23 Runeword Search Thread

Morning, all.

Updated: wathombe's runeword spreadsheet

I'll be posting a weekly update in a bit, after which the weekly updates will return to their originally scheduled Monday appearances.

Farmer: No, I don't play USEast. I created an East account to accept a rune donation from a player on East, but that's it. I don't think my lvl4 sorc is going to help out on your runs ;) .

Andy: Good luck this semester, we'll see you on weekends. Thanks for all the SUT/SUD tests, which are duly logged.

Evanta/Apom: What Apom said is not exactlty true. The four new words were implemented server-side, but three of them were based on an old runeword list from version 1.07 which was available clientside. Once someone "accidentally" discovered one of them and realized that the recipe came from that list, it was a simple matter to test the other recipes on that list until they hit the other two. In this case, very few (or perhaps none) of the new 23 runewords were taken from that list, as we've tested all but 15 or so of the 130+ recipes and found nothing.

Apom, part two: I still like your idea of using the lowest fifteen runes to create acronyms, preferably synonymous. I ran "adherent" (actually "adheeernttt" so we could get all El/Eld/Eth and Tal/Tir/Thul in there) though that anagram program, and will post the raw results separately. I can put all the words on a page in the spreadsheet at some point this week, but we should check through for acronyms that are synonymous to possible runeword names.
 
Building on Apom's suggestion of a few days ago, the following is a list of all English words, with some exceptions, which can be spelled using the initial letters of eleven of the first fifteen runes (Ith, Ort, Sol, and Shael have been omitted as "i", "o", and "s" could also be used to symbolize the higher runes Ist, Ohm, and Sur). The idea here is to find words that are cheap to test that might also be synonymous to or related to words on the 1.07 list. Over the next days, I will add this list, with runes, to a new page in the spreadsheet, and we should then identify likely candidates for words form the 1.07 list (e.g., "death" might be a good word for Death: Dol El/Eld/Eth Amn Tal/Tir/Thul (Hel)).

This list is culled from a total list of 422 anagrams of 'adheeernttt'. I have removed words of two letters or less, words of seven letters or more, proper nouns, contractions, obscure alternate spellings (e.g., aether), and obscure words (e.g., aet).

Subwords of 'adheeernttt':
Code:
adhere	and	ant	ante	anted	ardent	are	art
ate	attend	attent	dare	dart	date	dear	dearth
death	deer	den	dent	deter	ear	eared	earn
earned	earth	eat	eaten	eater	end	endear	ender
enter	entree	era	ere	ether	had	hand	hard
harden	hare	hart	hat	hate	hated	hater	hatred
hatted	hatter	head	header	hear	heard	heart	heat
heated	heater	heed	hen	her	herd	here	near
neared	neat	neater	need	nerd	net	nether	netted
netter	rad	rah	ran	rant	ranted	rat	rate
rated	ratted	read	red	reed	reheat	rend	rent
rented	tad	tan	tar	tare	tart	tarted	tat
tatter	tea	tear	teared	tee	teen	teeter	teeth
ten	tend	tender	tenet	tent	tented	tenter	tenth
tern	tether	than	thane	that	the	thee	then
there	thread	threat	three	trade	tread	treant	treat
tree	treed	trend

Generated using Anagram Genius(tm) version 9
http://www.anagramgenius.com/
 
ya'll can add these to the spreadsheet

all gemmed

Amn+Eth 2 socket minion skull

Amn+Dol+Ith+Thul 4 socket battle bow

Fal+Hel+Sol 3 socket phase blade

Fal+Io+Thul 3 socket boneweave
 
Cadogan Trahem said:
Truth
Lum Io El/Eld/Eth (LIE)

Lo, Ist, Eth in a weapon. maybe a claw sounds REALLY good and very possible.

Lo and Eth are great melee weapon runes. i would test this in a variety of melee weapons using rollback ASAP.
 
Wathombe :

Thanks for running that program, the results are quite interesting. Among the whole list, I foudn these particularly attracting :

dart : one of the few I had already found ;) Bow, sword and spear are likely candidates.

death : wow, exciting. I suppose any kind of weapon would fit.

deer : A druid helm ! A druid helm ! Wait, only three sockets in druid helms... too bad.

earth : interesting too. The idea suggests a druid item again, so club, mace or hammer ?

era : armor, I suppose.

hand : some kind of melee weapon (probably not spear or polearm).

hard : armor ? weapon ?

hat : that one would be fun in a helm :p

hatred : some weapon ?

tear : axe ? sword ? polearm ?

teeth : some melee weapon, perhaps even ranged.

tent : some armor ? (ok, it's far-fetched)

tree : I keep seeing armor everywhere I guess...

