Not really important, but commonly Loki is the god of mischeif, at least that's what I've always heard and read in all my years ... looking it up on wiki they did mention it to my surprise though ...
I guess my wolf will be a rare case then. :grin:
Not really important, but commonly Loki is the god of mischeif, at least that's what I've always heard and read in all my years ... looking it up on wiki they did mention it to my surprise though ...
My last question remains however: why can't a FC-WW reach 4 frames/sec, while a FC-WB can?
Haha, no, I think 80 points in synergies is overkill, too. There are too many other skills to spend those points in.Not really worth maxing IMO. I'd rather have more life than something that randomly deals damage and is hard to aim without 200+ FRW.
Also, Rabies sucks in PvM unless you get it to the 35+ k region with Rabies switch. And even then it's a slow killer.
With 80 synergies you'll be one shotting a lot of monsters in Hell. Try to get a non eth Tombreaver and Shael Shael Ber it. Dracs will cover your leech so the CB is more effective. Also I think it hits 5 frames. And if that wasn't good enough, it has chance to animate, taking a lot of heat off you in certain places.
I personally think 80 points in synergies is overkill though. I'm sure SSoG will <3 you though.
Haha, no, I think 80 points in synergies is overkill, too. There are too many other skills to spend those points in.
Werebears have faster base attack animation speeds than Werewolves. A Werebear just attacks faster than a Werewolf. It's sort of like how a Sorceress attacks faster with a Maul than a Necromancer does.
Haha, no, I think 80 points in synergies is overkill, too. There are too many other skills to spend those points in.
Of course, I also can't comprehend the idea of a Fireclaw shifter that would go with Werewolf over Werebear, either. Shockwave is the king of my Diablo II universe. :smiley:
Perhaps. I do recognize shockwave is one of the best crowd-control skills out there, just as Warcry (especially on my new fully synergized Beserker-build). I also know the importance of life, which should never be underestimated. However, if I'm able to get a huge fysical damage weapon with a 5 frame/sec attack I can take advantage of something Werebears don't have: Feral Rage.
Werebears don't need Feral Rage- they have Hunger, remember? :wink3:
Athena's wrath... isn't that kinda a weak weapon... why not at least go 3xshael bonehew or 3xshael Tombreaver?
Don't forget that you can have a merc with Conviction aura (from that runeword) which is pretty sweet.
Damage is king, right?
Some uniques I had in mind: Jalal's, raven (or perhaps nature's peace instead?)+ bul-kathos, the rising sun and perhaps Nosferatu's coil. And perhaps I even choose my ethereal Athena's wrath as my 2H-weapon.
Great observation on the plus skills making one point lycanthropy more than doable there Strid. But from my experience the conviction off infinity doesn't seem to break enough fire immunities in hell to make it that worthwhile; creatures that are fire immune have a lot of fire resistance. It could however be useful for the crushing blow possibly. Your best bet for a merc's weapon would be something that deals decent physical damage rather than trying to break a couple odd fire immunities (you've got a lot to work with here and can find something much cheaper than infinity that can be just as effective).
Great observation on the plus skills making one point lycanthropy more than doable there Strid. But from my experience the conviction off infinity doesn't seem to break enough fire immunities in hell to make it that worthwhile; creatures that are fire immune have a lot of fire resistance. It could however be useful for the crushing blow possibly. Your best bet for a merc's weapon would be something that deals decent physical damage rather than trying to break a couple odd fire immunities (you've got a lot to work with here and can find something much cheaper than infinity that can be just as effective).