I am absolutely positively 100% sure that I made inactive Myth on Ladder 2.
I had a necessarily untwinked Palazon, which I have to say is hard to do with crappy gear (never thought I would be so desperate for certain items...I would have killed for Bloodfist). I tried Myth so she could have a helm if it worked. It didn't. Thankfully some kind soul donated me a Rockstopper a few days later. I didn't immediately post that I had tried it because she is my climber and has been as high as 5th on the zon ladder (8th now

), and 1/2 way through hell I made a Meteorb MFSorc to find her some gear. As such I was too busy to visit the forums much. It is quite probable that I tried it before Suo because it certainly did work. This at least tells us that the date they tinkered with it was no later than July 13 and further reduces the amount of combinations that should be retested.
I also wanted to just add a warning about Pattern: If Duress and Famine are anything to go by Pattern will not work with that recipe, not the least reason being that we in fact have 2 recipes for it. There is also another runeword, Patter (Tal Ort Tal Tir Eld).
The following three runewords were first seen in September 2001, screenshots exist for all of these, on this site, and two have since been released.
This version of Pattern, in Claws only, is cheaper to try than the other, all weapons, version (Dol Ort Eld Shael Thul) so it might be worth a shot.
Famine bares little resemblance to its final release with only cold damage and life steal shared (but both with higher values than listed here), not surprising when you realize that every rune has been changed (Fal Ohm Ort Jah).
This may or may not prove significant but Duress hasn't changed a whole lot, despite the fact of the rune order re-shuffle and Hel being substituted for Shael. It is my understanding that no matter the bonus mods a runeword will always have the mods provided by the runes. This is not the case with this early version of Duress. This version contains the Hel but there is no -% requirements. It does, however, list faster hit recovery among its mods which is provided by a Shael rune. In fact the two versions of Duress are almost identical in their mods - this old version lists 15% FHR, final version has 40% fhr...this version lists 10-25% ed, final is 10-20% ed...this one has 20% faster stamina drain, final version has 20% slower stamina drain. Aside from these three things they are identical. The released version of Duress is Shael Um Thul (Great for Palazons!)
Pattern
EldThulOrt
Eld (2) + Thul (10) + Ort (9)
Works: Claws only
Clvl Required: 23
v1.09: Realm Only
Not enabled as of March 1, 2002.
+40-80% Enhanced Damage
10% Bonus to Attack Rating
+75% Damage to Undead
+50 Attack Rating Vs. Undead
12-32 Fire Damage
1-50 Lightning Damage
3-14 Cold Damage
+6 Strength
+6 Dexterity
+15% resist all
30% faster block rate
Famine
TalIthAmnThul
Tal (7) + Ith (6) + Amn (11) + Thul (10)
Works: Axes and Clubs
Clvl Required: 23
v1.09: Realm Only
Not enabled as of March 1, 2002.
170-210% Enhanced Damage
+9 Max Damage
+150-200 Attack Rating
13-44 Cold Damage
550 Poison Damage over 10 seconds
7% Mana Steal
7% Life Steal
-100 Def to Monster Per Hit
Drain life -20
+5 to Hunger (Druid only) The life drain is just under 2 hps per second.
Duress
ThulHelUm
Thul (10) + Hel (15)* + Um (22)
Body Armor
Clvl Required: 47
Not enabled, March 1, 2002
+150-200% Enhanced Defense
15% faster hit Recovery
+15% Fire Resistance
+45% Cold Resistance
+15% Lightning Resistance
+15% Poison Resistance
+10-25% Enhanced Damage
+37-133 Cold Damage
+15% Crushing Blow
+33% Open Wounds
20% Faster Stamina Drain
Are the mods known for the alternate spelling of Pattern? Perhaps a meeting point can be found. Even better perhaps we can identify a rune (like Hel in Duress) that has no apparent reason for being there.