OK, after this, I've got two questions. First, why isn't ARDENT in there ? I even made a fake with what I supposed could be its stats (http://mapage.noos.fr/apom/Kaolin.jpg)... I am disappointed :(

Second, while you put T and E multiple times to reflect the multiple runes, why did you restrict to only one of the other letters ? I mean, using twice the same rune is possible, as seen in the famous Sanctuary. For example, REDDEN could use two Dols...

Good job anyway, keep it up ;)
 
Diabolic Apom said:
OK, after this, I've got two questions. First, why isn't ARDENT in there ? I even made a fake with what I supposed could be its stats (http://mapage.noos.fr/apom/Kaolin.jpg)... I am disappointed :(

It is in there. Sixth word, first line. ;)


Second, while you put T and E multiple times to reflect the multiple runes, why did you restrict to only one of the other letters ? I mean, using twice the same rune is possible, as seen in the famous Sanctuary. For example, REDDEN could use two Dols...

Well, in most of our tests we've not been testing words that use the same rune multiple times. Obviously it is possible (e.g., Sanctuary), but not common. In an effort to cut down on the number of possibilities, it's just one of the easiest things to remove. I could run the program again with six of each letter thrown in if you are really interested.
 
I decided that sense that some of the runewords spell out stuff that we mihgt look for synonmys of likely canidates. Sense many of the inactive runewords have been changed i decided to look at synonyms of myth. here is what i found:

Myth-
Fal amn ber lo el,eth,eld (fable)
tal,thul,tir amn lo el, eth,eld (tale)
lo ort ral el,eth,elf (lore) this one could us the lo for both l and o parts aswell would be a type of duplicate kinda.

I'll try some of the others later, sorry if i missed osme of the possible rune combinations
 
Dawns: IIRC Lore is a runeword all its own.

Apom: Era could be Eternity, also an 07 word iirc. Also Tear could just as easily mean "water leaking from an eye" as "the rending of (in this case) flesh" which would make the Lovers a possibility. There are a few candidates in your list.

I also wanted to point out that the 07 list is far from exhausted. It was a foregone conclusion that they probably wouldn't work anyway. Duress and Beast suggest we take the 07 list to the next, much more complicated, step. We choose a runeword and replace first the first rune with another and do this 33 times (yeah well you know what I mean) then replacing the first rune with that originally in that position we replace the second rune and so on, this is what happened with Beast when it was activated. Duress was a little more complex in that not only was one rune replaced but the order was changed as well.

It has been mentioned before but I will mention it yet again, the acronyms etc are not our best shot. While it is true there are a couple of runewords, like Bramble, that indicate it to be a good road to take there are far too few existing runewords to make this a viable possibility. By searching like this we are effectively looking for only, at most, three or four runewords and not 23. The key lies in WoW, of this I am more certain now than ever, with WC3 and TFT lesser possibities. I am on my way to work in about 10 minutes but I am going to go through all available screenshots of WoW this evening. Perhaps someone with more patience than me to read 40 some odd pages on a monitor can read through the WoW history and take note of anything of relevance. By this I don't mean what has already been done and searching for runes in names (this has been done but not, so far as I am aware, followed up on), but by noting facts about the world that may be relevant. I remember there was something notable in the part about the dragons but I found that while the forums were down and forget exactly what it was now. I would do this myself (and will as much as I am able) but can only read about 5 or 6 pages before i get a headache.
 
there are many similarities between Warcraft 3 (just as an example for WoW) and Diablo 2, for instance, something of striking significance is the auras used, thorns is used so is a similar version of Prayer, .. also Call to Arms is a runeword in D2, while it's a human skill in warcraft 3
 
Apom: I forgot to mention, all good ideas in post 1046. I will add the specifics to the "notes" section when I get all the low-level acronyms logged.

