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Scarab Demon

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Revision as of 15:03, 19 March 2008 by 82.41.176.69 (talk)
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Scarab Demons are Animals.

Scarab Demons are tough melee fighters, capable of teaming up to chop down any character foolish enough to get surrounded. On top of their capable attack rate, deceptively-quick foot speed, and solid damage, all types of Scarabs emit sparks when hit. This can be quite dangerous to characters with fast hitting, low damage attacks, especially those that strike multiple monsters at once.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.

Statistics

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • TC Champions and Bosses can sometimes drop from the next higher group.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
TypeLevelExperienceHit PointsMax TC/Rune
Dung Soldier14 / 43 / 75211 / 5151 / 4700632-53 / 534-840 / 2641-553515/Nef, 48/Ko, 75/Ber
Death Beetle16 / 45 / 76256 / 5897 / 4870538-62 / 582-915 / 2702-566118/Nef, 48/Ko, 75/Ber
Scarab17 / 45 / 84281 / 5897 / 6229540-67 / 582-915 / 3185-667318/Nef, 48/Ko, 87/Zod
Steel Scarab19 / 48 / 79341 / 7228 / 5380146-75 / 654-1028 / 2883-604121/Ral, 51/Lem, 78/Cham
Bone Scarab24 / 54 / 85548 / 10543 / 6399362-104 / 797-1252 / 3245-680027/Ral, 57/Um, 87/Zod


Offense

All Scarabs may use a fast-hitting, Jab attack. They may also hit for lightning damage, which will stack on top of regular melee damage.

TypeMelee AttackAttack RatingLightning Damage
Dung Soldier5-15 / 19-39 / 46-93125 / 1036 / 36335-12 / 20-40 / 48-97
Death Beetle6-17 / 20-40 / 47-95145 / 1080 / 36796-13 / 20-40 / 47-95
Scarab6-17 / 20-40 / 51-103152 / 1080 / 40446-14 / 20-40 / 51-103
Steel Scarab6-19 / 22-44 / 50-100174 / 1144 / 38166-15 / 22-44 / 50-100
Bone Scarab8-24 / 24-49 / 52-105223 / 1274 / 40898-19 / 24-49 / 52-105


Defenses

Life regeneration:

  • Death Beetles heal 50% faster than normal monsters.
  • Scarabs heal twice as fast as normal monsters.
  • Steel Scarabs heal 150% faster than normal monsters.
  • Bone Scarabs heal three times as fast as normal monsters.

All types of Scarabs have a chance to emit Charged Bolts when they are hit, like Lightning Enchanted bosses.

  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
TypeDefenseBlockingCharged BoltsDrain EffectivenessChill Effectiveness
Dung Soldier70 / 887 / 213815%20% chance:
1-2 / 5-11 / 13-26
100 / 75 / 5050 / 40 / 25
Death Beetle80 / 922 / 216417%20% chance:
0-2 / 5-11 / 13-26
100 / 75 / 5050 / 40 / 25
Scarab85 / 922 / 236917%25% chance:
1-2 / 5-11 / 14-28
100 / 75 / 5050 / 40 / 25
Steel Scarab95 / 974 / 224119%25% chance:
1-3 / 6-12 / 13-27
100 / 75 / 5050 / 40 / 25
Bone Scarab122 / 1078 / 239324%30% chance:
2-4 / 6-13 / 14-28
100 / 75 / 5050 / 40 / 25


Resistances

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
TypePhysicalMagicFireColdLightningPoison
Dung Soldier0% / 0% / 50%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%0% / 0% / 100%0% / 0% / 0%
Death Beetle0% / 0% / 50%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%0% / 0% / 105%0% / 0% / 0%
Scarab0% / 0% / 50%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%0% / 0% / 110%0% / 0% / 0%
Steel Scarab0% / 0% / 50%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%0% / 0% / 115%0% / 0% / 0%
Bone Scarab0% / 0% / 50%0% / 0% / 0%0% / 0% / 0%0% / 0% / 0%0% / 0% / 120%0% / 0% / 0%