OT: The SPF Mafia Game Round Three

It seems that my comment regarding Sint, murdering and the following night caused some finger-pointing towards me. Please note the humor behind the post. I meant no harm to Sint when saying that. Although, he's been awfully quiet today...

Anyways, I find that suspecting the first-timers of this game to be mafiosi is a bit abrupt. I do see the logic, but it might just as well be the maf playing with us. And really, only one member of the maf being hesitant wouldn't have stopped the other two from taking an initiative and killing somebody, imho. (So there's two? :shocked:)

There have been two posters that have caught my attention as being potential mobsters, but I'm not letting my thoughts out before I've seen some more of their writings.

I'm a bit torn about lynching somebody today. The odds of doing it wrong are high, but in the end, I don't want to give the mafia any help. And then there's some idiot (no offence) trying to snatch the win of the game. To be honest, I don't care much about second places.

In a nutshell, all I can say is that we must be careful with our voting today, not all is what it seems to be.
 
But even if you don't have to log back in, aren't you seen as inactive by the forum software?
This might not be clear, if I don't log out, but am inactive for a sufficiently long time (even writing a post can take long enough for this to happen), I have to log back in again. It's very well possible you can change that time and it could be that you never have to log back in, I think I had that in the past either on this forum or on another. Still, I would have been seen as inactive by the forum-software, and my reactivation (by for example posting again the next morning) would be counted as login-time. But I agree with you that it should not be used as an indication of the roles of people. Isn't it possible to log in without your name showing as being online? It is in other places and I would be surprised if it wouldn't be possible here either.

As far as I know, only platinum pals can set invisible mode, but you can still check their post schedule, which explains the times for Thyiad. Otherwise, the time of a an accounts last activity is in the public forum record. I'm sure the software ignores idle accounts, otherwise jrlafrance has posted a lie.

Anyways, I find that suspecting the first-timers of this game to be mafiosi is a bit abrupt. I do see the logic, but it might just as well be the maf playing with us. And really, only one member of the maf being hesitant wouldn't have stopped the other two from taking an initiative and killing somebody, imho. (So there's two? :shocked:)

Why would the mafia delay trying to kill the cop, the doctor, the vigilante, the masons, or the village idiot? Why would they have waited out more than 2 real days to kill no one? If the mafia are playing with us, they're still making a mistake.

The mafia choosing not to kill someone is possible, the mafia not communicating it to host and stalling the game is a blunder. I'm not saying there isn't a person that has played before on the mafia team, I'm saying that at least one person in their group had difficulty getting the others to act or was not sure that failing to kill and making the townies wait in the process is a mistake.

It's not abrupt, the mafia playing just didn't know better because some of them are new.


 
Crud, I was going to edit, but rememberd the rule:

As far as postulating who might be the cop, doctor or Mafia based on when certain people are logged on...I never log out, so does that mean I'm all the above? Aside from that, I feel its cheesy to use that as any indication of who people might be. Figure it out by what people say in this thread.

Just to clarify, those are last activity times, as I couldn't make use of forum tools to determine login times, not that they would be relevant. I was looking for a connection between active players and the host posting the death message, but the mafia pulled a 'slow and inactive' one. Now I'm sure skoolbus may institute a reasonable delay in posting such messages, but I don't think he'd wait past the 48 hour mark (or close to that anyways) if he wasn't waiting on a message from them.


 
*waves goodmorning to ALL the nice citizens of salem*

Well, at least I'm glad to see those awful rumors of an impending murder haven't proven right so far.

I liked that table Rashiminos made. Didn't expect anyone to go so in-depth on the first day. But I also have to agree with jrlafrance that I'm not entirely positive if it's fair to everyone.

At first I had trouble believing the mafia would forgo a killing by choice. But while catching up with this thread I noticed that the "why a quiet start" question is being asked more often than the "who to lynch" question. I'm still not sure if it was intentional, but it does seem to be working...

(and yes, I was too slow with the PM. Blaming Durf)
 
All this talk of checking people's visit history and posting times strikes me as extremely, extremely cheesy. Why not play the game the way it's meant to be played?

Skoolbus, might a rule change/addition be in order here?
 
It seems cheesy, but there's not much we've got to go on right now. Since most likely the mafia was inactive (and yes, I remembered incorrectly about the village idiot, I thought they had to be killed in any way, not specifically lynched), the least active people are the most likely to be mafia. Doesn't mean they are, and I'm more concerned about Thyiad and RevenantsKnight being so determined to lynch someone. Thyiad's already throwing accusations around, and RevenantsKnight is basically just wanting someone down. Now as we can all see, there are arguments for and against lynching someone. The big question is first, should we take the risk?
 
