Final Fantasy Forum Mafia Game Thread

Techno, even if I hadn't been slowed and thus busy shooting cdm's corpse, I wouldnt have shot you or anyone I had verbally sparred with if at all possible. I think doing so would have been way too obvious and easy a way to give someone a case to make against me. Thats actually the main reason why I wasnt as suspicious of FoE as I should have been...I just didnt think you would risk being so obvious with the jcakes kill, and so assumed a framing attempt that had the bonus of killing a cop was more likely.
 
Agreed, I had lots of fun and was quite interested in the game, there was just so little for me to go off of and respond to, and after making the whole scum controlling the conversation post I couldn't go out of my way to spend a bunch of time talking to myself.
 
Oh, and one last thing: My first game as mafia was also with BA as the godfather! We lost that one, but finally pulled it off this time!

gorilla_shark_nice_high_five.jpg

Lol! Awesome. Nice work Techno :).

I really liked the odd day talk enabler. By having it in small doses, it made the days we didn't have it feel even worse. I approve.
 
I really liked some of the roles we had, but probably liked blue mage and SK the most. WE originally intended to have the mediator have a chance to recruit up to one player if they were a squire, but only if we had more players.

I'd like most of all to hear thoughts on the SK's chakra ability, odd day talk enabler and nameless dance.

I like the idea of the Blue Mage. I like how it can learn of being poisoned. All the vig shots were day only correct? If so, I like how the Blue Mage can learn all abilities targeting it other than a mafia NK.

Nice take on giving the SK something but not too much of a something. The protection MAY have been too anti-mafia but they didn't need it this game. Maybe too anti-town as well. Successfully blocking a NK, KNOWING you successfully blocked a NK, and being able to reasonably prove you were targeted by scum is quite the setup. That would be fun to fake claim/breadcrumb and just screw with mafia.

Nameless dance I've already talked about in the dead thread. As written, it's just way too powerful for a town ability. I'm not sure if Techo/mafia thought about that at claim time, but I'd have liked to have grilled Techno. Gee, I wonder why scum didn't claim when good ole townie-Gory asked. Players affected by the Nameless Dance seemed to die early. What can that mean? Don't misunderstand, it's a nice ability for mafia and I'd like to see it again (or a variation for a town role). It's just one that can backfire. It's not nearly as blatant as a public-during-the-day ability, but closer than not.

Mediator: So I was right that mafia were given the Squire infoz. So I was right that mafia faked an early Squire claim. @BA - THAT's why you grill Zokar's D1 claim. How you escaped lynch so many days, I don't know. Was it too scummy to be scum? @mods - Every other day talk is interesting. It can come into play with the day kills.

I think I liked the Time Mage the best. It's in the same corner as the Postman role from Cheers and Best of WIFOA. It tickles me.

Knight - Was that an ability which could effectively turn a SK kill and mafia kill on two separate power roles into a single NK on the bodyguard? Press a button and at the minimum, stop a second NK? That should have been used. That claim, even if it happened, sounds so far-fetched it has to be scum grasping for an excuse not to be lynched.

I felt like no one else even wanted to try which annoyed me for preparing the game to begin with. I understand people are sometimes busy, and that's fine, but if you look at the votes probably 80% of them are by mafia.

Some of us voted scum everyday. Does that count?

I don't know if it's a problem with this game (I doubt it) or just the attitudes of the players this one specific time. I had several players tell me they weren't really into the game because others weren't.

Forum mafia is a social game. Remove the social aspect and what do you get?

In my QT, I made the comment about making 20% of the posts. One player making 20% of the posts that early in the game shouldn't happen. And I wasn't because I was spamming it up. I've spammed way more at times.
 
I liked the poison-blue mage potential, too.

poison was a night action, btw. The rest of the kill abilities were day.

Bard was going to be a global (town) protective ability of some kind but it didn't seem to fit in with our setup and we dropped it.

Cover was not meant to stop more than a single kill but maybe that's what it should have been made to do. It would certainly give more incentive to using it.

We also talked a little bit about time mage having "haste" which would allow someone to use their night abilities during the day phase, but that also didn't make it in.

I also half-expected that since BA received several votes the first few days but the train didn't gain momentum would result in someone saying that it was because he was mafia.
 
I do believe that my team was somewhat underpowered. Without the modkills and pretty much consistent bad play from town I think the game would have ended a lot earlier. 4 scum out of 21 felt really low to me. If moar had been lynched when she should and Numbers had hit us with a single kill, it would have been very very hard. I would probably have preferred an extra member in exchange for some of our powers, but in general, I think the game was OK balanced.