Sokar: All fair points, but consider the following:

Re: acronyms, I agree that only a small portion of current (and, presumably new) runewords contain any "acronym jokes" (for want of a better term), but atm we need as many theories to pursue as possible, as none of them are working. I thought Apom's idea was a good one, in that acronyms formed entirely by low-level runes would be very easy to test. If we can find any such words that seem to have a relation to one of the 1.07 words, so much the better. Hopefully there will be some obvious ones once we compile the list and compare word by word.

Re: Warcraft, I think the Warcraft material holds a great deal of potential for us, but I also think it's difficult to determine exactly how the material will help us. I read every page of the history several weeks ago, and while there were certain passages (discussions of specific armor or tombs or names) which seemed to have a Diabloesque ("devilish," I guess you'd say) ring to them, none of them seemed to provide any concrete hints. It's all well and good to search for relevant facts in the Warcraft material, but how does that lead us to any specific runeword recipes?

At any rate, I intend to compile both Warcraft suggestions made earlier in the thread and the possible low-level acronym page as soon as I can, but with work picking up post-Labor Day, my available time for intensive spreadsheet work has dwindled dramatically. Bear with me, faithful searchers...
 
23 runewords

Hi all. been following this thread and it's pages for quite some time. Took me forever to remember my login password. *whew*

On to business. Wathombe, first off, let me give you cudos for your due diligence on this matter. There is another guy, who posted the first thread that listed the .07 runes.txt listing for all of the runewords, and he deaserves cudos too. Matter of fact, quite a few of you get them. :thumbsup:

I haven't posted in a long time, and I felt that this subject is one that I want to help out with. Mind you, I did not read through ALL of the pages of this thread (kinda long, and the itchy burning red eyes is too much to bear after 15 or so pages) so here I am, and I am wanting to hear what the standings are.

Please excuse my semi-noobness for not being able to understand either of the Excel spreadsheets. I do understand the two rune combos that you have been trying, and that person on page....................13?? *crosses fingers hoping to be right* has darn near covered all of the wands I believe.

So, I offer up my services, however limited they may be depending on the circumstances for the glory of the hunt!!!! *throws arm around like arsenoal hall and chants "woof, woof, woof"*

However, I will need to know where things stand so that I do not cover bases that have been already rounded, if you take my meaning. My type A, analytical personality stands ready, please point me to a link or give me the short version (if it exists, lol :spy: ) so that I may lend a hand. :yep:
 
Sorry, almost forgot to mention some things of interest.

First, and again excuse my possible ignorance on the matter, but with a server side patch, is it possible in the programming of the "server side patch" to include a switch, if you will, that can turn on and off (toggle a better word?) the activation and possible deactivation of these runewords? In otherwords, could blizzard with the start of the new ladder season loaded the runeword information onto the servers with the serverside patch, but not have activated them just yet? It would fit the bill, IMO, within regards to the way blizzard has handled things in the past. (lets not talk about right after LOD came out and they said that there would be an absolute TON of new runewords, which we haven't seen until now, maybe) Or the 1.10 patch, as the best (worst?) example with a release date given, then missed, then given again and yet again missed, etc. etc. etc.

Secondly, and right after the first, if indeed this is the case, have any of you taken into consideration that all this work may or may not be for nothing if the first point, indeed bears some truth in the matter?

Let me be frank and state that I am not here to bust bubbles, but rather to look at things from an angle that after reading through the first 15 or so pages of this thread I haven't seen it occur or come up once. Troubleshooting, if you will.

Now, I know that there is a GREAT programmer that had posted in the first 15 or so pages about the server side patch. I remember something about client side and server side differences from his post. I was wondering if maybe he could shed some light on my first point, and I leave my second point, whether founded or unfounded open for input, debate or intelligent bread breaking. :winner:

Now that I have just typed the first chapter, I feel compelled, ye, forasmuch as thine desire within shines bright like a star in the night sky, nigh may be the result as to the outcome of such intrepid, intellict thy and thine company may indeed make haste to waste, tho i prithee, reply, for mine only heart hungers and thirsts, and wishes to feed upon thy input.

LMFAO, sorry. I just HAD to get that out. Reading a midevil novel series, and a knight protector speaks just like that. Man that was fun, hehe. :evil:

Pandorapuss
 
Pandorapuss said:
Sorry, almost forgot to mention some things of interest.

