wounds)

These pics seem to be from tower level (countess), it's the only place with a 5 point star burning on the ground.

I think they are out of order but I can't tell wich order would be the more accurate. Only pic7 has a different layout. All other 6 seem to make a line. Anyway, we need to see the corpse disposition to figure out wich pic comes first.


My $2.
 
These pics seem to be from tower level (countess), it's the only place with a 5 point star burning on the ground.

Almost. There are 5 point stars in the Crypt and Maloseaum beside Blood Raven as well.
 
If Lilith always spawns in some tomb with that fire pentragram it would be if she spawned with the Concivtion aura (is that the one with -res?) so that the fire could actually kill some careless high characters. :D

Though if she uses poisen attacks like Andariell (providing theyre more potent) and reduces characters to 1 hp I guess theyd get killed by fire ( :D ) unless they had max res with absorb.
 
Leohappy said:
For all we know, this could be a completely new area using Tower/Tristram layout.


yeah, maybe we will again venture into the monastery labyrinth :thumbsup:


edit: where did i put my king sword of haste? :cool:
 
Vakarrona said:
DIABLO PICS

Pic1:
- Barb is WW'ing (his full rejuvs on belt are disabled)
- Barb uses full ik set (display aura)
- Diablo casted armaggedon
- Diablo is casting lightning thing at barb
- Pala has salvation active
- Party members have shout, bo and battle command
- Amazon seems to be using strafe (we can see 2 close arrows past diablo, next to his display name)

Pic2:
- same salvation aura from paladin
- two white dots near right corner: the right one seems to be an oak sage or some other spirit because it seems to have a "light radius" aura. It might be chilled or poisoned, so it displays different (smaller), or it is being summoned/killed. Still don't have a clue on the left dot.
- diablo casted armaggedon
- diablo is casting a ring of fire

Pic 3:
- volcano animation may be from a merc using doom runeword. The volcano seems to be centered on diablo.
- same auras from previous pics, but left merc seems to have fana

Pic 4:
- same as previous
- more armaggedon

Pic 5:
- same as previous
- we can see an assassin and shadow next to diablo
- traps placed all over the place
- diablo casting ring of fire

These pictures seem to be out of order judging by diablo life. My order would be: 4 2 1 3 5

This fight seems to be in tristam but we can't see cain's cage. It's d2 tristan because all houses are in ruins.

LILITH PICS

Pic 1:
- Pala is using blessed hammer and concentration
- someone has fana (maybe amazon using faith)
- barb uses full IK
- ama uses strafe
- lilith uses some sort of poison projectile
- there are wasted traps on the ground, none active
- seems to be some corpse explosion activity. we see no necro, maybe death sentry from assn or maybe lilith have some corpse explosion trick!

Pic 2:
- pala has battle orders
- white sports may be some sort of lilith summoning something like baal summons minions
- there are traps on the ground and wasted traps too
- barb is casting battle command

Pic 3:
- pala casting blessed hammers
- fana still active
- there are traps shooting (light traps)
- barb casting battle orders

Pic 4:
- concentrate active
- ama seems to be using freezing arrow due to the blue cloud near lillith
- there is a dark rogue dead (next to assn)
- same trap wasted scenario
- same corpse explosion activity

Pic 5:
- salvation active
- there is a succubus casting blood balls to pala and maybe casted amp on assn
- we can see traps placed and maybe blowing the dark rogue behind lilith (dark rogue behind lilith is deffinetly being blowed up)
- some poison activity from lilith

Pic 6:
- merc in from of barb is poisoned and got holy freeze aura. Maybe that aura that is freezing the succubus in the right
- salvation and fana active
- traps placed and firing

Pic 7:
- barb using war cry
- barb poisoned
- barb with battle orders
- some blood on ground (maybe from open wounds)

These pics seem to be from tower level (countess), it's the only place with a 5 point star burning on the ground.

I think they are out of order but I can't tell wich order would be the more accurate. Only pic7 has a different layout. All other 6 seem to make a line. Anyway, we need to see the corpse disposition to figure out wich pic comes first.


My $2.
nice summary...
now this is the type of post that we need in this thread, not the spam and speculations that many have been posting...this thread is pushing 150 posts now and many do not belong here...its hard enough sorting through all of the info here as it is....so my question now is what can't be explained in the pics...what if anything is different and may point to changes in the patch?
 
