Thanks for your thoughts and comments, everyone.
Thanks for hosting Solar Ice!
This game definitely deserves an award but I'm not yet sure what type. I didn't think it was possible for a mafia to play so obviously scum and still win. I'm just speechless how Sathoris was COMPLETELY IGNORED the day after my lynch.
The number of mafia seem off because two townies were modkilled. There is no way to balance that.
I was also a bit puzzled by the lack of reaction by the Town to Sath after your lynch. I thought that your case was pretty close to rock solid without a downright guilty result. But then there was also an innocent "result" on Sath the Day after you were lynched, iirc. But then again, there was no "Sath case" discussion prior to the "result" in any case.

onder:
Haha yeah. Had to get you lynched for vendetta purposes but it made me look scummy like hell.
To be completely honest, I do not see why or how you could have a vendetta in the first place, for the simple reason that Goryani was Mafia in the game he Vigi-killed you, while you were Town. That fact alone immediately removes any sort of justification, imho.
What would have happened if both mafias targeted the dragon?
They would have both been immune to any death during N2, of both targeted the Dragon. Similar to if both Mafia killed the same player, they would have both gotten the flip.
Also, always good to know who kills you - I am watching you dj :evil2:.
I am too
It is really difficult to analyse new players. My opinion is that they should make good investigative targets, especially for alignment.
Good to hear! Once one starts playing one can't leave! :evil:
Edit: nvm, death flip reveal was at of day, wasn't it?
Indeed it was.
Agreed. I was actually trying to figure out when the gladiator role would be best used. The real problem is that making it a choice between two people is usually not the best option for either town or mafia.
Town: Maybe paired with an investigator as a mason? So if the investigator finds something really bad, the gladiator can kinda force the town to follow up without revealing masons or the investigator?
Mafia: Real tricky here. The best use I can think of is to protect a power role for a day. If there are 2 people on your team that may be up for lynch, say the glad and a 1-shot recruiter, or a roleblocker, or maybe even a strongman when you just figured out a doc. You challenge another person to prevent them taking out a really good power role.
Town can use it to get rid of a scummy player, or to put a spanner in the works of any seemingly Mafia-conducted train, provided that the Gladiator has enough Town cred.
Mafia can in addition use it as a powerful bussing tool or for WIFOM purposes, should the Gladiator be lynched.