Muling & Reporting: The ATMA/GoMule/Flavie Thread ifra

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lol @ Aman's signature ;)

--T

Just admit it's the truth!

@Slice - Nps :)

Edit: Wierd stuff, Seems that Sourceforge gets pissed if you upload things with the same name, even though I delete the original. Hey ho. Should be there now and a valid file...

Edit Edit: Nope, that didn't help.

Ok, now it's just refusing to download. Great.

Edit Edit Edit: And finally, it's working.



 
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My flavie report generated from gomule has my two 1.09 azurewraths listed as the elite version, and it has my different rainbow facets all listed as the bottom option
 
I don't know if I am downloading the right version...
ver R018_1.zip right?

The tal rasha set is working fine
But I am having problems loading the IK set and Trang oul's set

I don't have characters to test the Griswold's, mavina's and natalya's set.
Can anyone find out?

EDIT: Small bug...I think GoMule has problems calculating MF for equipment with MF based on character lvl (Skullder's and ali babas).
Besides that, great work with the stats
 
Very good, my Trang's necro now loads just fine.

Another (small) bug: on the character stats page, lightning and cold resist values are switched (cold shown here is lightning in game).

That is totally Purple's fault.

Hm, ok, maybe it isn't purples fault.

@TheDoctor: Trangs will work fine, i'm certain of that.
Edit: Ok, I take that back. Not sure what's going on.



 
This is why you should test things properly :grin: :laugh: :tongue:

Never mind the "properly", this is why I should test things in general :)

Ah well, looks like I managed to upload an old version, or something.

So now "GoMuleR018_2.zip" will remain as the latest and fully (ish) working version... I think.

Give it a min to upload properly before trying to download.



 
The tal rasha set is working fine
But I am having problems loading the IK set and Trang oul's set

I don't have characters to test the Griswold's, mavina's and natalya's set.
Can anyone find out?

Well, Trang's, Griswolds and Tal rasha's chars work for me. IK doesn't load. I don't have complete Nat's and M'avina's though, and no char wearing Aldur's.



 
What's the error on IKs?

Character disconnected
at gomule.d2s.D2Character.setPartialSet(D2Character.java:894)
at gomule.d2s.D2Character.setSetProps(D2Character.java:865)
at gomule.d2s.D2Character.updateCharStats(D2Character.java:1302)
at gomule.d2s.D2Character.readChar(D2Character.java:491)
at gomule.d2s.D2Character.<init>(D2Character.java:153)
at gomule.gui.D2FileManager.addItemList(D2FileManager.java:755)
at gomule.gui.D2ViewChar.connect(D2ViewChar.java:598)
at gomule.gui.D2ViewChar.<init>(D2ViewChar.java:489)
at gomule.gui.D2FileManager.openChar(D2FileManager.java:616)
at gomule.gui.D2ViewProject$CharTreeNode.view(D2ViewProject.java:448)
at gomule.gui.D2ViewProject$4.mouseReleased(D2ViewProject.java:142)
at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)



 
That's interesting...

Huh, this one is all Blizzards fault.

Basically, to set up partial set properties, I count the number of items in the set and apply them accordingly. But of course, blizzard would have sets with 6 items in them while setting 5 as the max number of set items to have a bonus attached to them.

Lame.

IK (and The Disciple) working version will be up soon.

@ Slice: I'm fairly certain the Golem bug was never fixed. But now I have a necro with one, I can have a look at it.

Edit:

Finally worked out whats going on...when you upload a file it takes time to send it out to all the mirrors and so if I upload a file with the same name, if the server hasn't been refreshed, it'll be the old version. This explains a lot.


OK!

GoMuleR018.2.zip should be the end of all these set related issues and the last release till the next major one!
 
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I installed R18.2 last night & just wanted to say "Great Job" to Randall & Silospen. I like the stats pages & the skills tabs - very useful.
 
I downloaded R18.2, all set chars load fine now.

Bad news: I still have a char that does NOT load, something with the merc...

at gomule.d2s.D2Character.generateMercStats(D2Character.java:1132)

Minor typo: "Poision" on the stats page.


I'm off to work ...

Very wierd error. All merc information is read directly from the diablo 2 txt files and on that line I see nothing that could throw an error.

Email me a copy the char at [email protected] please, this is an interesting one.

And cheers for the typo, the more I use computers, the worse my spelling gets.



 
More testing. Really nice program. Nothing too serious, but still some Problems:

- Sometimes, a stash selected from the project tree doesn't open after being clicked. I really waited for a few minutes. Another try then opened it just fine.

- The built-in Flavie doesn't produce a report for my project. The duplictate-fp-file gets generated, but nothing more. This seems to be some timing / number of items problem, since I tried it with just one file in the project and it worked fine. Now that I placed all my sc chars and stashes into the standard project, I don't get a report anymore.

- I had a really hard time to figure how to copy the printout of an item to the clipboard. And the tooltip used to display item stats disappears too soon, I can't read it fast enough.
 
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