So I decided we need a Sorceress in the mix...plus I haven't played one for a long time, so it's a nice change. Meet Bobbie_Fett, the Chill 'em, Zap 'em and Grill 'em Sorceress.
Time to roll (with commentary as it happened):
Act 1: Vampires. Not bad, they appear in a few acts, but I have to wait till quite late while to meet them!
Act 2: Slingers. Again not bad, but it means full clears of the desert areas that I normally skirt around the edges of. Also a frequent guest monster should I get that far.
Act 3: Frog Demons. Bugger! First bad roll. There are next to none of these, so not many drops to look forward to! Hang on...I don't think I have any S/Us yet? I didn't initially get that this is a good thing, but when I got my head around the order of precedence of equipment, I realised that it is.
Act 4: Oblivion Knight. First impression was that this is a terrible roll...there are hardly any of them! Then when I clicked on them for more detail, I saw that it includes Doom and Abyss Knights, not just OKs. Thank goodness for that! First SU too...good old Lord De Seis.
Act 5: Reanimated Horde. Not bad, there are a lot around, but it means a full clear of Nitty. Bugger! Two new SUs, Bonesaw Breaker and our buddy Pindleskin!
Act Boss: Fingers crossed...anything but Diablo...anything but Diablo...anything but Diablo...*drumroll*...aww cr4p!
The full list:
Vampires: Banished, Ghoul Lord, Night Lord, Dark Lord, Blood Lord
Slingers: Slinger, Spear Cat, Night Slinger, Hell Slinger
Frog Demons: Swamp Dweller, Bog Creature, Slime Prince
Oblivion Knight: Doom Knight, Abyss Knight, Oblivion Knight
Reanimated Horde: Rot Walker, Reanimated Horde, Prowling Dead, Unholy Corpse, Defiled Warrior
SU: Lord De Seis, Bonesaw Breaker, Pindleskin
Act: Diablo
Now, if only I wasn't at work so I could get her out of the Rogue Encampment.
Butz. :dunce:
Time to roll (with commentary as it happened):
Act 1: Vampires. Not bad, they appear in a few acts, but I have to wait till quite late while to meet them!
Act 2: Slingers. Again not bad, but it means full clears of the desert areas that I normally skirt around the edges of. Also a frequent guest monster should I get that far.
Act 3: Frog Demons. Bugger! First bad roll. There are next to none of these, so not many drops to look forward to! Hang on...I don't think I have any S/Us yet? I didn't initially get that this is a good thing, but when I got my head around the order of precedence of equipment, I realised that it is.
Act 4: Oblivion Knight. First impression was that this is a terrible roll...there are hardly any of them! Then when I clicked on them for more detail, I saw that it includes Doom and Abyss Knights, not just OKs. Thank goodness for that! First SU too...good old Lord De Seis.
Act 5: Reanimated Horde. Not bad, there are a lot around, but it means a full clear of Nitty. Bugger! Two new SUs, Bonesaw Breaker and our buddy Pindleskin!
Act Boss: Fingers crossed...anything but Diablo...anything but Diablo...anything but Diablo...*drumroll*...aww cr4p!

The full list:
Vampires: Banished, Ghoul Lord, Night Lord, Dark Lord, Blood Lord
Slingers: Slinger, Spear Cat, Night Slinger, Hell Slinger
Frog Demons: Swamp Dweller, Bog Creature, Slime Prince
Oblivion Knight: Doom Knight, Abyss Knight, Oblivion Knight
Reanimated Horde: Rot Walker, Reanimated Horde, Prowling Dead, Unholy Corpse, Defiled Warrior
SU: Lord De Seis, Bonesaw Breaker, Pindleskin
Act: Diablo
Now, if only I wasn't at work so I could get her out of the Rogue Encampment.

Code:
[highlight]ALIVE[/highlight]
[U]Score Character Class Forum Name Level Act WP[/U]
0 Shockfrosted Paladin Grisu 1 A1 Rogue Camp
0 Bobbie_Fett Sorc Butzull 1 A1 Rogue Camp
[highlight]DEAD/RETIRED[/highlight]
[U]Score Character Class Forum Name Level Act WP[/U]
Code:
[highlight]BOUNTY MOBS[/highlight]
[U]Character Act I Act II Act III Act IV Act V Boss[/U]
Shockfrosted Fallen Sabre Cat Council Megademon Reanimated Mephisto
Bobbie_Fett Vampire Slinger Frogs Ob.Knight Reanimated Diablo
Butz. :dunce: