- Feb 24, 2004
- 6,370
- 1,299
- 113
Originally posted by NagisaFurukawa on Apr 10, 2008:
Matriarch Nayuki, Blizzard Sorceress
Introduction
Nayuki is a remake of my previous sorceress Minase (both highly cookie-cutter), who... well... Let's just say she was designed to go no further than Meph. 150+ energy and many, many points invested in Warmth. x). The name Nayuki Minase has very little to do with sorcery. Sorry to disappoint. =).
Anyway... With help of stamina pots and power leveling, Nayuki became the fastest character to Matriarch I've ever had, though it still took me three times as long as Nightfish...
----------------------------------------------------------
Vitals
Name: Nayuki.
Level: 86 (1182966800 EXP).
Strength: 95 (107).
Dexterity: 100 (154). <- 52% block, future points go here.
Vitality: 290 (322).
Energy: 35 (57).
Life: 1003. <- 4 digits!
Mana: 489.
Resists: 75/75/75/75. <- usually all negative.
Skills
Blizzard: 20 (27) [3740-3964].
Glacial Spike: 20 (27) [984-1047].
Ice Bolt/Ice Blast: 20 (27).
Cold Mastery: 12 (19).
Static Field/Telekinesis/Teleport: 1 (8).
Frost Nova/Warmth: 1 (8).
Equipment
Mercenary
Name: Fazel.
Level: 85 (74812578 EXP).
Class: Desert Mercenary - Defensive (Nightmare).
Equipment
----------------------------------------------------------
Ramblings
Each difficulty took about 3.5 hours to finish, including picking up the important waypoints and quests/rewards. Problems arose only on three individual occasions.
1) Hell Chaos Sanctuary: Iron Maiden wasn't even the killer. Elemental damage totally tore apart my merc... Eventually, I just clicked on the seals ASAP, spammed, and fled. Static/Telekinesis took down Lord de Seis, and Diablo was a cakewalk.
2) Hell Froven River: ...Otherwise known as CI central. Patience is obviously not my virtue. I let Frozenstein and crew chase Nayuki around for a minute or two, and subsequently teleported back to Anya for the quest. ^^;.
3) Hell Ancients: I don't like rerolling my Ancients... which ended up being a problem. The Leap Attack user ended up being CI, and my merc couldn't touch him because he was constantly in the air. I ended following my merc around and fleeing when the guy jumped. My merc would get one hit in, and the guy would jump again. -_-'. Rinse and repeat for a while... and voila. WSK entrance granted.
Future Plans
1) HF rushing. The original plan was for CTA, but time is running out. A HotO would be equally useful though. I need 10 more FCR for the 86 breakpoint, and the extra resist could free up a slot in my Moser's for an Eld rune (the 10 Dexterity helps too).
2) MF Pentathalon. I built this sorceress more carefully than usual in order to prepare for that darn thing. FHR is still a bit of a problem though.
Special Thanks
~ BobTheWarrior/DundeeKahn for the advice on the build.
~ maxgerin/allenive for the help with most of the items.
~ Fabian for the yummy 1.07 ethereal Cryptic Axe.
~ Anyone/Everyone for bothering to read. x).
Matriarch Nayuki, Blizzard Sorceress
Introduction
Nayuki is a remake of my previous sorceress Minase (both highly cookie-cutter), who... well... Let's just say she was designed to go no further than Meph. 150+ energy and many, many points invested in Warmth. x). The name Nayuki Minase has very little to do with sorcery. Sorry to disappoint. =).
Anyway... With help of stamina pots and power leveling, Nayuki became the fastest character to Matriarch I've ever had, though it still took me three times as long as Nightfish...
----------------------------------------------------------
Vitals
Name: Nayuki.
Level: 86 (1182966800 EXP).
Strength: 95 (107).
Dexterity: 100 (154). <- 52% block, future points go here.
Vitality: 290 (322).
Energy: 35 (57).
Life: 1003. <- 4 digits!
Mana: 489.
Resists: 75/75/75/75. <- usually all negative.
Skills
Blizzard: 20 (27) [3740-3964].
Glacial Spike: 20 (27) [984-1047].
Ice Bolt/Ice Blast: 20 (27).
Cold Mastery: 12 (19).
Static Field/Telekinesis/Teleport: 1 (8).
Frost Nova/Warmth: 1 (8).
