DECA: Dueling Everyone Can Afford

jantia

Banned
DECA: Dueling Everyone Can Afford

Despite the atrocious title, this thread (I hope) can cause a boost in dueling on the spf forum.

By now, although not established per say on the forum, I am "moderately" wealthy. And although running the pits/wsk/chaos sanctuary/pindle with my fishymancer is pretty rewarding at times, sometimes I feel the itch of pvp; the one saving aspect of "cattlenet". However, there was a pvp thread on the spf so I went to check it out, and I found out that some of the people were using rediculously uber gear (griefs, fortitude, enigma, 1.07 items) etc. I don't want to have to mf that long to get those items, so I have come up with my own proposal.

A thread for those who wish to duel yet are not rich enough/have enough time to create "uber character". Its mainly for those who have a pvm character that can masquerade as a pvp character and would like to use it to duel every so and so (eg. ww barb, fury wolf, blizzard sorc, lightning sorc)

The following thread will hope to be different from the pvp thread in having many active members and rules limiting items.

Rules on Gear:
Only 1.11 droppable items may be used: RWM allowed
You may use only use one rune Vex and up on your character. This means no enigma amongst other runewords.
FRW is capped at 80 - I'm not too sure where the cap should be on this.
You may not use charges on items.
No pots (maybe mana pots will be allowed)
No Poison exceeding 300 damage from charms

All gear must be held in one stash (the characters).

Rules on Skills.
Banned Skills
Bone Prison
Bone wall
Iron Maiden
Holy Freeze
Vigor
Teleport
Blaze
BH with conc ( I feel hammerdins will be too strong)


Of course all these rules are up for discussion and changes will be made if people think that the them can be kept with other rules. All I ask is that if youj're interested, to post in this thread and please make suggestions as one feels fit.
 
very good idea.thumbsup to jantia:)
U prolly have to ban frenzy too becoz of obvious reasons.
 
I assume the banned skills are "banned to cast" only. A Boner should be able to put points into Wall and Prison for synergies as well as a Charger should be able to invest in Vigor as a synergy as well.

The only one Vex and up rune is a brilliant touch.
 
I kinda like the idea:) Im sure I will make a char or (downgrade mine) in order to join this dueling league:wink3: Thumbs up.
 
Well that would mean i can't enter my ww sin but im cool with that , just enter another build.

I will wait to see what the decission is on the runes though im sure i will enter no matter what.

Now jsut need to think of another build
 
I of course by no means am an expert on dueling so please everyone's input is welcome.

Standard rules like only 2 absorb/max resists against an element of course will be in place.

Banned skills are just skills you can't use of course they can be used for synergies. Why not Frenzy (sorry I have no idea what you mean)?

Banning +0 skills sounds like a good idea.

The point of the only one rune Vex and up is that although richness will still be an advantage, it won't be such an enormous advantage as only one such high rune will be used (mainly enigma won't be useable) and you can't have Grief + Fortitude + Beast.

I agree though that a grief smiter will still wreck everyone.

So either we have just runes Gul and down being able to be used or we ban some of the runewords and let others stand

I personally think that while CTA and Grief are a bit over the top, Fortitude, Death, HotO, Wrath,Beast and CoH can stay.

Firstly, there are so many other good pvp armorss out there that Fortitude can be overcome. Death (I'm planning on using this so I may be biased) though has good mods, are mostly pvm related and the damage is not too much higher than Oath (and can be lower), although the deadly strike is nice. However, Death needs a lot of IAS to be considered godly. The others I feel aren't TOO godly though very good.

That is my opinion and I maybe biased because I plan on using a Death. However if the majority of interested people feel that it should jsut be runes under Vex I'm fine with that. Either way I feel CTA and Grief should be banned.