First, and again excuse my possible ignorance on the matter, but with a server side patch, is it possible in the programming of the "server side patch" to include a switch, if you will, that can turn on and off (toggle a better word?) the activation and possible deactivation of these runewords? In otherwords, could blizzard with the start of the new ladder season loaded the runeword information onto the servers with the serverside patch, but not have activated them just yet? It would fit the bill, IMO, within regards to the way blizzard has handled things in the past. (lets not talk about right after LOD came out and they said that there would be an absolute TON of new runewords, which we haven't seen until now, maybe) Or the 1.10 patch, as the best (worst?) example with a release date given, then missed, then given again and yet again missed, etc. etc. etc.

Secondly, and right after the first, if indeed this is the case, have any of you taken into consideration that all this work may or may not be for nothing if the first point, indeed bears some truth in the matter?

Let me be frank and state that I am not here to bust bubbles, but rather to look at things from an angle that after reading through the first 15 or so pages of this thread I haven't seen it occur or come up once. Troubleshooting, if you will.

Now, I know that there is a GREAT programmer that had posted in the first 15 or so pages about the server side patch. I remember something about client side and server side differences from his post. I was wondering if maybe he could shed some light on my first point, and I leave my second point, whether founded or unfounded open for input, debate or intelligent bread breaking. :winner:

Now that I have just typed the first chapter, I feel compelled, ye, forasmuch as thine desire within shines bright like a star in the night sky, nigh may be the result as to the outcome of such intrepid, intellict thy and thine company may indeed make haste to waste, tho i prithee, reply, for mine only heart hungers and thirsts, and wishes to feed upon thy input.

LMFAO, sorry. I just HAD to get that out. Reading a midevil novel series, and a knight protector speaks just like that. Man that was fun, hehe. :evil:

Pandorapuss
There is no knowledge that is not power. Learning to boil water may help to save a life one day.
 
Pandorapuss, I believe we have had cynics before. As I am awake and no one else has responded yet, I believe it is my civic duty to give you the standard answer. In short, we search for the words because we can. Yes, perhaps Blizzard has not activated them, and this is all for nothing, but perhaps they have indeed activated these 23 runewords, and we are at least discounting a few of them. Note that Blizzard has not even said that they will release the formulae. Perhaps it will be utterly up to the players to find them (and yes I am aware of the impossible odds we are up against.). And lastly, I believe that Diablo II is getting a little stale. People need something to do besides endless Baal runs just to get a reasonably high position on the ladder. And so we find ourselves tasks. If this was not one of them, I'm sure we'd find something at least as fruitless.
 
Sorry for the double post. Still new to this NEW place, hehe.

A few things off of the top of my head. Numbers. that's right, numbers. Processors do mathmatical computations of numbers, which is how it is possible for us all to interact like this. I know, I know, the Tech people out there are cursing my name, but let me go on.

We have an ascending counting system that we all use each day. 1, then 2, then 3, etc. etc.

On the rune listing, it is El, Eld, etc. etc.

Lets label each rune with is corrisponding ascention number, ie - instead of refering to them by name, lets look at them as numbers, fro most common to least common, ascending fashion/style. The programmer that I mentioned in above post could possibley shed some extra bright light onto this subject, since programming works with numbers. Maybe a different ball park than what I am getting at, though

Next, we could also take each runeword, and re-arange the order of the runes in each word converting them into said new number refering idea, in ascending fashion.
then if we start with the two rune runewords and stack up to the six rune runewords with numbers in ascending value, we could do this. List all of the most commonly used runes for these formula.

WHY?? Lets take it further. First some background, to set the scene/mood, if you will. When a programming team sets out and begins work on a new idea that will eventually evolve into a video game, there is alot of planning that is involved with the creation process. Ideas are voiced, some are kept, some are let go. Within these times of development, certain jokes, "one liners", etc. occur, and sometimes make it into the game as it is developed. (far fetched, yes, but as to the TENT being an armor, how about a helmet? Since a tent is something that is over your head, sheltering you from the rain, like a helmet would. :-) I know, I know, Evil Kinevil couldn't make that jump, but I am not Evil Kinevil. ;-P) Pressing foward.