Vakarrona said:
These pics seem to be from tower level (countess), it's the only place with a 5 point star burning on the ground.
Succubi don't appear in Tower levels :eek:. Seriously, this has to be a new area of some sort.
 
Leohappy said:
Succubi don't appear in Tower levels :eek:. Seriously, this has to be a new area of some sort.
actually no it doesn't...if you can have one new monster spawn in an area(remember dclone?)..why not more...for that matter they could be her minions that she summons...we just don't know and again that is speculation that has nothing to do with the EVIDENCE that we are trying to glean fron the screenies
 
superdave said:
actually no it doesn't...if you can have one new monster spawn in an area(remember dclone?)..why not more...for that matter they could be her minions that she summons...we just don't know and again that is speculation that has nothing to do with the EVIDENCE that we are trying to glean fron the screenies

Not really. I agree the conclusion is speculation, but the point is valid. Succubi don't spawn in any of the areas that match that screenshot.

A minor addition to the list - between shot 1 and shot 2 of Lillith, the Paladin seems to have cast Holy Shield. Although perhaps not "between", as in shot 4, it doesn't look like Holy Shield is active. That could be a shot order issue.

Bh
 
Cynt said:
erm, doubt it but I am pretty sure ligthing traps look like that during their explosion, i.e. after using all their shots.

It could be CB Sentry too, maybe from a Shadow Master. Spirit of Barbs CAN look like that, and although I now realise there's no druid, there is at least 1 item that gives Spirit of Barbs...
 
OK. Unlike many lazy ppl that have posted already i DID read through out all of the posts for this thread. I havent seen anyone post about this but i may have an idea about all of the pally aruas (sanc, fanta, conc,etc ) what if they have changed the possible auras that are attainable through act 2 mercs? like in norm and hell the mercs are the same wut if now they have different auras throughout all the difficulties?! Im pretty sure that the pally is using a hoto which would imply that he is a hammerdin (though he possibly could be a cleric? lol stupid guess i know). Maybe the characters (excluding the barb since he IS wearing IK set [not a corpsemourn armor or a bonehew....]) are using some of the new runewords that have been promised to the new patch and they and the mercs are using things that we havent even seen yet. Who knows maybe they beefed up the Ik armor (though i doubt it since its already pretty good imo... hopefully they did something decent to nat set and aldurs though :lol: ). And Lilith, well in legend respect she was the first "eve" sent to be with Adam but she refused to lay under him and was casted out...yada, yada long story dont want to talk about it lol. Dont know where she fits in with Diablo though sadly hopefully others research on this is going successfully( if there is anything to find on her). Also i think the possibility that Lilith revives the monsters that you have killed just walking along before she showed up (but thats my opinion that i share with some of the others that have posted it already). I dont know if Blizzard would go through the trouble though to create an entire new area or expand an already pretty set area just for a new monster. I mean they refuse to take the time to fix the bugs so why would they take the time for an entire new area. Im not so sure that the mercs are usin the Doom wep though cuz you never really see the Holy Freeze aura on any of them (of course that could just mean that they took the snap as the game was shuffuling through the different auras on him). Also if that really is a oak sage then it prolly wasnt summoned by a druid but rather from the pally's hoto (further evidence that the flail he is holding is indeedy a hoto :D ).

Cant think of anything else that i can point out right now but hopefully my 2 cents has gotten some1's brain juices going lol

GOOD LUCK GUYS HOPE THE NEW PATCH DOESNT RUIN US ALL! :thumbsup:

-BLoke
 
i got to about page 7 and stoped.. but if no one mentioned before.. u can see the pala using hammers... just look closely at the pictures
 
to the guy who wondered if cain's cage disappears after completing the quest and making a new game:
no it doesnt disappear. i just checked.

i agree with the guy who said you gotta go to tristram (a "newer" tristram), defeat dclone (or whatever the hell he is, probably not dclone cause you gotta finish off rakanishu before dclone pops then spawn him at griswold which is tough to do), then go to the new area - the monastery in d1 - then defeat lilith. that would be sweet.
 
in all the pictures showing the pally using blessed hammers against lilith...i count only 2 visible in one pic and a single hammer in the other...odd that there are so few hammers?
there is also evidence in some of the lilith pictures of spilled blood from open wounds...its hard to see in some shots because there is so much going on close to her

edit whats with the salvation aura in lilith 5...its not up for the poison resist!!!
what other elemental attacks are visible?
 
