New Elite Uniques : If you should invent them ?

Voltaic Baton (Wand Equivalent of the Ribcracker)
Gold Colored -- Black Hand Key
Polished Wand
Item Level: 72

180-230% Enhanced Damage
150-180% Increased Attack Rating
50% Increased Attack Speed
10% Crushing Blow
+30 Dexterity
Hit Causes 15% Chance to Cast Level 7 Static
Hit Causes 66% Chance to Cast Level 33 Charged Bolt (Lightning Damage: 34-36; 24 bolts)
Hit Causes 2% Chance to Cast Level 18 Thunderstorm
1-500 Lightning Damage
-30% Enemy Lightning Resists
Attacker takes 50 Lightning Damage
+5 Stun (Barbarian SKill--But not Barb only)
Self Repairable
2 Sockets
 
Sok Her's Boots
Red Wyrmhide Boots
Clvl: 50

Wyrmhide Boots

100-140% Enhanced Defense
20% Faster Run Walk
+50 Kick Damage (only 5 points more average damage than Myridon Greaves)
+50 Fire Damage
5% Chance to Cast Level 16 Enchant on Hitting
5% Chance to Cast Level 25 Meteor on Hitting
10% Chance of Crushing Blow
1-3 Dragon Tail
1-3 Dragon Talon
1-3 Dragon Flight
20 Resist Fire

I like this because Wyrm's are Dragons, its got lots of fire skills, all the kicking "Dragon Skills". I think they can be o skills since every character has a kick animation as far as I know. It also gives kickers some boots to work for since right now, they all use upped Goreriders, Shadow Dancers, or Rare Myrridon Greaves.
 
Blinking Mirror
Caduceus
Level requirement: 79
150-250& enchanted damage (Varies)
Adds 1-500 lightning damage
20% Increased Attack Speed
5-7% Life stolen per hit (Varies)
10-15% Crushing blow (Varies)
1-2 Paladin Skills (Varies)
1% Chance to cast level 1 teleport on striking
1% Chance to cast level 1 teleport when struck

Light blueish colour

Pretty good Zealot weapon. The teleports are just for fun :howdy:
 
The Slippery Sniper
Crusader Bow

Str required: 97​
Dex required: 121​
Level required: 75​

250-300% enhanced Damage​
50% increased attack speed​
15% faster r/w​
5 to guided arrow (all)​
5 to freezing arrow (all)​
9 to Dodge (all)​
9 to Avoid (all)​
9 to Evade (all)​
75% better chance of finding magic items​

is colored black​
 
BadLikeMe said:
The Slippery Sniper
Crusader Bow

Str required: 97​
Dex required: 121​
Level required: 75​

250-300% enhanced Damage​
50% increased attack speed​
15% faster r/w​
5 to guided arrow (all)​
5 to freezing arrow (all)​
9 to Dodge (all)​
9 to Avoid (all)​
9 to Evade (all)​
75% better chance of finding magic items​

is colored black​

Unfortunately only amazons have dodge/evade/avoid animations...
 
Kensai's Armor
Dusk Shroud
Defense: 0(Base Defense: 361-467)
Required Level: 85
Required Strength: 77
Durability: 20
-100% defense
+100% life
+20% mana
+20% enhanced damage
+10 all attributes
+1 battle orders
 
BlameGBush said:
Kensai's Armor
Dusk Shroud
Defense: 0(Base Defense: 361-467)
Required Level: 85
Required Strength: 77
Durability: 20
-100% defense
+100% life
+20% mana
+20% enhanced damage
+20% increased attack speed
+30% faster run/walk
+10 all attributes
+1 battle orders

forgot to add the last 2 ablities
 
The Slow stick
War Pike
Two-Hand Damage: (198-231) To (1068-1246) (633-738 Avg)
Required Level: 89
Required Strength: 165
Required Dexterity: 106
Base Weapon Speed: [20]
+500-600% Enhanced Damage (varies)
45% Chance of Crushing Blow
-20% Target Defense
-175% DECREASED Attack Speed
2% life leech



... can you say "Impale-a-zon?"
 
Vakarrona said:
What a crazy genious idea!!! Unique arrows or bolts :clap:

How about a unike exploding potion or unike rancid gas potion... why not a unike key?

