Finally done with the assassin. I'll keep this write-up short (Edit: Well, I
intended to before I started writing anyway /E). Not because I didn't enjoy it, but because I want to wrap her up quickly because she's taken up far too many gaming sessions already
I ended my Paladin write-up by using by second skill improvement scroll and pondering who would benefit from having 10 points in a skill the most. Envya the assassin still hasn't improved any of her trap skills to even tier 1 after completing act 2
As I think I've mentioned before, I was happily surprised early on that my level 1 WoF worked pretty well at the start of act 2.
She's quite fragile though, and gameplay is more or less drop traps -> run in circles. Early on she still brawled a bit with a scepter, but by the end of the act she gave that up and equipped a plain schimitar for the fast trap lay speed. From that point on I have very few screenshots because gameplay was taking so much focus
She bought magic MF gloves right away to fill her magic slot. She then tried to get lucky at Elxiz like her lucky sibling, the paladin. She had to sink more time and money into it and the rewards were far worse, but she did end up wit ha pair of MF boots eventually.
Unfortunately no set items found by her and no other drops that tempred me to invest any of my other equip scrolls, so that was pretty much her gear, along with whatever the highest derfence normal items she found. As far as drops go she did not find basically anything noteworthy, and no S&U's apart from a little parting gift from Duriel.
Late in the desert areas the level 1 WoF started to feel a little weak, and once she reached the cellar it became commonplace to have to expend the full barrage from all 5 traps to kill more or less anything. I made a special note of Fire Eye which was barely tickled by the fire damage. Ended up taking him down with scepter smacks and level 1 charged bolt sentry (or whatever it's called).
Arcane sanctum was smooth sailing, and traps allowed me to take out the summoner without any backfire. Then the canyon and the fake tombs. At this point I realized that I would not be able to reach lvl 24 as "planned". I still decided to clear all tombs for exp. This took a long time!!!
Only have 1 screenie from the tombs which I forgot why I snapped in the first place. I still wanted to share it because it's stupid stuff like taking screenshots while being poisoned at 1 life that will eventually get my characters killed.
*Cue dark projectile incoming from behind a pillar*
So today I had only the real tomb left. Since I was a bit tired of the tombs with her weak fire traps, I didnt clear the whole real tomb out and went for Duriel once I had found his chamber.
The Fight was nothing to write home about. As long as she kept moving it was
sorta safe. Of course his hits still hurt, but he missed a lot while she was running away and she only drank maybe 3 or 4 rejuvs.
HOWEVER, after having gotten his hp down to about half, I had to go to town to refill my potion stack, but instead accidentally hit escape and then save&exit (damn you pindle/LK reflexes?)
So I had to restart the Duriel fight. Since I was a bit annoyed,
I forgot to feed her thawing potions before round 2. His attacks hurt considerably more and I had a real close NDE, reading 25 life remaining at lowest at one point

Luckily she made it back safely to town after realizing her mistake, and from there it went smoothly again until he fell over from exhaustion from all the running and a little bit of fire damage.
I was afraid that he would take too little damage to ever finish the battle, but it turns out it was pretty fast,
speaking in Duriel terms that is. I guess it's because her traps deal the damage and those aren't slowed or constantly interrupted by Duriels attacks, so they keep chipping away even if the per hit damage is poor.
I remember taking a screenshot, but it's not in the screenshot folder so you will have to do with a recreation of her great victory.
He dropped some unusable rares and a unique dirk. Nothing too useful but it's a good feeling to get some gold items dropped from act bosses!
Pretty cool that she made it without investing more than 1 point in any skill, but for my next character I don't think I can repeat that!
She was rewarded with scroll 75 - Skill improvement. Woot woot!.. Oh wait! I already had that and used it!

Re-roll was scroll 105 "You can use your Wisdom Token to get extra ability scroll in town at the cost of 3 WT by card (once only, 10 scrolls max.)"
That seems pretty powerful and should be useful, though very WT-expensive.
@Chaostar - It has a cost listed of 2WT, does that mean that it costs 2WT to be able to use the ability+ 3 WT for each scroll I want? So 8 WTs to gain 2 new ability scrolls?
I don't think I can/want to afford that right now anyway with only 10 unused WTs at the moment, but we'll see in the future.
Edit: While doing some inventory management post-Duriel, I found Arctic binding in her extended GoMule stash. That 40% cold resist sure would have been a nice boost vs Duriel, had I remembered that she'd found it