Muling & Reporting: The ATMA/GoMule/Flavie Thread ifra

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Ok, first bug found and fixed, i'll release a new one in the next couple of days since it's a biggie.

Basically, you can't open a character wearing a full set. This is because they add the field "fullsetgeneric", which makes the aura (I think) and because that isn't a number, when I ask it to be a number, it gets upset. Still, easy to fix. I'll double check the status of ears, then release a new one.
 
Ok, first bug found and fixed, i'll release a new one in the next couple of days since it's a biggie.

Basically, you can't open a character wearing a full set. This is because they add the field "fullsetgeneric", which makes the aura (I think) and because that isn't a number, when I ask it to be a number, it gets upset. Still, easy to fix. I'll double check the status of ears, then release a new one.

Does this apply to all sets? Or just class-specific?


 
Is the sourceforge link to the correct release? I seem to be getting a GoMule.014 version, dated in March, instead of an improved one. Is there someplace else I should be looking?

Edit: sorry, my mistake, I unzipped an old file, woops!

The new version looks good! I don't seem to be able to copy text from the "stats" screen, though.
 
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@Huriel: All sets which have the shiney aura when they;re fully equipped.

@Purple: Doh! Now there's a feature I really must add. Back to the drawing board on how to display that stuff :S
 
The new version seems significantly faster for the "All" displays, which is great. A couple of thousand items would send the earlier version out to lunch for a couple of minutes on my machine, but now it is much quicker. Thanks again for all the great work!
 
As far as i'm aware, there's no way of deleting any items inside GoMule.

Purple's idea works fine though, till there is a way :D
 
Still having trouble with crafted items showing the wrong req lvl. Tried a pair of hit power gloves crafted in 1.09, gomule showed the lvl req as 39, game showed it as 61. Also, that blood ring from 1.09 shows lvl 65 and i think its around lvl 89 req.

Small nit-pick, I don't know if its because I'm on a laptop, but I'm having a hard time seeing the color difference between a crafted item and a unique.

Haven't tried an iron golem yet. Overall great job! without gomule i'd be forced to try playing on my windows side or not at all.
 
Still having trouble with crafted items showing the wrong req lvl. Tried a pair of hit power gloves crafted in 1.09, gomule showed the lvl req as 39, game showed it as 61. Also, that blood ring from 1.09 shows lvl 65 and i think its around lvl 89 req.

Small nit-pick, I don't know if its because I'm on a laptop, but I'm having a hard time seeing the color difference between a crafted item and a unique.

Haven't tried an iron golem yet. Overall great job! without gomule i'd be forced to try playing on my windows side or not at all.

Crafted items I didn't know about, i'll add it to my list, cheers.

It is difficult to see the colour difference iirc. I'll look into that.

Iron Golem - I didn't fix it, but perhaps Randall did. If not, just post here and i'll add it to the list :D



 
I gave it a try, works fine... but my full trang's necro doesn't load.

More testing in the evening, I have to go to work now ;)

Yeah, I made another screw up. The full set with the aura bug also applied for the transform into vampire with full trangs.

Anyway, last night "Slice" emailed me about it, so I did a ninja update. The top download should now support it (18-1).

@ Purple: No probs, the main purpose of that screen was for it to be copied and pasted. You wouldnt believe how long it took me to line up all those dammed JLabels and JTextBoxes in the GUI, totally forgetting it needed copying, not to look nice.



 
@ Purple: No probs, the main purpose of that screen was for it to be copied and pasted. You wouldnt believe how long it took me to line up all those dammed JLabels and JTextBoxes in the GUI, totally forgetting it needed copying, not to look nice.
It works great now- sorry you had to spend so much time making it look nice.



 
Yeah, I made another screw up. The full set with the aura bug also applied for the transform into vampire with full trangs.

Anyway, last night "Slice" emailed me about it, so I did a ninja update. The top download should now support it (18-1).

Still having the same issues. :undecided:

Just have to remember to un-equip a piece before logging off.


 
I just downloaded Flavie V1.4 beta 12 version. I generated a Report, but it comes out like this (just a little detail):
Code:
Item matched 1 time: 1: Full Rejuvenation Potion(C:\Program Files\ATMA V\ATMA_CONFIG\Big purple potions.txt)
Item matched 1 time: 2: Full Rejuvenation Potion(C:\Program Files\ATMA V\ATMA_CONFIG\Big purple potions.txt)
How do you make that nice sheet like this from it (from Randall's site): http://www.freewebs.com/randall_q73/Report.html

Thanks in advance!

HHB
 
Still having the same issues. :undecided:

Just have to remember to un-equip a piece before logging off.

Seriously? Can you email me a copy of the char? I have neither a necro or the full trangs set to test it with :D

@HHB: Download GoMule which has flavie built in, I think is the solution.



 
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