Equipment
Code:
The Oculus
Swirling Crystal
One-Hand Damage: 18 to 42
Durability: 50 of 50
(Sorceress Only)
Required Level: 42
Orb Class - Slow Attack Speed
Item Version: 1.10+ Expansion
Item Level: 59
Fingerprint: 0xcdffd2b8
+20 to Energy
+20 to Vitality
+20% Enhanced Defense
All Resistances +20
50% Better Chance of Getting Magic Items
+3 to Sorceress Skill Levels
7% Faster Hit Recovery
30% Faster Cast Rate
+5 to Mana After Each Kill
25% Chance to cast Level 1 Teleport when struck
Socketed (1: 1 used)
Jewel of Truth
Required Level: 36
Item Version: 1.10+ Expansion
Item Level: 81
Fingerprint: 0x502de301
7% Faster Hit Recovery
Nayuki's Harlequin Crest
Shako
'Tal'
Defense: 98
Durability: 12 of 12
Required Strength: 50
Required Level: 62
Item Version: 1.10+ Expansion
Item Level: 99
Fingerprint: 0x7f06529a
+2 to Strength
+2 to Energy
+2 to Dexterity
+2 to Vitality
Damage Reduced by 10%
Poison Resist +30%
50% Better Chance of Getting Magic Items
+2 to All Skill Levels
+129 to Life (Based on Character Level)
+129 to Mana (Based on Character Level)
Socketed (1: 1 used)
Tal Rasha's Guardianship
Lacquered Plate
'Tal'
Defense: 861
Durability: 55 of 55
Required Strength: 83
Required Level: 71
Item Version: 1.10+ Expansion
Item Level: 99
Fingerprint: 0x505a0952
+400 Defense
Magic Damage Reduced by 15
Fire Resist +40%
Lightning Resist +40%
Cold Resist +40%
Poison Resist +30%
**% Better Chance of Getting Magic Items
Requirements -60%
***Partial Set Item Bonuses***
10% Faster Cast Rate
***Partial Set Item Bonuses***
Socketed (1: 1 used)
Moser's Blessed Circle
Luna
Defense: 331
Chance to Block: 65%
Durability: 84 of 84
Required Strength: 100
Required Level: 52
Item Version: 1.10+ Expansion
Item Level: 59
Fingerprint: 0xdd0920ff
+204% Enhanced Defense
+25% Increased Chance of Blocking
All Resistances +63
Required Level +7
30% Faster Block Rate
Socketed (2: 2 used)
Perfect Diamond
Inserted into a Luna
All Resistances +19
Required Level: 18
Item Version: 1.10+ Expansion
Perfect Diamond
Inserted into a Luna
All Resistances +19
Required Level: 18
Item Version: 1.10+ Expansion
Trang-Oul's Claws
Heavy Bracers
Defense: 72
Durability: 16 of 16
Required Strength: 58
Required Level: 45
Item Version: 1.10+ Expansion
Item Level: 80
Fingerprint: 0xd21294b0
+30 Defense
Cold Resist +30%
20% Faster Cast Rate
+2 to Curses (Necromancer Only)
+25% to Poison Skill Damage
Tal Rasha's Fine-Spun Cloth
Mesh Belt
Defense: 100
Durability: 16 of 16
Required Strength: 46
Required Level: 53
Item Version: 1.10+ Expansion
Item Level: 59
Fingerprint: 0x4997e026
+20 to Dexterity
+30 to Mana
11% Better Chance of Getting Magic Items
Requirements -20%
37% Damage Taken Goes to Mana
***Partial Set Item Bonuses***
+60 Defense
10% Faster Cast Rate
***Partial Set Item Bonuses***
War Traveler
Battle Boots
Defense: 133
Durability: 48 of 48
Required Strength: 95
Required Level: 42
Item Version: 1.10+ Expansion
Item Level: 94
Fingerprint: 0xb162d94e
+10 to Strength
+10 to Vitality
+178% Enhanced Defense
+15 to Minimum Damage
+25 to Maximum Damage
+30 Maximum Durability
Attacker Takes Damage of 5
48% Better Chance of Getting Magic Items
25% Faster Run/Walk
40% Slower Stamina Drain
Tal Rasha's Adjudication
Amulet
Required Level: 67
Item Version: 1.10+ Expansion
Item Level: 86
Fingerprint: 0x18e370c6
+50 to Life
+42 to Mana
Lightning Resist +33%
Adds 3-32 lightning damage
+2 to Sorceress Skill Levels
***Partial Set Item Bonuses***
10% Faster Cast Rate
***Partial Set Item Bonuses***
Raven Frost
Ring
Required Level: 45
Item Version: 1.10+ Expansion
Item Level: 87
Fingerprint: 0x90610b3b
+18 to Dexterity
+40 to Mana
+157 to Attack Rating
Adds 15-45 cold damage over 4 seconds
20% Cold Absorb
Cannot Be Frozen
Stone Hold
Ring
Required Level: 48
Item Version: 1.10+ Expansion
Item Level: 59
Fingerprint: 0xda4770f8
+14 to Dexterity
+110 to Attack Rating
Damage Reduced by 1
Fire Resist +17%
Lightning Resist +10%
10% Faster Cast Rate
Gheed's Fortune
Grand Charm
Keep in Inventory to Gain Bonus
Required Level: 62
Item Version: 1.10+ Expansion
Item Level: 75
Fingerprint: 0x2185b650
138% Extra Gold from Monsters
33% Better Chance of Getting Magic Items
Reduces All Vendor Prices 14%
Small Charm of Vita
Keep in Inventory to Gain Bonus
Required Level: 39
Item Version: 1.10+ Expansion
Item Level: 88
Fingerprint: 0x2860da4d
+18 to Life
Shimmering Small Charm
Keep in Inventory to Gain Bonus
Required Level: 25
Item Version: 1.10+ Expansion
Item Level: 73
Fingerprint: 0x8ec85462
All Resistances +5
Mercenary
Name: Fazel.
