OT: The SPF Mafia Game Round Three

Sorry for the quadruple post, but all the pm's are out, was a pain waiting at least a minute in between each of them. If you did NOT get a pm receiving your role, please pm me as soon as possible so I can resend it. Good luck to everyone!
 
And the quintuple post...

Suppose the mafia kill is prevented, but the Vigilante decides to kill that person or someone else. Will we be told that it was an ordinary kill or that the Vigilante made the kill?
If the mafia, the vigilante, and the doctor target the same person in one night, that person still dies, and will still reveal a mafia member. When the vigilante kills someone, it will be from a gun, but you won't necessary be able to tell it apart from the mafia (they can use guns too), so I won't tell you outright that it was a mafia murder or a vigilante kill.

edit: I've gotten a pm from the doctor only...
 
What happens if the vigilante or the mafia decides to kill someone, the doctor decides to save that same person, and the other party of vigilante and mafia decides to kill the doctor? I assume the doctor will be killed, but is that before or after (s)he saves the other person?
 
What happens if the vigilante or the mafia decides to kill someone, the doctor decides to save that same person, and the other party of vigilante and mafia decides to kill the doctor? I assume the doctor will be killed, but is that before or after (s)he saves the other person?

Yes, the doctor saves someone before they themselves die.

Will the witness ID the vigilante if such an instance should come up?

Yes. If the vigilante and mafia happen to kill the same person on the same night however, the witness will only id a mafia.

If you guys have more questions, just pm me and I'll answer them all at once when day 1 starts. I still need pm's from just about everyone...



 
Sorry my question wasn't clearly worded. If the vigilante is the only one to target the witness, will the witness ID the vigilante as their killer. I guess the rules are pretty clear on this, but I just wanted to double check.
 
Sorry my question wasn't clearly worded. If the vigilante is the only one to target the witness, will the witness ID the vigilante as their killer. I guess the rules are pretty clear on this, but I just wanted to double check.

Yes, the witness will id the vigilante if the vigilante is the only person that tries to kill him.

Also, I'm looking for one more person who is interested in playing. Someone hasn't been to these forums in a few days, and I'll just go ahead and replace them now before day one starts, so if you would like to play the mafia game, please pm me. I am still waiting on pm's from people...

Now, more questions.
If the cop investigates someone targeted by either the mafia or the vigilante, will (s)he do so before or after the murder?
Before. Basically, all the roles happen if they can, with the mafia actually murdering someone coming lastest during the night.

Will (s)he be able to witness or prevent the murder?
No, unfortunately the cop is quite useless at preventing crime. The cop seems only to be good at snooping around.

If the doctor also targets the same person that night, will the cop see the doctor arrive? Who gets there first, the cop or the doctor?
No one will see anyone, and both abilities will work.


On another note, the crooked detective needs to keep his/her role secret from the other mafiosi, at the same time, those other mafiosi can easily suggest someone to take into protective custody (I say protective since that person can neither be murdered by the mafia nor be lynched by the mob). Is there anything wrong with other mafiosi suggesting such a course of action? (without knowing who of them is the crooked detective)
Nothing wrong at all. I'm sure they will be able to guess fairly easily who is the crooked detective anyway.

Are the masons only masons who can talk with each other during the night or could one of them theoretically have another role? (might be well clear in the rules, but I don't see them since I'm sending this message)
Thats a good idea for future games, but if you are a mason, you have no other ability and you are on the towns side.

The witness doesn't know (s)he is the witness, right? Also, can the witness have another townie role (I assume the witness cannot be mafia), or is it one of the people who is not cop, doctor, mason, or vigilante?
I did tell the witness they are the witness. And once again, they only have that role. The witness is on the towns side.

If the village idiot is killed, but not lynched, (s)he loses, right?
Correct. Also, I will not be telling you when the village idiot is killed, nor will they. If they do get lynched, the game will continue for second place, then you will know the identity of this great mafia player.



 
Before. Basically, all the roles happen if they can, with the mafia actually murdering someone coming lastest during the night.
But if that's the case, how can the doctor ever save someone whom the mafia attempted to kill? If the vigilante tries to kill the doctor, the mafia tries to kill the vigilante and the doctor tries to save the vigilante, what happens in what order? Of course one could say that the vigilante acts last, but (s)he is probably in no condition to act at that moment. Trying to kill the doctor just when (s)he is bandaging the wounds of the vigilante seems a bit far-fetched (the vigilante had decided to kill the doctor, but at that moment knows the doctor is not mafia since (s)he had already been visited by the mafia and the mafia only gets to act once a night), though the only thing that makes sense from a linearly temporal point of view.

