23 Runeword Search Thread

that's why I mentionned the "submit error" button :P

Oh, a friend of mine wants us to try this:
Ort, Ith, Mal, Fal
4 Socket Armor
I haven't had the time yet, maybe someone else can try since it's an easy one.
 
Just the question to Wathombe. Can you try that "HelLo in helm. I really want to know will it make it indestructible. If so, I will try in other items when I get runes (dont have Lo now).
 
Well, I THINK Wathombe said he'd like to proceed. As far as the more specialized tests (warcraft clues, acronyms, etc), it makes sense to continue to track those manually (though the failed tests should also be noted on the appropriate grid in the app).

It would be relatively easy to maintain a member list (updateable by each member) in the app. I will definitely add percent complete statistics, both to individual item types, and an overall indicator. However, I think I'll limit this to the 2os grids at least for now. Seeing 0.0000000002% complete on 6os Swords isn't particularly useful.

I will be improving the app in the next couple of days... first will be to make each square in the grid a checkbox, so you can click a second time to unmark it. I don't know why I didn't just use checkboxes in the first place. Second will be to require a login to make any changes. Third will be to add a front page with some statistics... probably a list of tested combinations today (or within a selectable date range), percent complete by item type, and whatever else I think makes sense. Feel free to suggest anything.

The most daunting task going forward will be inputting all of the existing data. For this, I will need to ask for 1 volunteer per item type (you can volunteer for more than 1 item type if you want).

Once I think everything is 100% ready to go, I would propose a short period (maybe a week or so) where we use both systems in parallel, so any kinks can be worked out.

I'll let everyone know when I think it's ready for prime time. Until then, business as usual.
 
Since I'm testing only 2OS items (mostly class-specific ones), *+*+TIR in helms and ARDENT variations I'm finding I have to sell a lot of the 4/5OS items I find (as well as most 2/3OS items since they can be purchased), so I think we need a tad more direction to make better use of the runes we find quicker.

Right now, 6OS items are getting ARDENT (AMN+RAL+DOL+EL/ELD/ETH+NEF+TIR/TAL/THUL), so what low-level combinations 4/5OS items would be most likely used for existing .txt runewords that don't interfere with those runes? I'm having enough trouble getting more than two people to cow here on USEast let alone find AMNs, RALs, DOLs, etc, so I should probably start sticking these runes into something.

When I have those confirmed the 4/5OS items on the SocketedCrap account can finally stop wasting so much space and I can stop selling them after every cow game.

BTW, who said that a runeword tested in a regular helm/shield definitively ruled out it working in a CS helm/shield and vice versa? We already have a paladin-only runeword and runewords that don't work in orbs even though they qualify as staves. If this is the case, then there should be no other class-only tests going on and the orb testing is a waste of time, as well as my own helm and shield squaring.
 
My opinion on the 4/5 os items is that, unless you have a favorite theory to test out, there's really not much reason to keep them. Even if we finish all of the 2os random tests (or they become too expensive), I don't see how we'll ever move past 3os random tests.

I don't know if there are any extremely rare socketables, but if there are, those should probably be saved.

As far as the CS helms/shields - I think that's backwards. If a runeword test fails in a CS (Barb or Druid) Helm, I think we can assume it won't work in a regular helm. Same goes for failed tests in CS (Pally or Necro) Shields - if it fails, we can assume it won't work in a regular shield. Orbs are a little different - even though it says "staff class" when you mouseover an orb, they are one handed and staff runewords don't work in them. Therefore, I don't see how we can consider staves and orbs to have anything to do with one another.

Following that logic, it is wasteful to test plain helms or shields - all helm/shield tests should be done in CS items.

EDIT: One other thing I forgot to mention... I was looking back at the new ladder season announcement posted on the main arreat summit page... and i was thinking that a great place to include a runeword clue would be in the new wallpaper they released ( http://www.blizzard.com/diablo2/wallpapers/wall25.shtml - click on a higher res version from that page to get a better picture ) -- so if anyone feels like studying it and coming up with ideas, well, at least it lets you use your imagination a little bit more than the blanket testing does. I've only glanced at the wallpaper so far, but already I can see some possibilities... Damage to demons (Pul)... lightning (Ort)... missile weapon, axe.... what else do you all see in this pic?
 
The 3OS random, as some like to call it, isn't really random. We're going on what we know about the sequences of runes and placements of things like SHAEL, EL, and TIR. They're really two-socket testing with a static third rune, but the other 3OS tests still go on the acronyms or other theories, which include 4, 5 and 6. That's why ARDENT is being tested; it makes some sense for a low-level runeword because it makes you burn more than a few runes testing it and logic would dictate not all the runewords are high-runed.

If they are it'd be damned disappointing since the highest runeword I've ever made is HotO, and that I had to trade an OHM for that due to no one here getting together for rushes, which brings to a head the next point. I'm back to doing Countess runs now, tossing the Pure Lightning amazon into the scrap heap. I might level her a bit farther when my hammerdin reaches L95 (someone I play with wants to go higher) but I see no reason to continue trying to outfit her for eight-player cows that never occur.

Maybe it's different on USWest but we're down to, maybe, eight players total - half of which are on at the same time and only one of the other three join cows when I make them. Rushes would require even more dedication, and it's not happening, so they're done as well. I might start doing a few public rushes to see if anyone returns the favor for my mules, but that appears to be it.

As for the wallpaper: I've looked, I see nothing, I think it's far-fetched at best. Then again, I think Blizzard giving clues is far-fetched, so you know where I'm coming from on that.
 