If this "league" gets set up, there won't be tournaments for a while becaue we still have to figure out rules but eventually the plan is to have many of them. After a day or two of discussion I'll update what I think are good rules
 
imo i say we just ban grief or just ban certain runewords
I would like a ban on +0 skills but that means i can't use my ww sin(though im not too bothered i will just pick another build)

Also i assume 1.10 beta runewords won't be allowed(points at Mikles cta)

The reason he mentioned Frenzy was when used it gives you alot of extra frw(imo this should be allowed and so should feral rage) these should be the only exceptions.

What about bm tactics like knockback and slow gear etc ?
 
Yeah i do think that pre 1.11 items are a bit cheesy ;). How about baning anything with a Lo or higher in it ? :D

EDIT: i was thinking about bringing back some old school rules like Capping Bonespirit @ level 33. And other stuff like Capping BO Perhapse ?
 
Yeah the one problem I see will be any decent barb who knows what they're doing wrecking everyone because of the fact that not many people can afford a CtA.

One creative solution I found was (the way I dueled back in the day on Asia, where runes are scarce) was the barb would BO himself and the enemy. I don't know how fair that is to the barb but it worked out ok.

Yup slow/knockback is out.

Dracul's I think should be allowed because of the OW and strength it provides, but if life tap procs, the duel doesn't count if the zealot wins. The Lacerator should be allowed for variety (I mean dueling with it is enough of a handicap). However, prebuffing with Treachery should be disallowed as well as prebuffing with Demonlimb should be disallowed.

Capping skills I think can be worked out after we get some active dueling as those are easier to implement as changes, although without an enigma I don't know how strong boners can be. I guess decrepify might be a problem
 
Well i think that they are more powerful then ever. IE most meele that cant move superfast (Non-pallys) will be open to Bone spirit locking. And with the 80% frw cap i think that it might be a little unfair for the uber boners and stuff
 
jantia said:
Capping skills I think can be worked out after we get some active dueling as those are easier to implement as changes, although without an enigma I don't know how strong boners can be. I guess decrepify might be a problem

Bone Necros are still easily strong enough without Enigma, although like all casters they suffer without CtA. Also Grief Smiters aren't as deadly as Barbs in general I've found, and without BO to double they're life they become a lot weaker. Why the ban on Bone Wall though? It's almost impossible to completely trap someone in them. I'd ban Decrep and allow Bone wall instead.

As for OSkills I thought the old rule was that if a build is based around them then they were allowed, but if it wasn't then they were banned? That way you don't stop WW sins, but can still keep Widowmaker, Tele etc away.

OCAU_MIKLE said:
Well i think that they are more powerful then ever. IE most meele that cant move superfast (Non-pallys) will be open to Bone spirit locking. And with the 80% frw cap i think that it might be a little unfair for the uber boners and stuff

Does that mean I stand a chance of actually winning against big nasty rich characters?:flip:

Actually I think Barbs will still be one of the best choices, just because they can use BO
 
The whole idear of this torny is to take D2 back to the old 1.10 days where dueling was more skill and not how many enigmas and widowmakers you have ;). Without the widowmaker the barb actually turns into a pile of Meat. What he is ment to me not a Teleporting Amazon with 10k ww's
 
In my experience you can A) cause massive lag with bone wall, and B. Iron Maiden/Decrepify someone, Spam bone wall everywhere and start spamming spirits.

Hmm.. on the necro thing, yeah we'll see what happens, non teleing necros were never a problem for me. Maybe if we don't include increased speed for barbs in frw, this will mean barbs are faster than necros, druids can use feral rage/ wolf form, kick sins have dflight and pallies have charge.

Ideas on Barbs BOing both? Since the barb has higher base life it will still be an advantage for him but not as great as it would be.

We need to settle the gear deal first.

A) One rune Vex and up
B) One rune Vex and up other than in runewords Grief, CtA and Fortitude
C) No runes Vex and up
D) One Vex or Ohm
E) your suggestion

Please state what you think would be best, explanations welcomed
 
My vote is on 1 runeword above Vex. And the BO Both is kinda pointless as they both get increased by the same abount so why not ban BO ?
 
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