Re: Magic Finding Barbarian: THE TYRANNICIDES: v3* An Expensive Build for Optimal MF-
Just to assure myself that I'm not crazy I thought I'd take a trip down memory lane and take a look at some of the positive feedback i've gotten over the years with this build. This excludes a large amount of constructive feedback that I deemed entirely neutral. This also excludes substanceless purely insulting feedback and negative feedback. This is for me and the people that have found something valuable in this guide.
-CallsignAPOLLO
Hi, lumpor here. I haven't seen this build in action yet but I'm posting a comment to support. it seems very good. A sorceress can kill the boss faster, but if you count the time to teleport it isn't much faster, especially compared to how much better the items are with this class
Jvstm
I've played an MF Barb for a very, very long time (since 1.09), and I've basically just run behind other people and horked bodies. I've never though about killing bosses with the merc. Having looked over your video I decided to throw a Enigma on (I don't usually use it as I find it gamebreaking, but to test the merc I did) and it works pretty well, as your video shows.
However, my suggestion is when you can afford it, get an act 5 with a Last Wish CB/Fort/Cham'd Arreat's.
Bleedingrogue
oh sign i wanted to say i think it looks better!
Nice rewrite, but shouldn't you up the hone sundan? And I thought you said he didn't need leech to kill baal? In that case you can replace the amn with another ed/ias jewel
hi callsignapollo i registered to the forum for this good guide and this is my first post. I wanna ask some questions.
First one. Playing alone or rushed by someone? which one is good.
Second one.. how can i find these items? U know finiding that runes and items arenot much possible in normal mode and nigthmare mod. However, if i pass to hell mode without items i will be very weak(i have a lvl 85 sorc and cant kill the creatures in act1 den...) I usually play the game alone until level60-65 but cant go alone in hell mode like i said being weak...
Third one is as u understand i am a noob i wanna ask u about detailed breakdown in given skillpoints..
for example level 1 - howl level2- wait anddont use level X - nat resistance until level X...
like that.
U suggest level 2 nm merc.. Until that time which merc is useful?
Thanks for the guide again and i will be happy if u help me with this guide
First off, I love the concept. I can see myself doing this kind of build as Im a warcry barb from way back.(I miss my hotos and enigma /cry) As I dont really have the gear yet and Im new to the ladder Im thinking of trying this with a sorc...aka the enchantress. With her ability to teleport and with the ability of increasing the damage of my merc she would be an interesting cheap alternative. Granted the %mf will nowhere be as high but it would be interesting. Maybe get that wpn that does battle orders and max the skill hyrda. Ill sit back and let the merc do all the work, you have any thoughts or ideas on this?
Regardless once i get rich enough on the new ladder Im grabbing hotos and Im going to give this barb a whirl =) Keep up the new concepts I love em.
Sacred Mercenary
To be honest I think you should get some credit for being creative and having some fun... guess nobody else thinks the same way. If you've got the wealth and you've already run hell meph countless times on a sorc, hammerdin, whatever... why not have some fun creating a build that's a bit out of the ordinary? I think it's a fun looking build, even if I'll never be able to afford it. Good luck with it CSA.
I think it's fun being a merc. I've built the "squire" build that's in the paladn forum and I liked it. It's all up to personaly preference, as has already been said. The squire build got very much positive feedback too so all builds who rely on something else to kill instead of killing things themselves aren't boring. Some people don't like staring at their computer and clicking like mad. How can you say you're speaking for everyone when you're only speaking based on your own opinion!?
Arek
i agree with you in something apollo. you spent alot of time and wrote the guide nicely. the guide is working for you, so it cant be that bad at all. you arent rough. yet some people can see only the bad and start flaming. and yet some people cant see its not friendly. oh well..
But lets be rational.
I've read through all of this, and it's not a BAD build, there is however many; different, just as good, and most of all CHEAPER builds to do this with.
It's not an original build (as both fishymancers and gfbarbs do the same) but it's an efficient build for its purpose (killing meph/andy/pindle).