My relativity theory is a bit rusty, but it might give some solution here. Different frames of reference give a different order of events, so what might look like first the vigilante kills the doctor, then the doctor saves the vigilante, and then the mafia attempts to kill the vigilante in one frame of reference, might make perfect sense in another.



 
But if that's the case, how can the doctor ever save someone whom the mafia attempted to kill? If the vigilante tries to kill the doctor, the mafia tries to kill the vigilante and the doctor tries to save the vigilante, what happens in what order? Of course one could say that the vigilante acts last, but (s)he is probably in no condition to act at that moment. Trying to kill the doctor just when (s)he is bandaging the wounds of the vigilante seems a bit far-fetched (the vigilante had decided to kill the doctor, but at that moment knows the doctor is not mafia since (s)he had already been visited by the mafia and the mafia only gets to act once a night), though the only thing that makes sense from a linearly temporal point of view.

My relativity theory is a bit rusty, but it might give some solution here. Different frames of reference give a different order of events, so what might look like first the vigilante kills the doctor, then the doctor saves the vigilante, and then the mafia attempts to kill the vigilante in one frame of reference, might make perfect sense in another.

The best way to think about it is that everything happens if it can, there is no order of precedence of night activities, but some may make others irrelevant come the following morning. The person the doctor selects is immune to one attack. It's a game, the rules aren't trying to be ultra-realistic. In the case above, the doctor dies and the vigilante lives. (Note: this is my interpretation from live games, skoolbus's interpretation may be different)

In a case where the vigilante and the last mafioso target each other, they both die (and the town wins heh...).


 
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The best way to think about it is that everything happens if it can, there is no order of precedence of night activities, but some may make others irrelevant come the following morning. The person the doctor selects is immune to one attack. It's a game, the rules aren't trying to be ultra-realistic. In the case above, the doctor dies and the vigilante lives. (Note: this is my interpretation from live games, skoolbus's interpretation may be different)

In a case where the vigilante and the last mafioso target each other, they both die (and the town wins heh...).

Pretty much sums it up. I also cleared my pm box, so if you couldn't pm me, you should be able to now.

edit: you can also message me on msn sk00lbus ay yahoo dot com



 
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It's been awhile, did I get drugged with sleeping pills or something?

(Edit: Can we get an update on when we might expect day to occur, if ever?)
 
It seems last night was very quiet. Everyone in the town wakes up and miraculously finds they are still alive.

I gave you guys with night roles extra time to pm me since it was the first night, but it's been long enough. Also, I might extend the first couple of days a little bit since theres so many people.

Alive (22)
xductster
RevenantsKnight
Sir Lister of Smeg
jrlafrance
Jaago
LORD NIKON
Jaedhann
Drixx
Neksja
muzzz
Rashiminos
CDRToast
Sint Nikolaas
TouchOfInsanity
Cygnus
Thyiad
skunkbelly
SiTro
GoHabsGo
goltar25
Brak
water_moon

There are 22 people alive, it takes 12 votes to lynch. Begin day 1.
 
WTF? :shocked: How can we begin the game if there is no sign of a bloodthirsty mafia gang looming behind our necks? Feels a tad lame to lynch somebody today, imho.

This goes way beyond my sense of logic. What use is it to the mafia if nobody gets killed? Were they sleeping the last 40 or so hours? They could have just randomly picked out some townie to be murdered, this just insane.
 
WTF? :shocked: How can we begin the game if there is no sign of a bloodthirsty mafia gang looming behind our necks? Feels a tad lame to lynch somebody today, imho.

I agree that we really don't have a lot of call to lynch someone, as no crime was committed. But we know that there's a mafia in town, and we've got to find out who they are and eliminate them.

This goes way beyond my sense of logic. What use is it to the mafia if nobody gets killed? Were they sleeping the last 40 or so hours? They could have just randomly picked out some townie to be murdered, this just insane.

It could also be that they're just trying to confuse us. If we lynch a townsperson for them, that keeps their hands clean. But then again, if we can identify at least one of them, then that will reduce their numbers.



 
Personally, I think we should consider lynching Sint ... mainly because of symmetry.
 
Well, it's good to see that we've learned of this Mafia before they've managed to unfold their evil plan. Perhaps all the people who were up and about last night scared off these criminals...

*Begins setting up mannequins around the house*
 
*yawn* what, daybreak already?

It could also be that they're just trying to confuse us.

Hmm, in which case the mafia should have sent a PM to skoolbus indicating that they weren't going to kill anyone during the night. The cop would have found out someone's identity, so we are ahead. So if this is indeed a mafia tactic, I welcome it.



 
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