Boddah_khan
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- Aug 24, 2003
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Quest For Glory said:I trust you read earlier in this thread I would have no clue whatsoever on how to assign random appearance of the dclone.
As of now, no one knows how to spawn the clone randomly. It's hidden somewhere on Blizzards server.
Quest For Glory said:Your thoughts on making a recipe requiring multiple not-so-attainable itamz would clearly be a good solution, Boddah_Khan. One could have the demon portal open by hitting transmute etc.. now making a whole new level with dclones and other foul monsters and beasts running around in it would require hard work but it's not too complicated. That random spawning thing would be much harder, at least for me.
I'm using the "new level with hard to get items trigger" method in the mod I've been working on. Just added 4 unique glyphs (New item type) with hella rarity which can only be dropped by hell Baal, and made a recipe requiring them and a TP tome to spawn a new red portal. It works well, and helps limit the amount the charm can be gained. The only part you may find difficult is actually creating the new DS1 and linking it into the game. Ability comes with time.
So do I, but it's the admins decision. The PhrozenKeep helps however.Quest For Glory said:Man I wish we could conjure up a mod-player's forum here..
Cheers!