I don't think we need a rule to prevent people from using this kind of strategy. After all, if someone really wants to do it, he will. But I think we already determined that this kind of technique wasn't usefull anyways.

Back to the game. I don't know if everyone read this in the Day 1 post but Skoolbus said;

I gave you guys with night roles extra time to pm me since it was the first night, but it's been long enough.

This pretty much mean : I gave the mafia some extra time but they didn't send me anything so too bad, we're moving on. So we can pretty much put aside the theory about the mafia not murdering anyone on purpose.

If we really have (or want) to lynch someone today, let's wait close to the time limit, dress a list of inactive people and randomly vote for one of them. Considering the inactivity of the mafia, this would probably raise our chances of hitting them. We must also note that if the idiot didn't reply yet and sees this, he will probably stay quiet until voting hoping to be considered as an inactive mafia member.
 
*waves goodmorning to ALL the nice citizens of salem*

Well, at least I'm glad to see those awful rumors of an impending murder haven't proven right so far.

I liked that table Rashiminos made. Didn't expect anyone to go so in-depth on the first day. But I also have to agree with jrlafrance that I'm not entirely positive if it's fair to everyone.

At first I had trouble believing the mafia would forgo a killing by choice. But while catching up with this thread I noticed that the "why a quiet start" question is being asked more often than the "who to lynch" question. I'm still not sure if it was intentional, but it does seem to be working...

(and yes, I was too slow with the PM. Blaming Durf)

The interesting part here is in the small print. You claim you had to pm and was too slow with it. Since Skoolbus said that the doctor did send a pm, that rules you out as doctor. I don't think you're the vigilante either since it would make no sense for the vigilante to use the ability on the first night. That leaves three options, since the masons are more or less irrelevant to the organizer, they just get the option to talk among themselves if they don't, so what? Either you're the cop in which case I apologize to the rest of the town for putting attention on you this way. Or you're mafia, either the crooked detective or one of the others. The third option is you're the village idiot who wants it to seem as if (s)he (sorry don't know if you're male or female) is mafia.



 
This pretty much mean : I gave the mafia some extra time but they didn't send me anything so too bad, we're moving on. So we can pretty much put aside the theory about the mafia not murdering anyone on purpose.

Your assumption is wrong. There are others who have night roles as well...cop, doctor and vigilante, aside from the Mafia. All 6 or 7 of these people should be communicating with skoolbus at night via PM.



 
I caught that also Sir Lister. I wasn't sure what to make of it either. My first instinct was to assume Mafia, and he made a major slip, but who knows.
 
All this talk of checking people's visit history and posting times strikes me as extremely, extremely cheesy. Why not play the game the way it's meant to be played?

Skoolbus, might a rule change/addition be in order here?

It should be noted that the players in this game visit the forum frequently and definitely come here with other things to do than send a pm message about this game. Other than noting that their activity was reading this thread or reviewing their messages, I have no idea they are actually doing something mafia-wise and not visiting the EMB or doing something for a tourney. I merely hoped that the timeliness of skoolbus's post would limit who had sent the death notice. Furthermore, this information is available to all players, and the mafia can work around it. They need not send a pm, they could send an email, as far as I know. Also think about that the mafia can "check visiting history", discuss the info amongst themselves, pick out one of the town's night roles, and we'd never hear a thing.

It's only as cheesy as hearing someone (major goof) or feeling movement (when seated at a table) during a live game. And as far as I know, it's part of the game.


 
I caught that also Sir Lister. I wasn't sure what to make of it either. My first instinct was to assume Mafia, and he made a major slip, but who knows.

So in light of what you said in your previous post, does the vigilante indeed have to pm Skoolbus every night? I assumed only the night (s)he's kills, which is why I wrote what I wrote. On the other hand, in the previous game I had to send a message saying I would not be witnessing that first night when I wasn't witnessing you killing Sint, it might be similar for the vigilante having to say (s)he's not killing that night.

On another note, you said six or seven people have to pm Skoolbus each night. That would be: cop, doctor, crooked detective, mafia, (assuming I was wrong earlier) vigilante, I only count five then, unless the masons have to show their conversation to Skoolbus (just to make things more interesting for Skoolbus). I hope I'm not forgetting any roles, I counted the mafia as one person in the above since one should be enough to communicate their murderous intent to Skoolbus.



 
I'm fairly sure skoolbus has the vigilante inform him of his intent for each night so the vigilante doesn't get shortchanged if the other characters act quickly.
 
Well, I'll summarize skoolbus's game posts earlier in this thread...

On Monday he said he was going to start the game in about 72 hours.

On Thursday, after my post where I was excited the game was going to start soon, skoolbus said he would pm the roles in a couple of hours.

There was opportunity enough for you to know when the game started. Certain events have drawn attention to the fact you were slow to catch.
 
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