This build will never be worth doing on ladder, Never! But on nonladder, where u get highrunes for a set of frostburns, it's a viable build.
There is however some weird skill alocations, but if he wants to put them in there, let him. And with his choice of skills, there are not very many other places to put those skillpoints either. (allthough I don't see any reason for anyone to follow this build exactly as written)
It is not, by any means, an optimal build, and imo it's a very booring build.
However, some might find it ...err... entertaining? ...
Bit of critique to callsignapollo tho;
People say this is your third post of this guide, with very little changes.
I haven't been able to find this in search mode tho, so I won't comment on that.
But you do not take others oppinions into account, and you call people who disagree with you names, (allthough some of those people who disagree have a pretty radical way of expressing themselves ), you are reluctant to admit that there are flawes to your build, and you contineously flame the members of the community who shares their experience.
But credits to you, it's a well-written guide, and a quite bold and radical one, even tho not very viable for the majority of the readers.
That's all
Got a bit messy, but what the ****, I'm not an author=P
I have to admit though, the effort put into writing this guide really shows. The lay-out, structure, and format is one of the most appealing I've seen in guides.
deelay
Overall I kind of liked the guide and I hope you stick with it.
sirmessbu
True, sounds interesting to some extend. I just couldn't play a total passive barbarian myself.
In the ring you stated using nagel rings, if you want to improve even more you can get up to 40% mf on magic rings
Been great reading your guide, keep up the good work.
bobcox
Glad to see this posted again with the changes you made and the better discussion this time.
Ed from Russia
I give you top points for originality, and I am sure that your barb is very effective in MF. Find Item gives you a double chance, and therefore your barb beats all other MF builds (sorcs, summoners, fishyzons, ...). I have some worries about its speed though if you rely only on your Merc for killing, certainly compared with a TP-ing Sorc.
uptoolayte
I'm going to try this build, I have almost all the items, including a 40% MF ring, 3 warcry, 34% MF amulet and 120 mana/10 fcr ring. I'll let you know how it goes
Good read and guide. Definietely attracted my attention. I think a tomb reaver or hone sundan would be the best for your merc. I was thinking, could you keep a reapers toll in your inventory? When fighting a boss, you could equip it, and decreptify the boss until it's soon dead, and then switch back to mf items. Decreptify would both help defensively and offensively
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I've also gotten video responses on youtube and messages praising the guide. I think there's been some flaming in the past and some repetitive posting and criticism by a few people that might make it seem like this guide is less well received than it really is. I never envisioned getting so much feedback in general. I have nearly 12,000 views on just this version of the guide! I think I had something like 6 or 7 thousand on one of the previous versions and I already have nearly 5,000 views on the youtube version. The number of suggestions and compliments has been a real reward.
I'd like to thank everyone so far for some very interesting discussions and in-depth conversations about the build. I think there remain improvements to be made on the build; the most glaring being the testing of a godly act 5 merc with the build.
Overall I have mixed feelings about my first 2 years or so on this forum. I like the specific and careful conversations I've had on here. And getting positive feedback and constructive comments has been nice. There's been more than a little flaming though and alot of repetitive criticism that was often not constructive. There was also well resoned negative feedback. And I appreciated most of all of this I guess. The flaming has gotten to me on several occasions but I've learned that it comes with the terrain. On Youtube for instance even the best movies have lots of terrible comments. So the flaming is to be expected to some extent. Although overall I think the discussion has been productive.
I think this guide has sort of run the gauntlet. It's not the best build for magic finding but it's not worthless. It's innovative and interesting but it has drawbacks too. I think it has become a fairly well examined build with plusses and minuses, reasons for some people to be interested and reasons for some people to stay away. And I think that all of this is true for most builds.
Anyway thanks to everyone on the d2/3 forums. You've really helped the guide improve over time and you've made me examine every aspect of it. I'm open to suggestions of what sort of guide to do next. I'd like to do another guide that is fresh and innovative despite the age of the game before d3 comes out. Let me know if you think of anything.
Thanks,
-Alex