4 scum vs SK vs town in a 21 player game is pretty well balanced. Mafia had some excellent fake cover (one of the best I've seen in any gamy, kudos mods). No cops. That dance ability. The outcome probably hinges on the 4 extra kill abilities. Mafia killed 2 townies. Town killed 1 townie. Point and win to mafia.

A 5th mafia would make a total of 6 anti-town in a 21 player game. With that setup and a 50% scum lynch rate, town would lose easily without several cross kills.
 
Mediator: So I was right that mafia were given the Squire infoz. So I was right that mafia faked an early Squire claim. @BA - THAT's why you grill Zokar's D1 claim. How you escaped lynch so many days, I don't know. Was it too scummy to be scum? @mods - Every other day talk is interesting. It can come into play with the day kills.

I did want to have a discussion about it because I feel, regardless of me being scum, that I was still trying to make a valid point. Where rolefishing vs scumhunting is a VERY personal skew and both people can see the exact same thing and have one thinks its fishing and the other think it's hunting.

Also, it was day 1, and I still feel there was only one answer to the question which is "yes I am vanilla". Right? Obviously a very unique situation with Zokar just flat out stating it right away haha, but I honestly feel I would have said the exact same things to BPC if I was vanilla town.

4 scum vs SK vs town in a 21 player game is pretty well balanced. Mafia had some excellent fake cover (one of the best I've seen in any gamy, kudos mods). No cops. That dance ability. The outcome probably hinges on the 4 extra kill abilities. Mafia killed 2 townies. Town killed 1 townie. Point and win to mafia.

A 5th mafia would make a total of 6 anti-town in a 21 player game. With that setup and a 50% scum lynch rate, town would lose easily without several cross kills.

I was going to complain about the balance, but you know what? A part of the reason the scum should and would have lost had to do with us playing poorly. I was scummy since day 1, Moar did a crazy ballsy thing (nice work Moar, it worked, you rock!), Techno and I were uber-connected and FOE had a fake doc claim with holes in it haha.

So yes, well balanced guys. Fun game. I understand the frustration over activity for sure. I am surprised I was not lynched earlier either. We had written me off as dead early on, Jcakes helped :).


BTW Numbers (I think I said this earlier but not sure) you definitely talked your way into me switching to you for your lynch. I was super conflicted. Fred and I weren't able to talk cause it was an even day and I thought for sure you or coju were the SK, but was not confident by any means. If we lynch Coju that day I think you might have been able to pull out the win. Very impressive as a SK.



ALSO, I apologize for causing a role claim conflict with my squire claim. I would have disagreed with a modkill, but absolutely accepted it. Did anyone disagree with the decision in hindsight?
 
Just read your QT gory and I agree about the job aspect. I am looking at it in a vacuum and should have absolutely been lynched because I had inside info that the squire job was vanilla. Very well played.
 
ALSO, I apologize for causing a role claim conflict with my squire claim. I would have disagreed with a modkill, but absolutely accepted it. Did anyone disagree with the decision in hindsight?

Considering you posted early just so you could get the credit for posting it.....

^ that's the reason why quoting is against the rules.

Personally, I'd sidestep this issue by making the VT role PM public knowledge from the beginning of the game. Every game.

Technomancer said:
Goryani: "Townies don't vote to lynch someone for information. That's a scum motivation."

What do you 3 think about this? Coju attacked him on this and I was thinking about going after him myself. Does that sound like a good idea? That's about the only thing town *can* do for info, right?

Bad Ash said:
He'll come back and say town should vote to lynch because they think someone is scum not just for information" or something like that, but yes I'd hammer him hard.

LMAO
 
Nameless dance I've already talked about in the dead thread. As written, it's just way too powerful for a town ability. I'm not sure if Techo/mafia thought about that at claim time, but I'd have liked to have grilled Techno. ...

... Players affected by the Nameless Dance seemed to die early. What can that mean? Don't misunderstand, it's a nice ability for mafia and I'd like to see it again (or a variation for a town role). It's just one that can backfire. It's not nearly as blatant as a public-during-the-day ability, but closer than not.
My claim was that it had a 50/50 chance of stopping each anti-town action once, which seemed powerful, but a fairly reasonable 1-shot. In reality, it stopped EVERY non-mafia action so anyone else that acted that night (N1) got blocked. You can't really make the connection that people who were blocked by it died early since everyone got blocked. We just got really lucky with our NK targets.

Gee, I wonder why scum didn't claim when good ole townie-Gory asked.
Because. :p

Hey, it kinda sorta worked! Don't be hatin'! :D
 
Considering you posted early just so you could get the credit for posting it.....

^ that's the reason why quoting is against the rules.

Personally, I'd sidestep this issue by making the VT role PM public knowledge from the beginning of the game. Every game.



LMAO

I hope you are laughing because of my mad crystal ball skills :).
 