Rancid Bomb
[Rancid gas potion]
effect: releases clouds of poison
2000-2100 poison damage
poison duration 10 secs
radius 2 yards
quantity: 150
lvl required 65

Freezing Arrow
[Arrows]
fires lvl 5~10 freezing arrow when equiped with a bow
ignores targets defense
quantity: 750
cannot be repaired
lvl required 60

Key of fortune
[Key]
+100% magic find when opening a chest
+500% extra gold when opening a chest
quantity: 5
cannot be repaired
lvl required 75


Looks a bit like my "elixir" idea... Look at the bottom of page #4 :D
 
BlameGBush said:
The Slow stick
War Pike
Two-Hand Damage: (198-231) To (1068-1246) (633-738 Avg)
Required Level: 89
Required Strength: 165
Required Dexterity: 106
Base Weapon Speed: [20]
+500-600% Enhanced Damage (varies)
45% Chance of Crushing Blow
-20% Target Defense
-175% DECREASED Attack Speed
2% life leech



... can you say "Impale-a-zon?"

I like the idea, there should be more of these bizzare weapons.

Hasty Hank
(can spawn in white weapons, such as Balrog Blades, Wrist Spikes, Clubs etc.)

Base dmg
Max frames/sec attack
25 life stolen / hit

or something like that :scratch:
 
Diablo's Birth
(set item)

Diablo's Skull
Giant Skull
Defense: 500-557 (varies)(Base Defense: 100-157)
Required Level: 66
Required Strength: 106
Durability: 40
+400 Defense
10% Chance Of Crushing Blow
Knockback
+15 strength
+15 dex
10% life leech
Target slowed by 20%


Terror's Bones
Shadow Plate
Defense: 1618-1785 (varies)(Base Defense: 446-557)
Required Level: 66
Required Strength: 230
Durability: 70
+190-220% Enhanced Defense (varies)
Regenerate Mana +35%
+1 all skills
+20% Faster Hit Recovery
Resist All +40
Replinish life +66
Indestructable
66% chance to cast level 30 nova when struct

Diablo's Finger
Ring
Required level 66
Resist all +20%
+30% increased mana
+1 all skills

Terror's Neck
Amulet
Required Level: 66
+2 To All Skill Levels
+20% faster cast rate
Resist all +16%

Breath of Terror
Cryptic Sword
One-Hand Damage: (14-16) To (215-254) (114.5-135 Avg)
Required Level: 70
Required Strength: 99
Required Dexterity: 109
Base Weapon Speed: [-10]
+180-230% Enhanced Damage (varies)
25% chance hit causes monster flee
+18 to Inferno
Freezes Target +4
+2 all skills
Half Freeze Duration
+25% Increased Attack Speed
+10 all attributes

Head Hunter's Glory
Troll Nest
Defense: 478-593 (Base Defense: 158-173)
Required Level: 75
Required Strength: 106
Chance to Block: Pal: 80%, Ama/Asn/Bar: 75%, Dru/Nec/Sor: 70%
Durability: 74
Paladin Smite Damage: 24 To 38
Resist all +30-40%
+5-7 Life After Each Kill (varies)
+30% increased chance of blocking
66% chance to cast level 30 armeggedon when struck
+30% faster hit recovery
+30% faster block rate
+5 armeggedon


Diablo's Soul Stone*
Small Charm
Required Level: 66
+1 To All Skills
Damage Reduced by 10%
All Resistances +10-20 (varies)
5% Life Leech
+.25 vitality per character level
(*can only be dropped from hell diablo)


Complete set bonuses
+40 resist all
+3 all skills
+20% increased attack speed
+200 cold damage (6 second chill time on normal)
+200 lightening damage
+200 magic damage
+400 fire damage
Turns character into Diablo
 
mhl12 said:
ok this one is far out but very interesting as well. :lol:

undead stygian dolls' bone knife:

123-164 dmg
durability: 1
very fast attck speed.

50% chance of one hit kill on striking.
-50% AR
50% faster run/walk
-50% defense
(etheral cannot be repaired)

ok.. a weapon modeled directly after those really annoying critters from hell baal or durance in act3. :)
a very risky weapon but also very rewarding.

Since it is unique it can be socketed with a zod rune and then it is overpowered, but if it was a runeword then with some crazy runes like
VexGulZodSurZodCham and it only worked in some specific meele weapon and no matter what then would the item become eth. And not indestructible. And even if there was a repair itself mod then it wouldn't help because repair it self can't repair broken weaps. That's why I think it could be a cool runeword for the one time use and one time kills. Or it could have a mod like loosing 1 durability every day and have about 14 durability then you had to use it right away!
 
