- Mar 14, 2020
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Really struggling at the moment. I ditched the druid summoner because I wasn't having that much fun, and I find myself in this spot where nothing really appeals to me.
I get this way sometimes too. I've been trying some new builds, which helps. Thinking the Random Tournament might help even further, but not sure how much time I would commit to it currently.@Kitteh Same. I don't know why, but D2R keeps crashing, so I was running on old skool graphics for a while, but turning all the settings down a bit also works. The builds I have are getting a bit stale, too. I regeared my fendazon and was reminded why I stopped playing her: very frequent repairs. The gold cost isn't a problem, but when your BO lasts longer than your weapon....
Really struggling at the moment. I ditched the druid summoner because I wasn't having that much fun, and I find myself in this spot where nothing really appeals to me.
@Kitteh Same. I don't know why, but D2R keeps crashing, so I was running on old skool graphics for a while, but turning all the settings down a bit also works. The builds I have are getting a bit stale, too. I regeared my fendazon and was reminded why I stopped playing her: very frequent repairs. The gold cost isn't a problem, but when your BO lasts longer than your weapon....
I get this way sometimes too. I've been trying some new builds, which helps. Thinking the Random Tournament might help even further, but not sure how much time I would commit to it currently.
Right now I'm running an MF FOH/Smiter through the Pit after running some keys and torches with him... synergized FOH is kind of fun.
Riftsin was a blast. Nova sorc was pretty fun. Didn't get into the Pitzerker. Poisonmancer is pretty chill. I always enjoy going back to the Trapsin. Recently ran full Tals Lightning sorc through WSK/Baal quite a bit for a nice change. Wolf barb was good fun. Tried Hammerdin but didn't like how the hammers don't move with you.
Just my experiences and opinions.
Teach them early.I hear you all on this. I'm kind of in the same boat right now, but I guess the good side is that I've introduced my 9 year old son to this game, and between him playing asking me questions and celebrating finds and stuff, I feel like I've found a distraction in the meantime.
Proud moment the other day when I decided to start running NM Andariel with my Blizz sorc and my 9 y.o walked by and asked, "Why are you using Glacial Spike? Ice Blast has more damage, and you can't freeze Andariel anyway!"I hear you all on this. I'm kind of in the same boat right now, but I guess the good side is that I've introduced my 9 year old son to this game, and between him playing asking me questions and celebrating finds and stuff, I feel like I've found a distraction in the meantime.
SSoG has an Abbott guide here, which he dubbed the invincible abbott (with caveat that even an optimized character still could be killed in certain situations). I built an offensive oriented version with Insight stave in my 2H melee sept. He was quite fun but definitely not invincible with my gear options and choices. I think 1H Grief would allow for a better blend of offensive damage and allowing more attention to the defensive/iDR side of the build than what I could obtain with 2H approach. But it still requires high-end iPDR gear (ideally with max sockets) to shine.So I've been thinking...
What is most likely the most "invincible" build out there? Now I am not talking about more glass cannony high dmg tons of LL/life tap builds but the ones that can survive most tanking on their own?
I mean to me there seems only two possible options, either vita barb, that can hit insanely high HP levels while still having decent resists and reduction with like Stormshield and stuff or the good old Palading with Holy shield, stuff like guardian angel and rest focused on damage reduction, not unlike abbot or whatever these are called.
Either way paired with an ability to kill at at least somewhat decent speed be it by using grief or anything else.
So is there any most accepted "invincible" build?
After all those chars and builds built for fastest clears, it might be a nice change of pace to make this ultimate tank.
Thanks for any input at all.
I have a "Grief"-swinging Berserker with, IIRC, +94 iDR and +17 MDR. I'm very happy with him.I think 1H Grief would allow for a better blend of offensive damage and allowing more attention to the defensive/iDR side of the build than what I could obtain with 2H approach.
I certainly would not disagree. My Wolfbarb is rigged for MF rather than DR. But with ~5400 HP he has never had a close call.However, my vote for the tankiest is a Wolf barb. Max shout, BO and Iron skin, 10+ to natural resists and add in really high levels of life leach 20-40% and he is very hard to kill, my first character to go through the game without dying.
Sure, but 4 other classes aren't also casting blizzard and calling it something else, you get what I mean? At least blizzard does its own thing.And standing well back from the monsters and casting Blizzard isn't boring?