BA: Yes, I know. That's why I'm so irritated about the fact that I didn't win this game. :P I felt like I was well on the path to success, and was super comfortable in the last hour of the day...then boom dead. :D Otherwise...Shoot FoE, then shoot BA the next night...Unless you decided to shoot me, in which case you'd sacrifice your kill for a night, I'd have the evidence of getting shot at to give me town cred to help me get you lynched that day. Either of those scenarios come together and I think I'm good.

Goryani: I still feel that the argument that lynching for information is scummy is a poor one. Perhaps I'm just biased because the lynch would have been on scum that lived way too long? Either way though, you should absolutely lynch the person you feel is most scummy, but I definitely feel that the premier tiebreaker should be possible information gained by the town by said lynch.
 
I edited in the list of roles with their full descriptions into the 3rd post or whatever. Exact details on how interactions work are not included, so ask away if curious!
 
Goryani: I still feel that the argument that lynching for information is scummy is a poor one. Perhaps I'm just biased because the lynch would have been on scum that lived way too long? Either way though, you should absolutely lynch the person you feel is most scummy, but I definitely feel that the premier tiebreaker should be possible information gained by the town by said lynch.

I was town, by the way, not scum. The lynch was on a townie. Zokar was town. The D1 lynching for information lynch would have been on a townie.

BA wanted more information about BPC and Gwaihir (post 179). To accomplish this, BA voted for me, a townie. BA didn't address BPC or Gwaihir. BA didn't make a case that I was scummy and needed to be lynched.

Technomancer wanted more information about BPC, BA, Pryotechnician and I (post 132). To accomplish this, Technomancer wanted to vote for Zokar, a townie. Technomancer didn't address BPC or BA or Pyrotechnician or me. Technomancer didn't make a case that Zokar was scummy and needed to be lynched.

Notice the trend?

I agree with the bolded. Lynching for information is scummy because the person lynching for information DOESN'T LYNCH SOMEONE THEY THINK IS SCUMMY let alone most scummy. Very often, the player lynching for information doesn't call ANYONE scummy.

edit: A lynch on Moar would have been accompanied by thoughts that Moar was scum and lied about Drixx's flip. That IS NOT lynching for information.
 
My claim was that it had a 50/50 chance of stopping each anti-town action once, which seemed powerful, but a fairly reasonable 1-shot. In reality, it stopped EVERY non-mafia action so anyone else that acted that night (N1) got blocked. You can't really make the connection that people who were blocked by it died early since everyone got blocked. We just got really lucky with our NK targets.

I made the connection in the dead thread so yeah, you can make it. You claimed the ability works only on anti-town. Find out who claimed to have been blocked N1 and see if they are anti-town.

If you were truly a pro-town player with the ability to detect anti-town in that manner, you would try to. What did you do upon learning (after directly asking) Jcakes didn't provide a N1 result? You ignored him. No vote. No pressure.
 
I made the connection in the dead thread so yeah, you can make it. You claimed the ability works only on anti-town. Find out who claimed to have been blocked N1 and see if they are anti-town.

If you were truly a pro-town player with the ability to detect anti-town in that manner, you would try to. What did you do upon learning (after directly asking) Jcakes didn't provide a N1 result? You ignored him. No vote. No pressure.
The Jcakes connection I remember finding surprising. iirc he didn't even submit a target due to power issues at home for N1 so the global roleblock not only essentially only blocked the SK kill, but I was surprised no one pestered Jcakes on this. I don't remember him getting around to even saying why he didn't have a N1 result in the game thread.

also gory never change your pic
 
I was town, by the way, not scum. The lynch was on a townie. Zokar was town. The D1 lynching for information lynch would have been on a townie.

BA wanted more information about BPC and Gwaihir (post 179). To accomplish this, BA voted for me, a townie. BA didn't address BPC or Gwaihir. BA didn't make a case that I was scummy and needed to be lynched.

Technomancer wanted more information about BPC, BA, Pryotechnician and I (post 132). To accomplish this, Technomancer wanted to vote for Zokar, a townie. Technomancer didn't address BPC or BA or Pyrotechnician or me. Technomancer didn't make a case that Zokar was scummy and needed to be lynched.

Notice the trend?

I agree with the bolded. Lynching for information is scummy because the person lynching for information DOESN'T LYNCH SOMEONE THEY THINK IS SCUMMY let alone most scummy. Very often, the player lynching for information doesn't call ANYONE scummy.

edit: A lynch on Moar would have been accompanied by thoughts that Moar was scum and lied about Drixx's flip. That IS NOT lynching for information.

Points taken. The only lynch I advocated on an information basis, over that of others, was moars, so that was the context in which I was considering the issue.
 
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