Some of these runeword names may have evolved from somthing like I discribed above, instead of having a dictionary defination, or similar words as a point of reference. So I disagree with the acronyms idea. (evil kinevil again, I am not)

With said number idea, we can take a seperate look, side look, whatever you wish to call it. Obtuse would fit the bill. We could sort them/filter them, seperating them by release, whether it be .09 or 1.10. We could seperate diferences and commonly used recipe runes on a .09 basis and a 1.10 basis. There are DEFINATELY more expensive runes the 1.10 time around, and alot of people cried and moaned about how great some items were, but at how they would never have said item due to the cost of finding/trading for the higher level runes needed to create them. Going like this yet? :cheesy:

Now, logic as I am feeling it right now, dictates to me that as a company, blizzard semi-caters to the needs of it's consumers (that's you and I, all of us) Why else release the 1.10 patch to a game whos expansion was over 3 years old at the time of 1.10's launch? With this statement in mind, logic leads me to a reasonable level. Reasonable level defined as: since vex, gul, mal, zod, ist to name a few being high value, rare to boot, that some of these new runewords be along the klines of the seperation of the numbers. In otherwords, we have common, rare, semi rare and extremely rare runes values set to certain sets of runes, in ascending order. It is my hypothsis that these 23 new runewords could possibly be made up of 1 of the extremely rare runes (and i say extremely rare with empathy for those, like myself, whom have devoted much time in the finding of these elusive little devils) a semi rare or two, and of course a rare and a common, and you would have literally what we already have now, so I feel a little sheepish for typing and thinking at the same type. *hides* I should delete all of that, but it's funner this way. OH how I test the patience of everyone in the room. I do apoligize for all of this (posts, damn near back to back) Once I get my mind on something, it just goes and goes.

I will do this. I will get paper and pen, convert all the runes to their number values, sort them in their respective runewords, stack them all on top of each other and find out how may of each rune is used in the recipes. then I will post findings here. Sometimes my ideas are rough. (yeah, like 50 million lines rough, LOL) Sometimes those rough ideas, with good input, blossom into magnificient ideas. I have said MORE than enough, but there is one final thing. As to my TENT reference, now that I think my way through it (and reading all that I have typed, ACKKK!!! Sorry everyone!!!!), lets Say it altogether now people - "........TENT CANNOT BE A HELMET SINCE HELMETS HAVE ONLY 3 SOCKETS.........."

Someone slap me shut,.......................................please!!
 
Pandorapuss: Welcome to the thread! Two things:
1) Before you go sorting and analyzing rune positions, be aware that two posters have already done all that work, gods_pawn and InsaneFarmer. You can download InsaneFarmer's document containing all of his findings here.​
2) Kenny-Z, one of the mods on the b.net forums, confirmed on August 26 that the 23 new runewords were indeed activated. See the news in the Weekly Update thread from August 27, right here.​
I've tried to make each page of the spreadsheet fairly clear, but I understand that it can be hard to follow if you haven't been reading the thread since the beginning. The easiest thing to do is to pick a 2-socket grid for one of the seventeen item types, go find some low-level runes, and test some of the 2-socket combinations that haven't been tested. The grids are fairly easy to follow, with the first socket along the left side and the second socket along the type. Both shields and swords have plenty of combinations left to test, and are both likely items for new runewords. Once you've tested, post your results in this thread, and we'll add them to the spreadsheet. See an example of someone posting 2-socket test results here.

Good luck, and have fun!
 
Thanks. I am glad that you stopped me, for I was just starting the daunting task of seperating them. Man that is a tall hill when you look at it. Now I understand the Billions of combinations that was discussed earlier. Funny, how can see the number, but it's depth is hidden until you do the math, so to speak. My regards to the two whom tackled Mt. Everest, that be a steep hill, there, don' ya know!

Watombe, please give me a link to the latest version of your sheet. I now understand it with your input. I will get started tomorrow after I get home from work on norm and nm countess runs for low level runes to begin, and will end up starting on the shields.norm cow games as well as nm are a great place to find 2 socket shields, although 2 out of 5 odds against a 1 socket. I'll take my chances.

Corporeal Ghost. I do not mean to come off as a cynic. As stated, I haven't been here the whole time, I leave for a few days and come back to an epic novel. :bow:

I do wish to be of help, that is why I am here. And of course DII is getting a little stale. All games do. But with each person, there is something about one game or the other that keeps drawing them back. And Hell, for a game going on 4 (years) it is good to know that blizzard still cares, allowing us to find something to do, such as this. I do not want to minch words or be a problem, I just want to help.
 
Nevermind, read the news page. Got to get going for now. I craft all my runes up so far, but now I'll save them for this. I have been rune crafting crazy since season 2 started. :lol:
 
Back
Top