OK, I've studied that picture a little bit more, and found something I consider to be *quite* interesting. If you look at the pattern on the Barbarian's shoulder (in the bottom left of the image), it looks somewhat like an Ort, and maybe even a little like a Pul.

Needless to say, unless someone else gets to it first, I will be testing Pul + Ort and Ort + Pul in both an axe and an Amazon bow as soon as I get home tonight.

Axe: I understand the frustration of not having enough players online together on east... but the only real solution to that is to recruit more players. As for me, I've had far, far, far more success doing MF runs and trading the items I find for runes. When I've focused on rune drops (countess, cows, and lately lower kurast) I've found next to nothing (a single Mal rune from Countess, 3 runes between Io and Lem from cows, and nothing higher than Amn from LK) in about 2 months of playing. When I do MF runs, I find at least 2 or 3 items I can trade for Pul-Ist depending on what I find, within an hour or two of playing. I found 2 SOJ's from Hell Andy in one night. :) Between MF'ing, several nice donations, and many hours spent trading, I have accumulated lots and lots of runes... so the limiting factor now is 2os Orbs (or Hel runes, of which I've used quite a biut lately),

I'm willing to do forge rushes - I think I've stated that here 4 or 5 times. I can contribute 2 rushees or 1 rushee and a level 90 meteorb to do the rushing. We just have to arrange the time in advance.
 
Maybe DoLumBerIst? :eek:

Edit: meh... false alarm as you can see from the thread. :( Sorry :P I was fooled into thinking it was the BIG monster's name and didn't bother checking and seeing it was the CoH runeword. :P
 
[post=2491356]Here[/post] is the original post by Thrugg that shows a family tree of socketed item types and gives a brief explanation on how runeword tags can work.

As you can see in the diagram orbs are not a subclass of staves or even blunt items, but are a direct subclass of weapon.

Thrugg's analysis shows that helms could be used in some strange ways to make runewords if blizzard chose to use the exlusionary fields available to them. Since there is no normal helm subclass of helm, any runeword activated for helm, will also work in all three sublcasses (unless blizzard uses the exlusionary fields).

It would be rather odd for blizzard to make a runeword that worked only in barb helms and circlets, or druid pelts and normal helms. So I am of the opinion that these exclusionary fields will not be used and we can safely assume that either a helm runeword will work in all four types or only one of the three subclasses.

So the basic conclusion with regards to recording and testing, is that if a runeword does not work in one of the 3 sublclasses, then we can be fairly certain it will not work in the normal master class.

I have been testing in normal helms first because it is easy to get them, by buying them in act 1 or 2 of normal difficulty. I tried to collect 2os class specific helms at first but they are far rarer than I originally thought.

Keep up the good work everybody :)
 
Cheetah said:
As you can see in the diagram orbs are not a subclass of staves or even blunt items, but are a direct subclass of weapon.

:)

You beat me to it. Anyway, I think they are considered Rods, but I could be wrong. I believe this also includes wands (Though orbs are NOT wands).
 
According to Thrugg, who is by far more knowledgeable than most, orbs are their own special subclass of weapons, despite the fact that they say "Staff Class".
 
To follow up on the circlet-helm vibe...

I noticed in the spreadsheet that ral-eth hadn't been tried in circlets.

I thought "tal-eth" makes good zon armor... "ort-eth" makes good zon bow...

well... ral-eth did not create a runeword in a 2-socket circlet.

man, and i had such a hunch too!

c.c.r.
 
Armor-

LemEld
LemTir
FalTir

NecroHead-

DolEl

Axes-

DolNef
DolEth


Maces-
ShaelIth

Missle-
ThulSol

Polearms-
ThulAmn

None of which worked, I'm afraid.
 
Corporeal Ghost said:
You beat me to it. Anyway, I think they are considered Rods, but I could be wrong. I believe this also includes wands (Though orbs are NOT wands).

I think orbs are rods, yet wands aren't. Pally scepters are also rods; the reason why I think this is because of the caster weapon recipe (tir + pamethyst + jewel + rod).
 
I'm staying in San Bernardino for the annual family Thanksgiving weekend, so here's to an early Thanksgiving to all! May your paunches swell with many a tender vittle and savory sweets :xmad:
 
Orbs are ONLY a subclass of weapon and nothing else, at least as far as runewords go (according to what Thrugg has posted).

All tested and failed:

Nef Pul.......Druid Pelt
Ral Um........Druid Pelt
Amn Um........Druid Pelt
Shael Um......Druid Pelt
Fal Lem.......Druid Pelt
Pul Ith.......Barbarian Helm
Pul Tal.......Barbarian Helm
Pul Ral.......Barbarian Helm
Um Ort........Barbarian Helm

Ko El.........Armor

Ort Hel.......Normal Shield
Hel Tal.......Normal Shield
Hel Ral.......Normal Shield

Nef Ral.......Hammer
Ort Tir.......Hammer
Ort Ith.......Hammer

Nef Shael.....Mace
Ith Shael.....Mace
Ral Shael.....Mace

Tal Sol.......Normal Missile
Thul Sol......Normal Missile

Ith Amn.......Polearm
Sol Ith.......Polearm

El Amn........Normal Spear
Eld Thul......Normal Spear
Tir Thul......Normal Spear
Eth Amn.......Normal Spear

Tal Ral.......Club
Ort Thul......Club

El Thul.......Knife
Eth Thul......Knife
Amn Tal.......Knife
Amn Ort.......Knife

Ort Ith Mal Fal....Armor (sorry GTA but no good)


Thanks go out to the usual suspects: USWest cowers, tourists and *Bumbdud

Keep on truckin' :)

and Happy Thanksgiving to All
 
Back
Top