A thought on using +% damage to demons
I've just moved on to NM act II, fanatic/zealot paladin, after romping through andy in seconds, mainly because I found Aldur's Rhythm mace with its +200% damage to demons ( as well as high damage and very fast attack )
After killing Andy so fast, I got thinking about +% damage to demons and how useful it might be.
For example, Etheral Edge ( ethereal as well, for another 50% damage? ) unique ax, +200% from a base of 412-461 ( 600-700 if etheral, roughly ), then laying of hands, another +350%, chains, another +200%, seraphs amulet for another +50%, a bunch of Pul runes in the Axe for +75% each.
How high could this go?
All these items on a character with huge physical damage anyway could be ridiculous. I mean, if your base damage is say 8K ( not unreasonable at high levels on a high strength barbarian, probably would be much higher. )
I'm not sure how it would be calculated, but best case scenario
8k damage base, double for critical strike, 16K +1000% damage to demons = 160K damage.
if this calculation is correct, ( I've got a feeling it isn't so please correct me on this )
Hell Diablo goes down in a single hit, Hell Baal goes down in 3-4. Even the Ubers only have 650,000 HP or so, so in less than 20 hits, all 3 could be dead........
yes? no?
I've just moved on to NM act II, fanatic/zealot paladin, after romping through andy in seconds, mainly because I found Aldur's Rhythm mace with its +200% damage to demons ( as well as high damage and very fast attack )
After killing Andy so fast, I got thinking about +% damage to demons and how useful it might be.
For example, Etheral Edge ( ethereal as well, for another 50% damage? ) unique ax, +200% from a base of 412-461 ( 600-700 if etheral, roughly ), then laying of hands, another +350%, chains, another +200%, seraphs amulet for another +50%, a bunch of Pul runes in the Axe for +75% each.
How high could this go?
All these items on a character with huge physical damage anyway could be ridiculous. I mean, if your base damage is say 8K ( not unreasonable at high levels on a high strength barbarian, probably would be much higher. )
I'm not sure how it would be calculated, but best case scenario
8k damage base, double for critical strike, 16K +1000% damage to demons = 160K damage.
if this calculation is correct, ( I've got a feeling it isn't so please correct me on this )
Hell Diablo goes down in a single hit, Hell Baal goes down in 3-4. Even the Ubers only have 650,000 HP or so, so in less than 20 hits, all 3 could be dead........
yes? no?