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Heaven's Brethren

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Revision as of 04:37, 9 May 2009 by 82.41.176.69 (talk) (→‎D2X: fixed item name)
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General Notes

Heaven's Brethren is designed for a melee fighter, with armor, spiked club, helm and shield. The items aren't aimed at any specific character, so any melee fighter would find this complete set useful, though the damage is fairly low, and the Clvl requirement of the shield is extremely high.

This set uses names and artwork inspired by actual Korean historical items, and was added in the expansion as a nod to Blizzard's huge popularity in Korea.

  • Item level (ilvl): Used in many in-game calculations. Monsters must be of this level to drop the item.
  • Character level (clvl): The character level you need to be to be able to wear or equip the item.
  • Hidden bonuses stack together. For instance, if an item has a bonus for two items and a bonus for three items, and three items are worn, both the bonus for two items and for three items will become active.
  • It is possible to gamble Set and Unique items in v1.09+. The odds are roughly 1/1000 for Set items and 1/2000 for Unique items.
  • Items with Rarity are expressed as a chance out of 1000. IE 78/1000 would mean that out of every 1000 set items of that base item that drop, 78 of them will be this particular one.

Weapon Notes

  • Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Multiply by the listed value per 100 points in that stat. All bows are 100 Dex, almost all melee weapons are 100 Str, most throwing weapons are 50/50.
  • Weapon Speed: A relative comparison to other weapons of the same type. 0 is the base -10, -20, etc is faster, 10, 20, etc is slower, always in increments of 10. Each 10 is equivalent to an SIAS item. Previously items were listed with WSM modified by IAS on the items, we have revised this to show the Weapons base speed (WSM) before ANY IAS.
  • Range: Relevant to melee weapons only. From 1 (least) to 5 (most) in D2X. Numbers are fixed across item classes: a 3 javelin = a 3 sword = a 3 hammer, etc.

Armor Notes

Shield Notes

  • Shield Blocking information can be found on the shields page.
  • Smite damage is for the Paladin only.
  • Weight: All shields are light, medium, or heavy. In Diablo II this only matters for tower shields, which slow your running speed and increase stamina drain 10%. In D2X it will probably effect blocking speed as well as running speed.
  • shael rune doesn't improve blocking ability

This is an Expansion-only set.

D2X

ItemItem NameAttributesSpecial Properties
X-heavens-dangoons.gifDangoon's Teaching
Reinforced Mace
(Mace)
41-197 Damage
60 Durability
145 Str required
46 Dex required
1 Range
0 Weapon Speed
Damage Bonus: 100 Str
Clvl Req: 68
Item Level: 55
+1.5 Max damage per clvl
+40% Increased Attack Speed
10% Chance of casting slvl 3 Frost Nova on Hit
+20-30 Fire Damage
+150% Damage Against Undead
X-heavens-haemosus.gifHaemosu's Adament
Cuirass
(Breast Plate)
688-702 Defense
50 Durability
52 Str Required
Light Armor
Clvl Req: 44
Item Level: 55
+500 Defense
+35 Defense vs. Missiles
+75 Life
+40 Defense vs. Melee
-20% Item Requirements
X-heavens-taebaek.gifTaebaek's Glory
Ward
(Gothic Shield)
203-220 Defense
Indestructible
185 Str Required
49 Blocking
11-35 Smite Damage
Weight: Medium
Clvl Req: 81
Item Level: 55
+50 Defense
+100 Mana
+30% Lightning Resistance
Attacker Takes 30 Damage
Indestructible
+25 Chance to Block
30% Faster Blocking
X-heavens-ondals.gifOndal's Almighty
Spired Helm
(Great Helm)
164-209 Defense
40 Durability
116 Str Required
Clvl Req: 69
Item Level: 55
+50 Defense
-40% Item Requirements
10% Chance of casting Slvl 3 Weaken on Hit
+10 Strength
+15 Dexterity
+24% Faster Hit Recovery

Note: The maximum damage for Dangoon's Teaching increases at a rate of 1.5 damage per Clvl. 145 is the damage by the time you can wield this weapon (Clvl 68), that is how much maximum damage it will be dealing. It will increase at a rate of 1.5 per Clvl on top of this value to a maximum of 197.

Set Bonuses

Partial set bonuses stack. If you are wearing three items, then you will get the bonus for wearing two items as well as the bonus for wearing three items. Full set bonuses stack on top of the partial bonuses, so if there is a partial bonus of +40 Life, and a full bonus of +40 Mana, with the complete set, you would receive both +40 life and +40 mana.

Set Attributes/BonusItem Slots UsedItem Slots Free
  • Partial Set Bonuses
    • Wearing any two items:
      • +50% Stamina Regeneration
    • Wearing any three items:
      • +20 Replenish Life
  • Full Set Bonus:
    • +50% Resistance To All
    • +2 to All Skills
    • Cannot be Frozen
    • +5 Light Radius
    • Replenish Life +20
    • Heal Stamina Plus 50%
One-handed Weapon
Armor
Shield
Helm
Belt
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Amulet
Ring
Ring