Level: 85 (74812578 EXP).
Class: Desert Mercenary - Defensive (Nightmare).
Equipment
Code:
The Reaper's Toll
Thresher
'Amn'
Two-Hand Damage: 39 to 468
Durability: 65 of 65
Required Dexterity: 89
Required Strength: 114
Required Level: 75
Polearm Class - Fast Attack Speed
Item Version: 1.10+ Expansion
Item Level: 87
Fingerprint: 0x20461b6
+232% Enhanced Damage
Adds 4-44 cold damage over 2 seconds
18% Life stolen per hit
Requirements -25%
Ignore Target Defense
33% Deadly Strike
33% Chance to cast Level 1 Decrepify on striking
Socketed (1: 1 used)
Insight
Cryptic Axe
'RalTirTalSol'
Two-Hand Damage: 167 to 841
Durability: 33 of 33
Required Dexterity: 93
Required Strength: 155
Required Level: 59
Polearm Class - Slow Attack Speed
Item Version: Expansion
Item Level: 87
Fingerprint: 0xbfa17c6
+5 to Strength
+5 to Energy
+5 to Dexterity
+5 to Vitality
+224% Enhanced Damage
+9 to Minimum Damage
Adds 5-30 fire damage
+75 poison damage over 5 seconds
23% Better Chance of Getting Magic Items
+3 to Critical Strike
35% Faster Cast Rate
223% Bonus to Attack Rating
+2 to Mana After Each Kill
Level 16 Meditation Aura When Equipped
Ethereal (Cannot be Repaired), Socketed (4: 4 used)
Vampire Gaze
Grim Helm
'Sol'
Defense: 252
Durability: 40 of 40
Required Strength: 58
Required Level: 41
Item Version: 1.10+ Expansion
Item Level: 87
Fingerprint: 0xbf8743d5
+100% Enhanced Defense
Damage Reduced by 7
Magic Damage Reduced by 10
Damage Reduced by 17%
Adds 6-22 cold damage over 4 seconds
6% Life stolen per hit
7% Mana stolen per hit
15% Slower Stamina Drain
Socketed (1: 1 used)
The Gladiator's Bane
Wire Fleece
'Sol'
Defense: 1438
Durability: 135 of 135
Required Strength: 111
Required Level: 85
Item Version: 1.10+ Expansion
Item Level: 87
Fingerprint: 0x22585c8c
+188% Enhanced Defense
+50 Defense
Damage Reduced by 25
Magic Damage Reduced by 19
+103 Maximum Durability
Attacker Takes Damage of 20
30% Faster Hit Recovery
Poison Length Reduced by 50%
Cannot Be Frozen
Socketed (1: 1 used)
----------------------------------------------------------
Ramblings
Each difficulty took about 3.5 hours to finish, including picking up the important waypoints and quests/rewards. Problems arose only on three individual occasions.
1) Hell Chaos Sanctuary: Iron Maiden wasn't even the killer. Elemental damage totally tore apart my merc... Eventually, I just clicked on the seals ASAP, spammed, and fled. Static/Telekinesis took down Lord de Seis, and Diablo was a cakewalk.
2) Hell Froven River: ...Otherwise known as CI central. Patience is obviously not my virtue. I let Frozenstein and crew chase Nayuki around for a minute or two, and subsequently teleported back to Anya for the quest. ^^;.
3) Hell Ancients: I don't like rerolling my Ancients... which ended up being a problem. The Leap Attack user ended up being CI, and my merc couldn't touch him because he was constantly in the air. I ended following my merc around and fleeing when the guy jumped. My merc would get one hit in, and the guy would jump again. -_-'. Rinse and repeat for a while... and voila. WSK entrance granted.
Future Plans
1) HF rushing. The original plan was for CTA, but time is running out. A HotO would be equally useful though. I need 10 more FCR for the 86 breakpoint, and the extra resist could free up a slot in my Moser's for an Eld rune (the 10 Dexterity helps too).
2) MF Pentathalon. I built this sorceress more carefully than usual in order to prepare for that darn thing. FHR is still a bit of a problem though.
Special Thanks
~ BobTheWarrior/DundeeKahn for the advice on the build.
~ maxgerin/allenive for the help with most of the items.
~ Fabian for the yummy 1.07 ethereal Cryptic Axe.
~ Anyone/Everyone for bothering to read. x).