I took a look at the euro-pvp rules.
Bleh, too many restrictions and it seems they allow teleporting in some cases and its way too complex.
Alright. I realize that instead of just standing around here theorycrafting for a lot of us, we should start the (friendly) dueling and then get our rules set in place.
Major rules:
1. GM - No naked killing, town gaurding. Running into town signals a forfeit.
2. Runes Vex and down allowed.
3. Plan on using ONE stash (you're characters) to carry all you gear for all situations. Excessive prebuffing is VERY discouraged.
4. No healing or rejuvenation pots
5. No O-skills.
6. CtC curses are banned
7. Decrepify, Bone Wall, Iron Maiden and Bone Prison banned.
8. Holy Freeze, Vigor, Meditation/Prayer banned.
9. Teleportation/Blaze banned.
10. Slow missiles banned
11. Charges of all kinds banned.
Rules Under Debate:
1. Useage of Mana Pots
2. Hammerdins
3. Amount of absorb/max resist.
4. BO/Bone spirit cap.
5. FR/W cap
6. Other interchar balance issues.
Remind me if I forgot anything.
The major rules are 90% going to stay like this unless the majority of people disagree (I'm guessing the rune one is a little iffy).
I think we should all just start dueling each other for fun following the major guidelines and then we can start forming specific rules. Use your own discretion in being fair; i.e dont' put on 2*wisp, a gaurdian angel and tgods vigor versus a trapsin or putting on 200 FRW