Feanor's Bane

Unique Balrog Skin

400% enhanced Damage
300% enhanced Defense
adds 1200 fire damage on striking
-20 enemy fire resistance
+1 Fade
level 8 holy fire aura when equipped
+10 inferno
+1 fire mastery
+1500 life
Cannot Heal when Equipped
 
Rakenshrieken

Unique Flying Knife

150% IAS
+50-90% enhanced Damage
30% chance of crushing blow
15% chance of open wounds
10% chance to cast level 70 bone prison on striking
+1 death sentry
Self-Repair
 
Since I went through the first 5 pages and didn't see a unique to fit the red-headed stepchild of my favorite class, here goes...

Hummingbird
Great Bow
Two-Hand Damage: (36-48) to (156-208) (96-128 Avg)
Required Level: 51
Required Strength: 121
Required Dexterity: 107
Base Weapon Speed: [-10]
(Barbarian Only)
Level 12 Vigor Aura When Equipped
+200-300% Enhanced Damage
20% Increased Attack Speed
+5-15 Multiple Shot (varies)
Slows Target By 10%
Piercing Attack (10)
+15% Chance of Crushing Blow
5% Chance To Cast Level 14-20 Frozen Orb On Attack (varies)
Level 3 Slow Missiles (11 Charges)

Obviously, as this is a barb-only item, the Multiple Shot is an oskill. Finally, a bowbarian can use another attack besides regular attack with a bow. I have never built a bow barb, so I don't know about its power. From what I've heard though, bow barbs need all the help they can get, so this may not be powerful enough. It seems like a good balance, though it may be lacking in ar...
 
mstrnicegui said:
Since I went through the first 5 pages and didn't see a unique to fit the red-headed stepchild of my favorite class, here goes...

Hummingbird
Great Bow
Two-Hand Damage: (36-48) to (156-208) (96-128 Avg)
Required Level: 51
Required Strength: 121
Required Dexterity: 107
Base Weapon Speed: [-10]
(Barbarian Only)
Level 12 Vigor Aura When Equipped
+200-300% Enhanced Damage
20% Increased Attack Speed
+5-15 Multiple Shot (varies)
Slows Target By 10%
Piercing Attack (10)
+15% Chance of Crushing Blow
5% Chance To Cast Level 14-20 Frozen Orb On Attack (varies)
Level 3 Slow Missiles (11 Charges)

Obviously, as this is a barb-only item, the Multiple Shot is an oskill. Finally, a bowbarian can use another attack besides regular attack with a bow. I have never built a bow barb, so I don't know about its power. From what I've heard though, bow barbs need all the help they can get, so this may not be powerful enough. It seems like a good balance, though it may be lacking in ar...

imagine a PvP barb with 100+ FRW using this... he will be warping all over blood moor :D

a new suggestion of mine:

Bonejabber Feral Claws (Assassin Only)
50% Enhanced Damage
25% Increased Attack Speed
50% Resist Magic
+3 to Random Assassin Skill
20% Chance of Open Wounds
 
InsaneFarmer said:
Feanor's Bane

Unique Balrog Skin

400% enhanced Damage
300% enhanced Defense
adds 1200 fire damage on striking
-20 enemy fire resistance
+1 Fade
level 8 holy fire aura when equipped
+10 inferno
+1 fire mastery
+1500 life
Cannot Heal when Equipped


Best make that item level 99 to use...
 
Siren Call
Vortex Orb
Clvl req: 75

1-2 to sorceress skills
1-2 fire skills
1-2 cold skills
280-300% ed
30% ias
1 Zeal
Slows target by 25%
lvl 1 holy fire aura when equipped
10% chance to summon a Hell Siren when struck
Indestructible
Ethereal


Obviously a very nice weapon for an Enchantress ^^
The aura is just for showoff.


Thunderspire
Spired Helm

3-5 to all lightning skills
20% lightning resist
1-3000 lightning dmg
lightning absorbs 50%
100% chance that it will rain when struck
5% chance to get struck by a lvl 42 Fist of Heavens when its raining (checks every 3 secs)
20% chance of monsters casting lvl 100 thunderstorm when struck by it


Unique Jewels:

Maiden's/Slayer's/Monk's/Summoner's/Angel's/Shaman's/Magekiller's Stone of Skill

Obviously 1 to all Ama/Barb/Pala/Necro/Sorc/Dru/Assa skills
 
Rakinishus pointy sticks
hyperion javalin

320% ed
60 ias
2 to all skills
15% life leech
15% mana leech
-111% target defence
reduced stack size
loses 1 javalin every 90 seconds
 
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