Nightblade that would be sweet but would blizzard really go through the effort to create an entire new area though. I have some serious doubts... is anyone else with me on this one?
 
another quick idea that no one has mentioned yet - Andariel did not like fire - she was vulnerable to it...and yet what appears to be her sister is standing on a fire and taking no damage - maybe she is like andy's opposite, and susceptible to lightning instead - just speculation, we'll have to see.

i personally think this isnt a new area, she just spawns somewhere in the game randomly (and theyve generated her in countess tower). i think that she summons the succibi, just like blood raven summoned zombies. after all, the succibi were the handmaidens of andy, and she is clearly related to her...

well thats my opinion
 
I really don't see how it would be hard to make a new area in the game. ESPECIALLY since according to the screens, it uses already made tilesets. And to make it simpler, they can randomly generate the levels of the monastary in order for it to require less coding of each individual level, instead of having it match D1's monastary (it was destroyed in D1 anyways right? I'm not too sure though because I never really went through D1's story). All in all, it actually seems very easy to implement, maybe even easier than synergies were :p .

Think of the possibility though:
A monastary with many randomly generated levels that end(or maybe not!?) with an uber-boss with awesome drops (Lilith).

Very simple. Very cool. :thumbsup:
 
Leohappy said:
I have compared those patch screenshots with the ones I created from that exact place in Tristram... and all I can say is this doesn't look like the same area as Tristram. Official screenshots have a lot more fire present, don't have Cain's cage, and those bones and two bright light balls I can't explain (nor can anybody else).

Maybe they used Tristram's graphical layout for some other place?

Sorry, this is just going to be another speculation post. Heh.

Perhaps you catch Diablo in the act of destroying Tristram, which is why Cain's gibbet isn't there (yet). Travelling back in time? Or changing the time span altogether? Actually, that is starting to sound pretty farfetched.

Also, In the screenshots, I noticed the IK Barb using War Cry a lot. Lilith wasn't being stunned. Is it possible they have beefed up the damage on WC?
 
Haven't read all of it yet, but...

Ikeren said:
Blood Star in Diablo 1 rather owned...the one the monsters casted was toned down, but when you cast it it would take 12% life and a tonne of mana, and would do an instant 1/3rd (sorta like static field, except that sort of thing was pretty unheard of in Diablo 1)

It's somewhat OT, but this quote contains the largest error density I've ever seen in a paragraph about D1.

- Blood Star didn't take 12% life, but a fixed amount, 4 or 5 IIRC.
- Not exactly a 'ton' of mana, it was more than fireball but less than CL.
- 1/3rd damage was Bone Spirit, which also took life.
- Most importantly, Blood Star didn't exactly 'own':

--- It did only twice the damage of a fireBOLT.
--- It cost about five times as much mana as firebolt plus some life.
--- It moved very slowly and affected only one target.
--- Magic damage, and 3/4th of all monsters were immune.
--- The most expensive spell to buy and one of the highest level ones.

There was not a single redeeming quality about this spell and it was one of the stupidest jokes in the game.

......

Back on topic:

There are several Lily pics with corpses about to be exploded, with the mush visible on other pics. DS does 40-80% of corpse life, and the amount of life of the corpse is known [assume they're all level 90, which equals 5068 life for a 100% hp monster]. You can deduct how much life she has! :) [not counting fire and physical resist, but the assassin has multiple death sentry traps, which is redundant for CE, so she's using them for damage, and the pally isn't running conviction, so she's definitely not 95% resistant to elemental damage. Also Blizzard is NOT going to put in 95% physical resist. 50%/50% or 50%/75% phys/elem would be likely]

......

Why is the barb casting battle command and warcry? BC is only +1 skill level so nobody uses it and it doesn't really affect a battle, while warcry does crap damage and is used mainly for stun, but you can't stun bosses. Perhaps there is added weapon damage in 1.11, like with blade sentinel and fury in 1.10? Perhaps BC now gives more than +1 skill level?
 
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